1
2 #include "RenderScript.h"
3
4 #include "ScriptC_multiply.h"
5
6 using namespace android;
7 using namespace RSC;
8
main(int argc,char ** argv)9 int main(int argc, char** argv)
10 {
11
12 uint32_t numElems = 1024;
13
14 if (argc >= 2) {
15 int tempNumElems = atoi(argv[1]);
16 if (tempNumElems < 1) {
17 printf("numElems must be greater than 0\n");
18 return 1;
19 }
20 numElems = (uint32_t) tempNumElems;
21 }
22
23 sp<RS> rs = new RS();
24
25 bool r = rs->init();
26
27 sp<const Element> e = Element::U32(rs);
28
29 Type::Builder tb(rs, e);
30 tb.setX(numElems);
31 sp<const Type> t = tb.create();
32
33 sp<Allocation> ain = Allocation::createTyped(rs, t);
34 sp<Allocation> aout = Allocation::createTyped(rs, t);
35
36 sp<ScriptC_multiply> sc = new ScriptC_multiply(rs, NULL, 0);
37
38 uint32_t* buf = new uint32_t[numElems];
39 for (uint32_t ct=0; ct < numElems; ct++) {
40 buf[ct] = (uint32_t)ct;
41 }
42
43 ain->copy1DRangeFrom(0, numElems, buf);
44
45 sc->forEach_multiply(ain, aout);
46
47 aout->copy1DRangeTo(0, numElems, buf);
48
49 for (uint32_t ct=0; ct < numElems; ct++) {
50 if (buf[ct] != ct * 2) {
51 printf("Mismatch at location %d: %u\n", ct, buf[ct]);
52 return 1;
53 }
54 }
55
56 printf("Test successful with %u elems!\n", numElems);
57
58 sc.clear();
59 t.clear();
60 e.clear();
61 ain.clear();
62 aout.clear();
63 }
64