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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RSD_ALLOCATION_H
18 #define RSD_ALLOCATION_H
19 
20 #include <rs_hal.h>
21 #include <rsRuntime.h>
22 #include <rsAllocation.h>
23 
24 #include "../cpu_ref/rsd_cpu.h"
25 
26 #ifndef RS_SERVER
27 #include "gui/CpuConsumer.h"
28 #include "gui/GLConsumer.h"
29 #include <GLES/gl.h>
30 #include <GLES2/gl2.h>
31 #endif
32 
33 class RsdFrameBufferObj;
34 struct ANativeWindow;
35 struct ANativeWindowBuffer;
36 
37 struct DrvAllocation {
38     // Is this a legal structure to be used as a texture source.
39     // Initially this will require 1D or 2D and color data
40     uint32_t textureID;
41 
42     // Is this a legal structure to be used as a vertex source.
43     // Initially this will require 1D and x(yzw).  Additional per element data
44     // is allowed.
45     uint32_t bufferID;
46 
47     // Is this a legal structure to be used as an FBO render target
48     uint32_t renderTargetID;
49 
50 #ifndef RS_COMPATIBILITY_LIB
51     class NewBufferListener : public android::ConsumerBase::FrameAvailableListener {
52     public:
53         const android::renderscript::Context *rsc;
54         const android::renderscript::Allocation *alloc;
55 
56         virtual void onFrameAvailable();
57     };
58     android::sp<NewBufferListener> mBufferListener;
59 
60 
61     GLenum glTarget;
62     GLenum glType;
63     GLenum glFormat;
64 
65     ANativeWindow *wndSurface;
66     android::GLConsumer *surfaceTexture;
67 #else
68     int glTarget;
69     int glType;
70     int glFormat;
71 #endif
72 
73     bool useUserProvidedPtr;
74     bool uploadDeferred;
75 
76     RsdFrameBufferObj * readBackFBO;
77     ANativeWindow *wnd;
78     ANativeWindowBuffer *wndBuffer;
79 
80 #ifndef RS_SERVER
81     android::sp< android::CpuConsumer > cpuConsumer;
82     android::CpuConsumer::LockedBuffer lb;
83 #endif
84 };
85 
86 #ifndef RS_COMPATIBILITY_LIB
87 GLenum rsdTypeToGLType(RsDataType t);
88 GLenum rsdKindToGLFormat(RsDataKind k);
89 #endif
90 
91 
92 bool rsdAllocationInit(const android::renderscript::Context *rsc,
93                        android::renderscript::Allocation *alloc,
94                        bool forceZero);
95 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
96                           android::renderscript::Allocation *alloc);
97 
98 void rsdAllocationResize(const android::renderscript::Context *rsc,
99                          const android::renderscript::Allocation *alloc,
100                          const android::renderscript::Type *newType, bool zeroNew);
101 void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
102                           const android::renderscript::Allocation *alloc,
103                           RsAllocationUsageType src);
104 void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
105                             const android::renderscript::Allocation *alloc);
106 void* rsdAllocationGetSurface(const android::renderscript::Context *rsc,
107                               const android::renderscript::Allocation *alloc);
108 void rsdAllocationSetSurface(const android::renderscript::Context *rsc,
109                             android::renderscript::Allocation *alloc, ANativeWindow *nw);
110 void rsdAllocationIoSend(const android::renderscript::Context *rsc,
111                          android::renderscript::Allocation *alloc);
112 void rsdAllocationIoReceive(const android::renderscript::Context *rsc,
113                             android::renderscript::Allocation *alloc);
114 
115 void rsdAllocationData1D(const android::renderscript::Context *rsc,
116                          const android::renderscript::Allocation *alloc,
117                          uint32_t xoff, uint32_t lod, size_t count,
118                          const void *data, size_t sizeBytes);
119 void rsdAllocationData2D(const android::renderscript::Context *rsc,
120                          const android::renderscript::Allocation *alloc,
121                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
122                          uint32_t w, uint32_t h,
123                          const void *data, size_t sizeBytes, size_t stride);
124 void rsdAllocationData3D(const android::renderscript::Context *rsc,
125                          const android::renderscript::Allocation *alloc,
126                          uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
127                          uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes,
128                          size_t stride);
129 
130 void rsdAllocationRead1D(const android::renderscript::Context *rsc,
131                          const android::renderscript::Allocation *alloc,
132                          uint32_t xoff, uint32_t lod, size_t count,
133                          void *data, size_t sizeBytes);
134 void rsdAllocationRead2D(const android::renderscript::Context *rsc,
135                          const android::renderscript::Allocation *alloc,
136                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
137                          uint32_t w, uint32_t h,
138                          void *data, size_t sizeBytes, size_t stride);
139 void rsdAllocationRead3D(const android::renderscript::Context *rsc,
140                          const android::renderscript::Allocation *alloc,
141                          uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
142                          uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes,
143                          size_t stride);
144 
145 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
146                           const android::renderscript::Allocation *alloc);
147 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
148                           const android::renderscript::Allocation *alloc);
149 
150 
151 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
152                                const android::renderscript::Allocation *dstAlloc,
153                                uint32_t dstXoff, uint32_t dstLod, size_t count,
154                                const android::renderscript::Allocation *srcAlloc,
155                                uint32_t srcXoff, uint32_t srcLod);
156 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
157                                const android::renderscript::Allocation *dstAlloc,
158                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
159                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
160                                const android::renderscript::Allocation *srcAlloc,
161                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
162                                RsAllocationCubemapFace srcFace);
163 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
164                                const android::renderscript::Allocation *dstAlloc,
165                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
166                                uint32_t dstLod,
167                                uint32_t w, uint32_t h, uint32_t d,
168                                const android::renderscript::Allocation *srcAlloc,
169                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
170                                uint32_t srcLod);
171 
172 void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
173                                 const android::renderscript::Allocation *alloc,
174                                 uint32_t x,
175                                 const void *data, uint32_t elementOff, size_t sizeBytes);
176 void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
177                                 const android::renderscript::Allocation *alloc,
178                                 uint32_t x, uint32_t y,
179                                 const void *data, uint32_t elementOff, size_t sizeBytes);
180 
181 void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
182                                   const android::renderscript::Allocation *alloc);
183 
184 
185 
186 #endif
187