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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.renderscript;
18 
19 import java.util.Vector;
20 import android.util.Log;
21 
22 /**
23  * @hide
24  *
25  */
26 public class Path extends BaseObj {
27 
28     public enum Primitive {
29         QUADRATIC_BEZIER(0),
30         CUBIC_BEZIER(1);
31 
32         int mID;
Primitive(int id)33         Primitive(int id) {
34             mID = id;
35         }
36     }
37 
38     Allocation mVertexBuffer;
39     Allocation mLoopBuffer;
40     Primitive mPrimitive;
41     float mQuality;
42     boolean mCoverageToAlpha;
43 
Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q)44     Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) {
45         super(id, rs);
46         mVertexBuffer = vtx;
47         mLoopBuffer = loop;
48         mPrimitive = p;
49         mQuality = q;
50     }
51 
getVertexAllocation()52     public Allocation getVertexAllocation() {
53         return mVertexBuffer;
54     }
55 
getLoopAllocation()56     public Allocation getLoopAllocation() {
57         return mLoopBuffer;
58     }
59 
getPrimitive()60     public Primitive getPrimitive() {
61         return mPrimitive;
62     }
63 
64     @Override
updateFromNative()65     void updateFromNative() {
66     }
67 
68 
createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx)69     public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
70         int id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
71         Path newPath = new Path(id, rs, p, null, null, quality);
72         return newPath;
73     }
74 
createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops)75     public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
76         return null;
77     }
78 
createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx)79     public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
80         return null;
81     }
82 
createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops)83     public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
84         return null;
85     }
86 
87 
88 }
89 
90 
91