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1 
2 #include "RenderScript.h"
3 
4 #include "ScriptC_multiply.h"
5 
6 using namespace android;
7 using namespace RSC;
8 
main(int argc,char ** argv)9 int main(int argc, char** argv)
10 {
11 
12     uint32_t numElems = 1024;
13 
14     if (argc >= 2) {
15         int tempNumElems = atoi(argv[1]);
16         if (tempNumElems < 1) {
17             printf("numElems must be greater than 0\n");
18             return 1;
19         }
20         numElems = (uint32_t) tempNumElems;
21     }
22 
23     sp<RS> rs = new RS();
24 
25     bool r = rs->init();
26 
27     sp<const Element> e = Element::U32(rs);
28 
29     Type::Builder tb(rs, e);
30     tb.setX(numElems);
31     sp<const Type> t = tb.create();
32 
33     sp<Allocation> ain = Allocation::createTyped(rs, t);
34     sp<Allocation> aout = Allocation::createTyped(rs, t);
35 
36     sp<ScriptC_multiply> sc = new ScriptC_multiply(rs, NULL, 0);
37 
38     uint32_t* buf = new uint32_t[numElems];
39     for (uint32_t ct=0; ct < numElems; ct++) {
40         buf[ct] = (uint32_t)ct;
41     }
42 
43     ain->copy1DRangeFrom(0, numElems, buf);
44 
45     sc->forEach_multiply(ain, aout);
46 
47     aout->copy1DRangeTo(0, numElems, buf);
48 
49     for (uint32_t ct=0; ct < numElems; ct++) {
50         if (buf[ct] !=  ct * 2) {
51             printf("Mismatch at location %d: %u\n", ct, buf[ct]);
52             return 1;
53         }
54     }
55 
56     printf("Test successful with %u elems!\n", numElems);
57 
58     sc.clear();
59     t.clear();
60     e.clear();
61     ain.clear();
62     aout.clear();
63 }
64