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1 /*
2  **
3  ** Copyright 2012 The Android Open Source Project
4  **
5  ** Licensed under the Apache License Version 2.0(the "License");
6  ** you may not use this file except in compliance with the License.
7  ** You may obtain a copy of the License at
8  **
9  **     http://www.apache.org/licenses/LICENSE-2.0
10  **
11  ** Unless required by applicable law or agreed to in writing software
12  ** distributed under the License is distributed on an "AS IS" BASIS
13  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14  ** See the License for the specific language governing permissions and
15  ** limitations under the License.
16  */
17 
18 #include <stdlib.h>
19 #include <stdio.h>
20 #include <string.h>
21 #include <errno.h>
22 
23 #include <cutils/log.h>
24 
25 #include <utils/String8.h>
26 
27 #include <ui/Rect.h>
28 
29 #include <EGL/egl.h>
30 
31 #include <hardware/hardware.h>
32 #include <gui/Surface.h>
33 #include <gui/GraphicBufferAlloc.h>
34 #include <ui/GraphicBuffer.h>
35 
36 #include "FramebufferSurface.h"
37 #include "HWComposer.h"
38 
39 #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS
40 #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2)
41 #endif
42 
43 // ----------------------------------------------------------------------------
44 namespace android {
45 // ----------------------------------------------------------------------------
46 
47 /*
48  * This implements the (main) framebuffer management. This class is used
49  * mostly by SurfaceFlinger, but also by command line GL application.
50  *
51  */
52 
FramebufferSurface(HWComposer & hwc,int disp)53 FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
54     ConsumerBase(new BufferQueue(true, new GraphicBufferAlloc())),
55     mDisplayType(disp),
56     mCurrentBufferSlot(-1),
57     mCurrentBuffer(0),
58     mHwc(hwc)
59 {
60     mName = "FramebufferSurface";
61     mBufferQueue->setConsumerName(mName);
62     mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
63                                        GRALLOC_USAGE_HW_RENDER |
64                                        GRALLOC_USAGE_HW_COMPOSER);
65     mBufferQueue->setDefaultBufferFormat(mHwc.getFormat(disp));
66     mBufferQueue->setDefaultBufferSize(mHwc.getWidth(disp),  mHwc.getHeight(disp));
67     mBufferQueue->setSynchronousMode(true);
68     mBufferQueue->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
69 }
70 
getIGraphicBufferProducer() const71 sp<IGraphicBufferProducer> FramebufferSurface::getIGraphicBufferProducer() const {
72     return getBufferQueue();
73 }
74 
advanceFrame()75 status_t FramebufferSurface::advanceFrame() {
76     // Once we remove FB HAL support, we can call nextBuffer() from here
77     // instead of using onFrameAvailable(). No real benefit, except it'll be
78     // more like VirtualDisplaySurface.
79     return NO_ERROR;
80 }
81 
nextBuffer(sp<GraphicBuffer> & outBuffer,sp<Fence> & outFence)82 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
83     Mutex::Autolock lock(mMutex);
84 
85     BufferQueue::BufferItem item;
86     status_t err = acquireBufferLocked(&item);
87     if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
88         outBuffer = mCurrentBuffer;
89         return NO_ERROR;
90     } else if (err != NO_ERROR) {
91         ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
92         return err;
93     }
94 
95     // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
96     // then we may have acquired the slot we already own.  If we had released
97     // our current buffer before we call acquireBuffer then that release call
98     // would have returned STALE_BUFFER_SLOT, and we would have called
99     // freeBufferLocked on that slot.  Because the buffer slot has already
100     // been overwritten with the new buffer all we have to do is skip the
101     // releaseBuffer call and we should be in the same state we'd be in if we
102     // had released the old buffer first.
103     if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
104         item.mBuf != mCurrentBufferSlot) {
105         // Release the previous buffer.
106         err = releaseBufferLocked(mCurrentBufferSlot, EGL_NO_DISPLAY,
107                 EGL_NO_SYNC_KHR);
108         if (err != NO_ERROR && err != BufferQueue::STALE_BUFFER_SLOT) {
109             ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
110             return err;
111         }
112     }
113     mCurrentBufferSlot = item.mBuf;
114     mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
115     outFence = item.mFence;
116     outBuffer = mCurrentBuffer;
117     return NO_ERROR;
118 }
119 
120 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
onFrameAvailable()121 void FramebufferSurface::onFrameAvailable() {
122     sp<GraphicBuffer> buf;
123     sp<Fence> acquireFence;
124     status_t err = nextBuffer(buf, acquireFence);
125     if (err != NO_ERROR) {
126         ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
127                 strerror(-err), err);
128         return;
129     }
130     err = mHwc.fbPost(mDisplayType, acquireFence, buf);
131     if (err != NO_ERROR) {
132         ALOGE("error posting framebuffer: %d", err);
133     }
134 }
135 
freeBufferLocked(int slotIndex)136 void FramebufferSurface::freeBufferLocked(int slotIndex) {
137     ConsumerBase::freeBufferLocked(slotIndex);
138     if (slotIndex == mCurrentBufferSlot) {
139         mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
140     }
141 }
142 
onFrameCommitted()143 void FramebufferSurface::onFrameCommitted() {
144     sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType);
145     if (fence->isValid() &&
146             mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
147         status_t err = addReleaseFence(mCurrentBufferSlot, fence);
148         ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
149                 strerror(-err), err);
150     }
151 }
152 
compositionComplete()153 status_t FramebufferSurface::compositionComplete()
154 {
155     return mHwc.fbCompositionComplete();
156 }
157 
158 // Since DisplaySurface and ConsumerBase both have a method with this
159 // signature, results will vary based on the static pointer type the caller is
160 // using:
161 //   void dump(FrameBufferSurface* fbs, String8& s) {
162 //       // calls FramebufferSurface::dump()
163 //       fbs->dump(s);
164 //
165 //       // calls ConsumerBase::dump() since it is non-virtual
166 //       static_cast<ConsumerBase*>(fbs)->dump(s);
167 //
168 //       // calls FramebufferSurface::dump() since it is virtual
169 //       static_cast<DisplaySurface*>(fbs)->dump(s);
170 //   }
171 // To make sure that all of these end up doing the same thing, we just redirect
172 // to ConsumerBase::dump() here. It will take the internal lock, and then call
173 // virtual dumpLocked(), which is where the real work happens.
dump(String8 & result) const174 void FramebufferSurface::dump(String8& result) const {
175     ConsumerBase::dump(result);
176 }
177 
dumpLocked(String8 & result,const char * prefix,char * buffer,size_t SIZE) const178 void FramebufferSurface::dumpLocked(String8& result, const char* prefix,
179             char* buffer, size_t SIZE) const
180 {
181     mHwc.fbDump(result);
182     ConsumerBase::dumpLocked(result, prefix, buffer, SIZE);
183 }
184 
185 // ----------------------------------------------------------------------------
186 }; // namespace android
187 // ----------------------------------------------------------------------------
188