• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  ** Copyright 2007, The Android Open Source Project
3  **
4  ** Licensed under the Apache License, Version 2.0 (the "License");
5  ** you may not use this file except in compliance with the License.
6  ** You may obtain a copy of the License at
7  **
8  **     http://www.apache.org/licenses/LICENSE-2.0
9  **
10  ** Unless required by applicable law or agreed to in writing, software
11  ** distributed under the License is distributed on an "AS IS" BASIS,
12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  ** See the License for the specific language governing permissions and
14  ** limitations under the License.
15  */
16 
17 #ifndef ANDROID_EGL_DISPLAY_H
18 #define ANDROID_EGL_DISPLAY_H
19 
20 
21 #include <ctype.h>
22 #include <stdint.h>
23 #include <stdlib.h>
24 
25 #include <EGL/egl.h>
26 #include <EGL/eglext.h>
27 
28 #include <cutils/compiler.h>
29 #include <utils/SortedVector.h>
30 #include <utils/threads.h>
31 #include <utils/String8.h>
32 
33 #include "egldefs.h"
34 #include "../hooks.h"
35 
36 // ----------------------------------------------------------------------------
37 namespace android {
38 // ----------------------------------------------------------------------------
39 
40 class egl_object_t;
41 class egl_context_t;
42 class egl_connection_t;
43 
44 // ----------------------------------------------------------------------------
45 
46 class EGLAPI egl_display_t { // marked as EGLAPI for testing purposes
47     static egl_display_t sDisplay[NUM_DISPLAYS];
48     EGLDisplay getDisplay(EGLNativeDisplayType display);
49     void loseCurrentImpl(egl_context_t * cur_c);
50 
51 public:
52     enum {
53         NOT_INITIALIZED = 0,
54         INITIALIZED     = 1,
55         TERMINATED      = 2
56     };
57 
58     egl_display_t();
59     ~egl_display_t();
60 
61     EGLBoolean initialize(EGLint *major, EGLint *minor);
62     EGLBoolean terminate();
63 
64     // add object to this display's list
65     void addObject(egl_object_t* object);
66     // remove object from this display's list
67     void removeObject(egl_object_t* object);
68     // add reference to this object. returns true if this is a valid object.
69     bool getObject(egl_object_t* object) const;
70 
71     // These notifications allow the display to keep track of how many window
72     // surfaces exist, which it uses to decide whether to hibernate the
73     // underlying EGL implementation. They can be called by any thread without
74     // holding a lock, but must be called via egl_display_ptr to ensure
75     // proper hibernate/wakeup sequencing. If a surface destruction triggers
76     // hibernation, hibernation will be delayed at least until the calling
77     // thread's egl_display_ptr is destroyed.
onWindowSurfaceCreated()78     void onWindowSurfaceCreated() {
79         mHibernation.incWakeCount(HibernationMachine::STRONG);
80     }
onWindowSurfaceDestroyed()81     void onWindowSurfaceDestroyed() {
82         mHibernation.decWakeCount(HibernationMachine::STRONG);
83     }
84 
85     static egl_display_t* get(EGLDisplay dpy);
86     static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp);
87 
88     EGLBoolean makeCurrent(egl_context_t* c, egl_context_t* cur_c,
89             EGLSurface draw, EGLSurface read, EGLContext ctx,
90             EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx);
91     static void loseCurrent(egl_context_t * cur_c);
92 
isReady()93     inline bool isReady() const { return (refs > 0); }
isValid()94     inline bool isValid() const { return magic == '_dpy'; }
isAlive()95     inline bool isAlive() const { return isValid(); }
96 
getVendorString()97     char const * getVendorString() const { return mVendorString.string(); }
getVersionString()98     char const * getVersionString() const { return mVersionString.string(); }
getClientApiString()99     char const * getClientApiString() const { return mClientApiString.string(); }
getExtensionString()100     char const * getExtensionString() const { return mExtensionString.string(); }
101 
getRefsCount()102     inline uint32_t getRefsCount() const { return refs; }
103 
104     struct strings_t {
105         char const * vendor;
106         char const * version;
107         char const * clientApi;
108         char const * extensions;
109     };
110 
111     struct DisplayImpl {
DisplayImplDisplayImpl112         DisplayImpl() : dpy(EGL_NO_DISPLAY), state(NOT_INITIALIZED) { }
113         EGLDisplay  dpy;
114         EGLint      state;
115         strings_t   queryString;
116     };
117 
118 private:
119     uint32_t        magic;
120 
121 public:
122     DisplayImpl     disp;
123     bool    finishOnSwap;       // property: debug.egl.finish
124     bool    traceGpuCompletion; // property: debug.egl.traceGpuCompletion
125 
126 private:
127     friend class egl_display_ptr;
enter()128     bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); }
leave()129     void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); }
130 
131             uint32_t                    refs;
132     mutable Mutex                       lock;
133             SortedVector<egl_object_t*> objects;
134             String8 mVendorString;
135             String8 mVersionString;
136             String8 mClientApiString;
137             String8 mExtensionString;
138 
139     // HibernationMachine uses its own internal mutex to protect its own data.
140     // The owning egl_display_t's lock may be but is not required to be held
141     // when calling HibernationMachine methods. As a result, nothing in this
142     // class may call back up to egl_display_t directly or indirectly.
143     class HibernationMachine {
144     public:
145         // STRONG refs cancel (inc) or initiate (dec) a hibernation attempt
146         // the next time the wakecount reaches zero. WEAK refs don't affect
147         // whether a hibernation attempt will be made. Use STRONG refs only
148         // for infrequent/heavy changes that are likely to indicate the
149         // EGLDisplay is entering or leaving a long-term idle state.
150         enum WakeRefStrength {
151             WEAK   = 0,
152             STRONG = 1,
153         };
154 
HibernationMachine()155         HibernationMachine(): mWakeCount(0), mHibernating(false),
156                 mAttemptHibernation(false), mDpyValid(false),
157 #if BOARD_ALLOW_EGL_HIBERNATION
158                 mAllowHibernation(true)
159 #else
160                 mAllowHibernation(false)
161 #endif
162         {}
~HibernationMachine()163         ~HibernationMachine() {}
164 
165         bool incWakeCount(WakeRefStrength strenth);
166         void decWakeCount(WakeRefStrength strenth);
167 
168         void setDisplayValid(bool valid);
169 
170     private:
171         Mutex      mLock;
172         int32_t    mWakeCount;
173         bool       mHibernating;
174         bool       mAttemptHibernation;
175         bool       mDpyValid;
176         const bool mAllowHibernation;
177     };
178     HibernationMachine mHibernation;
179 };
180 
181 // ----------------------------------------------------------------------------
182 
183 // An egl_display_ptr is a kind of smart pointer for egl_display_t objects.
184 // It doesn't refcount the egl_display_t, but does ensure that the underlying
185 // EGL implementation is "awake" (not hibernating) and ready for use as long
186 // as the egl_display_ptr exists.
187 class egl_display_ptr {
188 public:
egl_display_ptr(egl_display_t * dpy)189     explicit egl_display_ptr(egl_display_t* dpy): mDpy(dpy) {
190         if (mDpy) {
191             if (CC_UNLIKELY(!mDpy->enter())) {
192                 mDpy = NULL;
193             }
194         }
195     }
196 
197     // We only really need a C++11 move constructor, not a copy constructor.
198     // A move constructor would save an enter()/leave() pair on every EGL API
199     // call. But enabling -std=c++0x causes lots of errors elsewhere, so I
200     // can't use a move constructor until those are cleaned up.
201     //
202     // egl_display_ptr(egl_display_ptr&& other) {
203     //     mDpy = other.mDpy;
204     //     other.mDpy = NULL;
205     // }
206     //
egl_display_ptr(const egl_display_ptr & other)207     egl_display_ptr(const egl_display_ptr& other): mDpy(other.mDpy) {
208         if (mDpy) {
209             mDpy->enter();
210         }
211     }
212 
~egl_display_ptr()213     ~egl_display_ptr() {
214         if (mDpy) {
215             mDpy->leave();
216         }
217     }
218 
219     const egl_display_t* operator->() const { return mDpy; }
220           egl_display_t* operator->()       { return mDpy; }
221 
get()222     const egl_display_t* get() const { return mDpy; }
get()223           egl_display_t* get()       { return mDpy; }
224 
225     operator bool() const { return mDpy != NULL; }
226 
227 private:
228     egl_display_t* mDpy;
229 
230     // non-assignable
231     egl_display_ptr& operator=(const egl_display_ptr&);
232 };
233 
234 // ----------------------------------------------------------------------------
235 
get_display(EGLDisplay dpy)236 inline egl_display_ptr get_display(EGLDisplay dpy) {
237     return egl_display_ptr(egl_display_t::get(dpy));
238 }
239 
240 // Does not ensure EGL is unhibernated. Use with caution: calls into the
241 // underlying EGL implementation are not safe.
get_display_nowake(EGLDisplay dpy)242 inline egl_display_t* get_display_nowake(EGLDisplay dpy) {
243     return egl_display_t::get(dpy);
244 }
245 
246 // ----------------------------------------------------------------------------
247 
248 egl_display_ptr validate_display(EGLDisplay dpy);
249 egl_display_ptr validate_display_connection(EGLDisplay dpy,
250         egl_connection_t*& cnx);
251 EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx);
252 EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface);
253 
254 // ----------------------------------------------------------------------------
255 }; // namespace android
256 // ----------------------------------------------------------------------------
257 
258 #endif // ANDROID_EGL_DISPLAY_H
259