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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD              // Thread class is RecordThread
32     };
33 
34     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
35                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
36     virtual             ~ThreadBase();
37 
38     void dumpBase(int fd, const Vector<String16>& args);
39     void dumpEffectChains(int fd, const Vector<String16>& args);
40 
41     void clearPowerManager();
42 
43     // base for record and playback
44     enum {
45         CFG_EVENT_IO,
46         CFG_EVENT_PRIO
47     };
48 
49     class ConfigEvent {
50     public:
ConfigEvent(int type)51         ConfigEvent(int type) : mType(type) {}
~ConfigEvent()52         virtual ~ConfigEvent() {}
53 
type()54                  int type() const { return mType; }
55 
56         virtual  void dump(char *buffer, size_t size) = 0;
57 
58     private:
59         const int mType;
60     };
61 
62     class IoConfigEvent : public ConfigEvent {
63     public:
IoConfigEvent(int event,int param)64         IoConfigEvent(int event, int param) :
65             ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
~IoConfigEvent()66         virtual ~IoConfigEvent() {}
67 
event()68                 int event() const { return mEvent; }
param()69                 int param() const { return mParam; }
70 
dump(char * buffer,size_t size)71         virtual  void dump(char *buffer, size_t size) {
72             snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
73         }
74 
75     private:
76         const int mEvent;
77         const int mParam;
78     };
79 
80     class PrioConfigEvent : public ConfigEvent {
81     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)82         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
83             ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
~PrioConfigEvent()84         virtual ~PrioConfigEvent() {}
85 
pid()86                 pid_t pid() const { return mPid; }
tid()87                 pid_t tid() const { return mTid; }
prio()88                 int32_t prio() const { return mPrio; }
89 
dump(char * buffer,size_t size)90         virtual  void dump(char *buffer, size_t size) {
91             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
92         }
93 
94     private:
95         const pid_t mPid;
96         const pid_t mTid;
97         const int32_t mPrio;
98     };
99 
100 
101     class PMDeathRecipient : public IBinder::DeathRecipient {
102     public:
PMDeathRecipient(const wp<ThreadBase> & thread)103                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()104         virtual     ~PMDeathRecipient() {}
105 
106         // IBinder::DeathRecipient
107         virtual     void        binderDied(const wp<IBinder>& who);
108 
109     private:
110                     PMDeathRecipient(const PMDeathRecipient&);
111                     PMDeathRecipient& operator = (const PMDeathRecipient&);
112 
113         wp<ThreadBase> mThread;
114     };
115 
116     virtual     status_t    initCheck() const = 0;
117 
118                 // static externally-visible
type()119                 type_t      type() const { return mType; }
id()120                 audio_io_handle_t id() const { return mId;}
121 
122                 // dynamic externally-visible
sampleRate()123                 uint32_t    sampleRate() const { return mSampleRate; }
channelCount()124                 uint32_t    channelCount() const { return mChannelCount; }
channelMask()125                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()126                 audio_format_t format() const { return mFormat; }
127                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
128                 // and returns the normal mix buffer's frame count.
frameCount()129                 size_t      frameCount() const { return mNormalFrameCount; }
130                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()131                 size_t      frameCountHAL() const { return mFrameCount; }
132 
133     // Should be "virtual status_t requestExitAndWait()" and override same
134     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                 void        exit();
136     virtual     bool        checkForNewParameters_l() = 0;
137     virtual     status_t    setParameters(const String8& keyValuePairs);
138     virtual     String8     getParameters(const String8& keys) = 0;
139     virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                 void        sendIoConfigEvent(int event, int param = 0);
141                 void        sendIoConfigEvent_l(int event, int param = 0);
142                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                 void        processConfigEvents();
144 
145                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()146                 bool        standby() const { return mStandby; }
outDevice()147                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()148                 audio_devices_t inDevice() const { return mInDevice; }
149 
150     virtual     audio_stream_t* stream() const = 0;
151 
152                 sp<EffectHandle> createEffect_l(
153                                     const sp<AudioFlinger::Client>& client,
154                                     const sp<IEffectClient>& effectClient,
155                                     int32_t priority,
156                                     int sessionId,
157                                     effect_descriptor_t *desc,
158                                     int *enabled,
159                                     status_t *status);
160                 void disconnectEffect(const sp< EffectModule>& effect,
161                                       EffectHandle *handle,
162                                       bool unpinIfLast);
163 
164                 // return values for hasAudioSession (bit field)
165                 enum effect_state {
166                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                             // effect
168                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                             // track
170                 };
171 
172                 // get effect chain corresponding to session Id.
173                 sp<EffectChain> getEffectChain(int sessionId);
174                 // same as getEffectChain() but must be called with ThreadBase mutex locked
175                 sp<EffectChain> getEffectChain_l(int sessionId) const;
176                 // add an effect chain to the chain list (mEffectChains)
177     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                 // remove an effect chain from the chain list (mEffectChains)
179     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                 // lock all effect chains Mutexes. Must be called before releasing the
181                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                 // integrity of the chains during the process.
183                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                 // unlock effect chains after process
186                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                 // set audio mode to all effect chains
188                 void setMode(audio_mode_t mode);
189                 // get effect module with corresponding ID on specified audio session
190                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
191                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
192                 // add and effect module. Also creates the effect chain is none exists for
193                 // the effects audio session
194                 status_t addEffect_l(const sp< EffectModule>& effect);
195                 // remove and effect module. Also removes the effect chain is this was the last
196                 // effect
197                 void removeEffect_l(const sp< EffectModule>& effect);
198                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId)199     virtual     void detachAuxEffect_l(int effectId) {}
200                 // returns either EFFECT_SESSION if effects on this audio session exist in one
201                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
202                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
203                 // the value returned by default implementation is not important as the
204                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(int sessionId)205                 virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
206 
207                 // suspend or restore effect according to the type of effect passed. a NULL
208                 // type pointer means suspend all effects in the session
209                 void setEffectSuspended(const effect_uuid_t *type,
210                                         bool suspend,
211                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
212                 // check if some effects must be suspended/restored when an effect is enabled
213                 // or disabled
214                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
215                                                  bool enabled,
216                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
218                                                    bool enabled,
219                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
220 
221                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
222                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
223 
224 
225     mutable     Mutex                   mLock;
226 
227 protected:
228 
229                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
230                 class SuspendedSessionDesc : public RefBase {
231                 public:
SuspendedSessionDesc()232                     SuspendedSessionDesc() : mRefCount(0) {}
233 
234                     int mRefCount;          // number of active suspend requests
235                     effect_uuid_t mType;    // effect type UUID
236                 };
237 
238                 void        acquireWakeLock();
239                 void        acquireWakeLock_l();
240                 void        releaseWakeLock();
241                 void        releaseWakeLock_l();
242                 void setEffectSuspended_l(const effect_uuid_t *type,
243                                           bool suspend,
244                                           int sessionId);
245                 // updated mSuspendedSessions when an effect suspended or restored
246                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
247                                                       bool suspend,
248                                                       int sessionId);
249                 // check if some effects must be suspended when an effect chain is added
250                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
251 
preExit()252     virtual     void        preExit() { }
253 
254     friend class AudioFlinger;      // for mEffectChains
255 
256                 const type_t            mType;
257 
258                 // Used by parameters, config events, addTrack_l, exit
259                 Condition               mWaitWorkCV;
260 
261                 const sp<AudioFlinger>  mAudioFlinger;
262                 uint32_t                mSampleRate;
263                 size_t                  mFrameCount;       // output HAL, direct output, record
264                 size_t                  mNormalFrameCount; // normal mixer and effects
265                 audio_channel_mask_t    mChannelMask;
266                 uint16_t                mChannelCount;
267                 size_t                  mFrameSize;
268                 audio_format_t          mFormat;
269 
270                 // Parameter sequence by client: binder thread calling setParameters():
271                 //  1. Lock mLock
272                 //  2. Append to mNewParameters
273                 //  3. mWaitWorkCV.signal
274                 //  4. mParamCond.waitRelative with timeout
275                 //  5. read mParamStatus
276                 //  6. mWaitWorkCV.signal
277                 //  7. Unlock
278                 //
279                 // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
280                 // 1. Lock mLock
281                 // 2. If there is an entry in mNewParameters proceed ...
282                 // 2. Read first entry in mNewParameters
283                 // 3. Process
284                 // 4. Remove first entry from mNewParameters
285                 // 5. Set mParamStatus
286                 // 6. mParamCond.signal
287                 // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
288                 // 8. Unlock
289                 Condition               mParamCond;
290                 Vector<String8>         mNewParameters;
291                 status_t                mParamStatus;
292 
293                 Vector<ConfigEvent *>     mConfigEvents;
294 
295                 // These fields are written and read by thread itself without lock or barrier,
296                 // and read by other threads without lock or barrier via standby() , outDevice()
297                 // and inDevice().
298                 // Because of the absence of a lock or barrier, any other thread that reads
299                 // these fields must use the information in isolation, or be prepared to deal
300                 // with possibility that it might be inconsistent with other information.
301                 bool                    mStandby;   // Whether thread is currently in standby.
302                 audio_devices_t         mOutDevice;   // output device
303                 audio_devices_t         mInDevice;    // input device
304                 audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
305 
306                 const audio_io_handle_t mId;
307                 Vector< sp<EffectChain> > mEffectChains;
308 
309                 static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
310                 char                    mName[kNameLength];
311                 sp<IPowerManager>       mPowerManager;
312                 sp<IBinder>             mWakeLockToken;
313                 const sp<PMDeathRecipient> mDeathRecipient;
314                 // list of suspended effects per session and per type. The first vector is
315                 // keyed by session ID, the second by type UUID timeLow field
316                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
317                                         mSuspendedSessions;
318                 static const size_t     kLogSize = 4 * 1024;
319                 sp<NBLog::Writer>       mNBLogWriter;
320 };
321 
322 // --- PlaybackThread ---
323 class PlaybackThread : public ThreadBase {
324 public:
325 
326 #include "PlaybackTracks.h"
327 
328     enum mixer_state {
329         MIXER_IDLE,             // no active tracks
330         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
331         MIXER_TRACKS_READY      // at least one active track, and at least one track has data
332         // standby mode does not have an enum value
333         // suspend by audio policy manager is orthogonal to mixer state
334     };
335 
336     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
337                    audio_io_handle_t id, audio_devices_t device, type_t type);
338     virtual             ~PlaybackThread();
339 
340                 void        dump(int fd, const Vector<String16>& args);
341 
342     // Thread virtuals
343     virtual     status_t    readyToRun();
344     virtual     bool        threadLoop();
345 
346     // RefBase
347     virtual     void        onFirstRef();
348 
349 protected:
350     // Code snippets that were lifted up out of threadLoop()
351     virtual     void        threadLoop_mix() = 0;
352     virtual     void        threadLoop_sleepTime() = 0;
353     virtual     void        threadLoop_write();
354     virtual     void        threadLoop_standby();
355     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
356 
357                 // prepareTracks_l reads and writes mActiveTracks, and returns
358                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
359                 // is responsible for clearing or destroying this Vector later on, when it
360                 // is safe to do so. That will drop the final ref count and destroy the tracks.
361     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
362 
363     // ThreadBase virtuals
364     virtual     void        preExit();
365 
366 public:
367 
initCheck()368     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
369 
370                 // return estimated latency in milliseconds, as reported by HAL
371                 uint32_t    latency() const;
372                 // same, but lock must already be held
373                 uint32_t    latency_l() const;
374 
375                 void        setMasterVolume(float value);
376                 void        setMasterMute(bool muted);
377 
378                 void        setStreamVolume(audio_stream_type_t stream, float value);
379                 void        setStreamMute(audio_stream_type_t stream, bool muted);
380 
381                 float       streamVolume(audio_stream_type_t stream) const;
382 
383                 sp<Track>   createTrack_l(
384                                 const sp<AudioFlinger::Client>& client,
385                                 audio_stream_type_t streamType,
386                                 uint32_t sampleRate,
387                                 audio_format_t format,
388                                 audio_channel_mask_t channelMask,
389                                 size_t frameCount,
390                                 const sp<IMemory>& sharedBuffer,
391                                 int sessionId,
392                                 IAudioFlinger::track_flags_t *flags,
393                                 pid_t tid,
394                                 status_t *status);
395 
396                 AudioStreamOut* getOutput() const;
397                 AudioStreamOut* clearOutput();
398                 virtual audio_stream_t* stream() const;
399 
400                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()401                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()402                 void        restore()
403                                 {
404                                     // if restore() is done without suspend(), get back into
405                                     // range so that the next suspend() will operate correctly
406                                     if (android_atomic_dec(&mSuspended) <= 0) {
407                                         android_atomic_release_store(0, &mSuspended);
408                                     }
409                                 }
isSuspended()410                 bool        isSuspended() const
411                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
412 
413     virtual     String8     getParameters(const String8& keys);
414     virtual     void        audioConfigChanged_l(int event, int param = 0);
415                 status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
mixBuffer()416                 int16_t     *mixBuffer() const { return mMixBuffer; };
417 
418     virtual     void detachAuxEffect_l(int effectId);
419                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
420                         int EffectId);
421                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
422                         int EffectId);
423 
424                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
425                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
426                 virtual uint32_t hasAudioSession(int sessionId) const;
427                 virtual uint32_t getStrategyForSession_l(int sessionId);
428 
429 
430                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
431                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
432                         void     invalidateTracks(audio_stream_type_t streamType);
433 
434 
435 protected:
436     int16_t*                        mMixBuffer;
437 
438     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
439     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
440     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
441     // workaround that restriction.
442     // 'volatile' means accessed via atomic operations and no lock.
443     volatile int32_t                mSuspended;
444 
445     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
446     // mFramesWritten would be better, or 64-bit even better
447     size_t                          mBytesWritten;
448 private:
449     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
450     // PlaybackThread needs to find out if master-muted, it checks it's local
451     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
452     bool                            mMasterMute;
setMasterMute_l(bool muted)453                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
454 protected:
455     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
456 
457     // Allocate a track name for a given channel mask.
458     //   Returns name >= 0 if successful, -1 on failure.
459     virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
460     virtual void            deleteTrackName_l(int name) = 0;
461 
462     // Time to sleep between cycles when:
463     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
464     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
465     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
466     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
467     // No sleep in standby mode; waits on a condition
468 
469     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
470                 void        checkSilentMode_l();
471 
472     // Non-trivial for DUPLICATING only
saveOutputTracks()473     virtual     void        saveOutputTracks() { }
clearOutputTracks()474     virtual     void        clearOutputTracks() { }
475 
476     // Cache various calculated values, at threadLoop() entry and after a parameter change
477     virtual     void        cacheParameters_l();
478 
479     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
480 
481 private:
482 
483     friend class AudioFlinger;      // for numerous
484 
485     PlaybackThread(const Client&);
486     PlaybackThread& operator = (const PlaybackThread&);
487 
488     status_t    addTrack_l(const sp<Track>& track);
489     void        destroyTrack_l(const sp<Track>& track);
490     void        removeTrack_l(const sp<Track>& track);
491 
492     void        readOutputParameters();
493 
494     virtual void dumpInternals(int fd, const Vector<String16>& args);
495     void        dumpTracks(int fd, const Vector<String16>& args);
496 
497     SortedVector< sp<Track> >       mTracks;
498     // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
499     // DuplicatingThread
500     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
501     AudioStreamOut                  *mOutput;
502 
503     float                           mMasterVolume;
504     nsecs_t                         mLastWriteTime;
505     int                             mNumWrites;
506     int                             mNumDelayedWrites;
507     bool                            mInWrite;
508 
509     // FIXME rename these former local variables of threadLoop to standard "m" names
510     nsecs_t                         standbyTime;
511     size_t                          mixBufferSize;
512 
513     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
514     uint32_t                        activeSleepTime;
515     uint32_t                        idleSleepTime;
516 
517     uint32_t                        sleepTime;
518 
519     // mixer status returned by prepareTracks_l()
520     mixer_state                     mMixerStatus; // current cycle
521                                                   // previous cycle when in prepareTracks_l()
522     mixer_state                     mMixerStatusIgnoringFastTracks;
523                                                   // FIXME or a separate ready state per track
524 
525     // FIXME move these declarations into the specific sub-class that needs them
526     // MIXER only
527     uint32_t                        sleepTimeShift;
528 
529     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
530     nsecs_t                         standbyDelay;
531 
532     // MIXER only
533     nsecs_t                         maxPeriod;
534 
535     // DUPLICATING only
536     uint32_t                        writeFrames;
537 
538 private:
539     // The HAL output sink is treated as non-blocking, but current implementation is blocking
540     sp<NBAIO_Sink>          mOutputSink;
541     // If a fast mixer is present, the blocking pipe sink, otherwise clear
542     sp<NBAIO_Sink>          mPipeSink;
543     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
544     sp<NBAIO_Sink>          mNormalSink;
545 #ifdef TEE_SINK
546     // For dumpsys
547     sp<NBAIO_Sink>          mTeeSink;
548     sp<NBAIO_Source>        mTeeSource;
549 #endif
550     uint32_t                mScreenState;   // cached copy of gScreenState
551     static const size_t     kFastMixerLogSize = 4 * 1024;
552     sp<NBLog::Writer>       mFastMixerNBLogWriter;
553 public:
554     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex)555     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
556                                 { FastTrackUnderruns dummy; return dummy; }
557 
558 protected:
559                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
560                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
561 
562 };
563 
564 class MixerThread : public PlaybackThread {
565 public:
566     MixerThread(const sp<AudioFlinger>& audioFlinger,
567                 AudioStreamOut* output,
568                 audio_io_handle_t id,
569                 audio_devices_t device,
570                 type_t type = MIXER);
571     virtual             ~MixerThread();
572 
573     // Thread virtuals
574 
575     virtual     bool        checkForNewParameters_l();
576     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
577 
578 protected:
579     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
580     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
581     virtual     void        deleteTrackName_l(int name);
582     virtual     uint32_t    idleSleepTimeUs() const;
583     virtual     uint32_t    suspendSleepTimeUs() const;
584     virtual     void        cacheParameters_l();
585 
586     // threadLoop snippets
587     virtual     void        threadLoop_write();
588     virtual     void        threadLoop_standby();
589     virtual     void        threadLoop_mix();
590     virtual     void        threadLoop_sleepTime();
591     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
592     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
593 
594                 AudioMixer* mAudioMixer;    // normal mixer
595 private:
596                 // one-time initialization, no locks required
597                 FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
598                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
599 
600                 // contents are not guaranteed to be consistent, no locks required
601                 FastMixerDumpState mFastMixerDumpState;
602 #ifdef STATE_QUEUE_DUMP
603                 StateQueueObserverDump mStateQueueObserverDump;
604                 StateQueueMutatorDump  mStateQueueMutatorDump;
605 #endif
606                 AudioWatchdogDump mAudioWatchdogDump;
607 
608                 // accessible only within the threadLoop(), no locks required
609                 //          mFastMixer->sq()    // for mutating and pushing state
610                 int32_t     mFastMixerFutex;    // for cold idle
611 
612 public:
hasFastMixer()613     virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
getFastTrackUnderruns(size_t fastIndex)614     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
615                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
616                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
617                             }
618 };
619 
620 class DirectOutputThread : public PlaybackThread {
621 public:
622 
623     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
624                        audio_io_handle_t id, audio_devices_t device);
625     virtual                 ~DirectOutputThread();
626 
627     // Thread virtuals
628 
629     virtual     bool        checkForNewParameters_l();
630 
631 protected:
632     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
633     virtual     void        deleteTrackName_l(int name);
634     virtual     uint32_t    activeSleepTimeUs() const;
635     virtual     uint32_t    idleSleepTimeUs() const;
636     virtual     uint32_t    suspendSleepTimeUs() const;
637     virtual     void        cacheParameters_l();
638 
639     // threadLoop snippets
640     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
641     virtual     void        threadLoop_mix();
642     virtual     void        threadLoop_sleepTime();
643 
644 private:
645     // volumes last sent to audio HAL with stream->set_volume()
646     float mLeftVolFloat;
647     float mRightVolFloat;
648 
649     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
650     sp<Track>               mActiveTrack;
651 public:
hasFastMixer()652     virtual     bool        hasFastMixer() const { return false; }
653 };
654 
655 class DuplicatingThread : public MixerThread {
656 public:
657     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
658                       audio_io_handle_t id);
659     virtual                 ~DuplicatingThread();
660 
661     // Thread virtuals
662                 void        addOutputTrack(MixerThread* thread);
663                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()664                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
665 protected:
666     virtual     uint32_t    activeSleepTimeUs() const;
667 
668 private:
669                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
670 protected:
671     // threadLoop snippets
672     virtual     void        threadLoop_mix();
673     virtual     void        threadLoop_sleepTime();
674     virtual     void        threadLoop_write();
675     virtual     void        threadLoop_standby();
676     virtual     void        cacheParameters_l();
677 
678 private:
679     // called from threadLoop, addOutputTrack, removeOutputTrack
680     virtual     void        updateWaitTime_l();
681 protected:
682     virtual     void        saveOutputTracks();
683     virtual     void        clearOutputTracks();
684 private:
685 
686                 uint32_t    mWaitTimeMs;
687     SortedVector < sp<OutputTrack> >  outputTracks;
688     SortedVector < sp<OutputTrack> >  mOutputTracks;
689 public:
hasFastMixer()690     virtual     bool        hasFastMixer() const { return false; }
691 };
692 
693 
694 // record thread
695 class RecordThread : public ThreadBase, public AudioBufferProvider
696                         // derives from AudioBufferProvider interface for use by resampler
697 {
698 public:
699 
700 #include "RecordTracks.h"
701 
702             RecordThread(const sp<AudioFlinger>& audioFlinger,
703                     AudioStreamIn *input,
704                     uint32_t sampleRate,
705                     audio_channel_mask_t channelMask,
706                     audio_io_handle_t id,
707                     audio_devices_t outDevice,
708                     audio_devices_t inDevice
709 #ifdef TEE_SINK
710                     , const sp<NBAIO_Sink>& teeSink
711 #endif
712                     );
713             virtual     ~RecordThread();
714 
715     // no addTrack_l ?
716     void        destroyTrack_l(const sp<RecordTrack>& track);
717     void        removeTrack_l(const sp<RecordTrack>& track);
718 
719     void        dumpInternals(int fd, const Vector<String16>& args);
720     void        dumpTracks(int fd, const Vector<String16>& args);
721 
722     // Thread virtuals
723     virtual bool        threadLoop();
724     virtual status_t    readyToRun();
725 
726     // RefBase
727     virtual void        onFirstRef();
728 
initCheck()729     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
730             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
731                     const sp<AudioFlinger::Client>& client,
732                     uint32_t sampleRate,
733                     audio_format_t format,
734                     audio_channel_mask_t channelMask,
735                     size_t frameCount,
736                     int sessionId,
737                     IAudioFlinger::track_flags_t flags,
738                     pid_t tid,
739                     status_t *status);
740 
741             status_t    start(RecordTrack* recordTrack,
742                               AudioSystem::sync_event_t event,
743                               int triggerSession);
744 
745             // ask the thread to stop the specified track, and
746             // return true if the caller should then do it's part of the stopping process
747             bool        stop_l(RecordTrack* recordTrack);
748 
749             void        dump(int fd, const Vector<String16>& args);
750             AudioStreamIn* clearInput();
751             virtual audio_stream_t* stream() const;
752 
753     // AudioBufferProvider interface
754     virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
755     virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
756 
757     virtual bool        checkForNewParameters_l();
758     virtual String8     getParameters(const String8& keys);
759     virtual void        audioConfigChanged_l(int event, int param = 0);
760             void        readInputParameters();
761     virtual unsigned int  getInputFramesLost();
762 
763     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
764     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
765     virtual uint32_t hasAudioSession(int sessionId) const;
766 
767             // Return the set of unique session IDs across all tracks.
768             // The keys are the session IDs, and the associated values are meaningless.
769             // FIXME replace by Set [and implement Bag/Multiset for other uses].
770             KeyedVector<int, bool> sessionIds() const;
771 
772     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
773     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
774 
775     static void syncStartEventCallback(const wp<SyncEvent>& event);
776            void handleSyncStartEvent(const sp<SyncEvent>& event);
777 
778 private:
779             void clearSyncStartEvent();
780 
781             // Enter standby if not already in standby, and set mStandby flag
782             void standby();
783 
784             // Call the HAL standby method unconditionally, and don't change mStandby flag
785             void inputStandBy();
786 
787             AudioStreamIn                       *mInput;
788             SortedVector < sp<RecordTrack> >    mTracks;
789             // mActiveTrack has dual roles:  it indicates the current active track, and
790             // is used together with mStartStopCond to indicate start()/stop() progress
791             sp<RecordTrack>                     mActiveTrack;
792             Condition                           mStartStopCond;
793             AudioResampler                      *mResampler;
794             int32_t                             *mRsmpOutBuffer;
795             int16_t                             *mRsmpInBuffer;
796             size_t                              mRsmpInIndex;
797             size_t                              mInputBytes;
798             const uint32_t                      mReqChannelCount;
799             const uint32_t                      mReqSampleRate;
800             ssize_t                             mBytesRead;
801             // sync event triggering actual audio capture. Frames read before this event will
802             // be dropped and therefore not read by the application.
803             sp<SyncEvent>                       mSyncStartEvent;
804             // number of captured frames to drop after the start sync event has been received.
805             // when < 0, maximum frames to drop before starting capture even if sync event is
806             // not received
807             ssize_t                             mFramestoDrop;
808 
809             // For dumpsys
810             const sp<NBAIO_Sink>                mTeeSink;
811 };
812