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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <utils/Log.h>
20 
21 #include "DisplayList.h"
22 #include "DeferredDisplayList.h"
23 #include "Layer.h"
24 #include "LayerRenderer.h"
25 #include "OpenGLRenderer.h"
26 #include "Caches.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
Layer(const uint32_t layerWidth,const uint32_t layerHeight)31 Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
32     mesh = NULL;
33     meshIndices = NULL;
34     meshElementCount = 0;
35     cacheable = true;
36     dirty = false;
37     textureLayer = false;
38     renderTarget = GL_TEXTURE_2D;
39     texture.width = layerWidth;
40     texture.height = layerHeight;
41     colorFilter = NULL;
42     deferredUpdateScheduled = false;
43     renderer = NULL;
44     displayList = NULL;
45     fbo = 0;
46     stencil = NULL;
47     debugDrawUpdate = false;
48     hasDrawnSinceUpdate = false;
49     deferredList = NULL;
50     Caches::getInstance().resourceCache.incrementRefcount(this);
51 }
52 
~Layer()53 Layer::~Layer() {
54     if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
55     removeFbo();
56     deleteTexture();
57 
58     delete[] mesh;
59     delete[] meshIndices;
60     delete deferredList;
61 }
62 
computeIdealWidth(uint32_t layerWidth)63 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
64     return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
65 }
66 
computeIdealHeight(uint32_t layerHeight)67 uint32_t Layer::computeIdealHeight(uint32_t layerHeight) {
68     return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
69 }
70 
resize(const uint32_t width,const uint32_t height)71 bool Layer::resize(const uint32_t width, const uint32_t height) {
72     uint32_t desiredWidth = computeIdealWidth(width);
73     uint32_t desiredHeight = computeIdealWidth(height);
74 
75     if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) {
76         return true;
77     }
78 
79     const uint32_t maxTextureSize = Caches::getInstance().maxTextureSize;
80     if (desiredWidth > maxTextureSize || desiredHeight > maxTextureSize) {
81         ALOGW("Layer exceeds max. dimensions supported by the GPU (%dx%d, max=%dx%d)",
82                 desiredWidth, desiredHeight, maxTextureSize, maxTextureSize);
83         return false;
84     }
85 
86     uint32_t oldWidth = getWidth();
87     uint32_t oldHeight = getHeight();
88 
89     setSize(desiredWidth, desiredHeight);
90 
91     if (fbo) {
92         Caches::getInstance().activeTexture(0);
93         bindTexture();
94         allocateTexture();
95 
96         if (glGetError() != GL_NO_ERROR) {
97             setSize(oldWidth, oldHeight);
98             return false;
99         }
100     }
101 
102     if (stencil) {
103         stencil->bind();
104         stencil->resize(desiredWidth, desiredHeight);
105 
106         if (glGetError() != GL_NO_ERROR) {
107             setSize(oldWidth, oldHeight);
108             return false;
109         }
110     }
111 
112     return true;
113 }
114 
removeFbo(bool flush)115 void Layer::removeFbo(bool flush) {
116     if (stencil) {
117         GLuint previousFbo;
118         glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
119         if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
120         glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
121         if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
122 
123         Caches::getInstance().renderBufferCache.put(stencil);
124         stencil = NULL;
125     }
126 
127     if (fbo) {
128         if (flush) LayerRenderer::flushLayer(this);
129         // If put fails the cache will delete the FBO
130         Caches::getInstance().fboCache.put(fbo);
131         fbo = 0;
132     }
133 }
134 
setPaint(SkPaint * paint)135 void Layer::setPaint(SkPaint* paint) {
136     OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
137 }
138 
setColorFilter(SkiaColorFilter * filter)139 void Layer::setColorFilter(SkiaColorFilter* filter) {
140     if (colorFilter) {
141         Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
142     }
143     colorFilter = filter;
144     if (colorFilter) {
145         Caches::getInstance().resourceCache.incrementRefcount(colorFilter);
146     }
147 }
148 
defer()149 void Layer::defer() {
150     if (!deferredList) {
151         deferredList = new DeferredDisplayList;
152     }
153     DeferStateStruct deferredState(*deferredList, *renderer,
154             DisplayList::kReplayFlag_ClipChildren);
155 
156     const float width = layer.getWidth();
157     const float height = layer.getHeight();
158 
159     if (dirtyRect.isEmpty() || (dirtyRect.left <= 0 && dirtyRect.top <= 0 &&
160             dirtyRect.right >= width && dirtyRect.bottom >= height)) {
161         dirtyRect.set(0, 0, width, height);
162     }
163 
164     renderer->initViewport(width, height);
165     renderer->setupFrameState(dirtyRect.left, dirtyRect.top,
166             dirtyRect.right, dirtyRect.bottom, !isBlend());
167 
168     displayList->defer(deferredState, 0);
169 
170     deferredUpdateScheduled = false;
171 }
172 
flush()173 void Layer::flush() {
174     if (deferredList) {
175         renderer->setViewport(layer.getWidth(), layer.getHeight());
176         renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
177                 !isBlend());
178 
179         deferredList->flush(*renderer, dirtyRect);
180 
181         renderer->finish();
182         renderer = NULL;
183 
184         dirtyRect.setEmpty();
185         displayList = NULL;
186     }
187 }
188 
render()189 void Layer::render() {
190     renderer->setViewport(layer.getWidth(), layer.getHeight());
191     renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
192             !isBlend());
193 
194     renderer->drawDisplayList(displayList, dirtyRect, DisplayList::kReplayFlag_ClipChildren);
195 
196     renderer->finish();
197     renderer = NULL;
198 
199     dirtyRect.setEmpty();
200 
201     deferredUpdateScheduled = false;
202     displayList = NULL;
203 }
204 
205 }; // namespace uirenderer
206 }; // namespace android
207