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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_GRADIENT_CACHE_H
18 #define ANDROID_HWUI_GRADIENT_CACHE_H
19 
20 #include <GLES3/gl3.h>
21 
22 #include <SkShader.h>
23 
24 #include <utils/LruCache.h>
25 #include <utils/Mutex.h>
26 #include <utils/Vector.h>
27 
28 #include "Texture.h"
29 
30 namespace android {
31 namespace uirenderer {
32 
33 struct GradientCacheEntry {
GradientCacheEntryGradientCacheEntry34     GradientCacheEntry() {
35         count = 0;
36         colors = NULL;
37         positions = NULL;
38     }
39 
GradientCacheEntryGradientCacheEntry40     GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) {
41         copy(colors, positions, count);
42     }
43 
GradientCacheEntryGradientCacheEntry44     GradientCacheEntry(const GradientCacheEntry& entry) {
45         copy(entry.colors, entry.positions, entry.count);
46     }
47 
~GradientCacheEntryGradientCacheEntry48     ~GradientCacheEntry() {
49         delete[] colors;
50         delete[] positions;
51     }
52 
53     GradientCacheEntry& operator=(const GradientCacheEntry& entry) {
54         if (this != &entry) {
55             delete[] colors;
56             delete[] positions;
57 
58             copy(entry.colors, entry.positions, entry.count);
59         }
60 
61         return *this;
62     }
63 
64     hash_t hash() const;
65 
66     static int compare(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs);
67 
68     bool operator==(const GradientCacheEntry& other) const {
69         return compare(*this, other) == 0;
70     }
71 
72     bool operator!=(const GradientCacheEntry& other) const {
73         return compare(*this, other) != 0;
74     }
75 
76     uint32_t* colors;
77     float* positions;
78     uint32_t count;
79 
80 private:
copyGradientCacheEntry81     void copy(uint32_t* colors, float* positions, uint32_t count) {
82         this->count = count;
83         this->colors = new uint32_t[count];
84         this->positions = new float[count];
85 
86         memcpy(this->colors, colors, count * sizeof(uint32_t));
87         memcpy(this->positions, positions, count * sizeof(float));
88     }
89 
90 }; // GradientCacheEntry
91 
92 // Caching support
93 
strictly_order_type(const GradientCacheEntry & lhs,const GradientCacheEntry & rhs)94 inline int strictly_order_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) {
95     return GradientCacheEntry::compare(lhs, rhs) < 0;
96 }
97 
compare_type(const GradientCacheEntry & lhs,const GradientCacheEntry & rhs)98 inline int compare_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) {
99     return GradientCacheEntry::compare(lhs, rhs);
100 }
101 
hash_type(const GradientCacheEntry & entry)102 inline hash_t hash_type(const GradientCacheEntry& entry) {
103     return entry.hash();
104 }
105 
106 /**
107  * A simple LRU gradient cache. The cache has a maximum size expressed in bytes.
108  * Any texture added to the cache causing the cache to grow beyond the maximum
109  * allowed size will also cause the oldest texture to be kicked out.
110  */
111 class GradientCache: public OnEntryRemoved<GradientCacheEntry, Texture*> {
112 public:
113     GradientCache();
114     GradientCache(uint32_t maxByteSize);
115     ~GradientCache();
116 
117     /**
118      * Used as a callback when an entry is removed from the cache.
119      * Do not invoke directly.
120      */
121     void operator()(GradientCacheEntry& shader, Texture*& texture);
122 
123     /**
124      * Returns the texture associated with the specified shader.
125      */
126     Texture* get(uint32_t* colors, float* positions, int count);
127 
128     /**
129      * Clears the cache. This causes all textures to be deleted.
130      */
131     void clear();
132 
133     /**
134      * Sets the maximum size of the cache in bytes.
135      */
136     void setMaxSize(uint32_t maxSize);
137     /**
138      * Returns the maximum size of the cache in bytes.
139      */
140     uint32_t getMaxSize();
141     /**
142      * Returns the current size of the cache in bytes.
143      */
144     uint32_t getSize();
145 
146 private:
147     /**
148      * Adds a new linear gradient to the cache. The generated texture is
149      * returned.
150      */
151     Texture* addLinearGradient(GradientCacheEntry& gradient,
152             uint32_t* colors, float* positions, int count);
153 
154     void generateTexture(uint32_t* colors, float* positions, int count, Texture* texture);
155 
156     struct GradientInfo {
157         uint32_t width;
158         bool hasAlpha;
159     };
160 
161     void getGradientInfo(const uint32_t* colors, const int count, GradientInfo& info);
162 
163     size_t bytesPerPixel() const;
164 
165     struct GradientColor {
166         float r;
167         float g;
168         float b;
169         float a;
170     };
171 
172     typedef void (GradientCache::*ChannelSplitter)(uint32_t inColor,
173             GradientColor& outColor) const;
174 
175     void splitToBytes(uint32_t inColor, GradientColor& outColor) const;
176     void splitToFloats(uint32_t inColor, GradientColor& outColor) const;
177 
178     typedef void (GradientCache::*ChannelMixer)(GradientColor& start, GradientColor& end,
179             float amount, uint8_t*& dst) const;
180 
181     void mixBytes(GradientColor& start, GradientColor& end, float amount, uint8_t*& dst) const;
182     void mixFloats(GradientColor& start, GradientColor& end, float amount, uint8_t*& dst) const;
183 
184     LruCache<GradientCacheEntry, Texture*> mCache;
185 
186     uint32_t mSize;
187     uint32_t mMaxSize;
188 
189     GLint mMaxTextureSize;
190     bool mUseFloatTexture;
191     bool mHasNpot;
192 
193     Vector<SkShader*> mGarbage;
194     mutable Mutex mLock;
195 }; // class GradientCache
196 
197 }; // namespace uirenderer
198 }; // namespace android
199 
200 #endif // ANDROID_HWUI_GRADIENT_CACHE_H
201