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1<html><body><pre>Android Native CPU ABI Management
2
3
4Introduction:
5=============
6
7Every piece of native code generated with the Android NDK matches a given
8"Application Binary Interface" (ABI) that defines exactly how your
9application's machine code is expected to interact with the system at
10runtime.
11
12A typical ABI describes things in *excruciating* details, and will typically
13include the following information:
14
15  - the CPU instruction set that the machine code should use
16
17  - the endianness of memory stores and loads at runtime
18
19  - the format of executable binaries (shared libraries, programs, etc...)
20    and what type of content is allowed/supported in them.
21
22  - various conventions used to pass data between your code and
23    the system (e.g. how registers and/or the stack are used when functions
24    are called, alignment constraints, etc...)
25
26  - alignment and size constraints for enum types, structure fields and
27    arrays.
28
29  - the list of function symbols available to your machine code at runtime,
30    generally from a very specific selected set of libraries.
31
32This document lists the exact ABIs supported by the Android NDK and the
33official Android platform releases.
34
35
36I. Supported ABIs:
37==================
38
39Each supported ABI is identified by a unique name.
40
41
42 I.1. 'armeabi'
43 --------------
44
45  This is the name of an ABI for ARM-based CPUs that support *at* *least*
46  the ARMv5TE instruction set. Please refer to following documentation for
47  more details:
48
49   - ARM Architecture Reference manual                (a.k.a  ARMARM)
50   - Procedure Call Standard for the ARM Architecture (a.k.a. AAPCS)
51   - ELF for the ARM Architecture                     (a.k.a. ARMELF)
52   - ABI for the ARM Architecture                     (a.k.a. BSABI)
53   - Base Platform ABI for the ARM Architecture       (a.k.a. BPABI)
54   - C Library ABI for the ARM Architecture           (a.k.a. CLIABI)
55   - C++ ABI for the ARM Architecture                 (a.k.a. CPPABI)
56   - Runtime ABI for the ARM Architecture             (a.k.a. RTABI)
57
58   - ELF System V Application Binary Interface
59     (DRAFT - 24 April 2001)
60
61   - Generic C++ ABI  (http://mentorembedded.github.com/cxx-abi/abi.html)
62
63  Note that the AAPCS standard defines 'EABI' as a moniker used to specify
64  a _family_ of similar but distinct ABIs. Android follows the little-endian
65  ARM GNU/Linux ABI as documented in the following document:
66
67    http://sourcery.mentor.com/sgpp/lite/arm/portal/kbattach142/arm_gnu_linux_abi.pdf
68
69  With the exception that wchar_t is only one byte. This should not matter
70  in practice since wchar_t is simply *not* really supported by the Android
71  platform anyway.
72
73  This ABI does *not* support hardware-assisted floating point computations.
74  Instead, all FP operations are performed through software helper functions
75  that come from the compiler's libgcc.a static library.
76
77  Thumb (a.k.a. Thumb-1) instructions are supported. Note that the NDK
78  will generate thumb code by default, unless you define LOCAL_ARM_MODE
79  in your Android.mk (see docs/ANDROID-MK.html for all details).
80
81
82 I.2. 'armeabi-v7a'
83 ------------------
84
85  This is the name of another ARM-based CPU ABI that *extends* 'armeabi' to
86  include a few CPU instruction set extensions as described in the following
87  document:
88
89  - ARM Architecture v7-a Reference Manual
90
91  The instruction extensions supported by this Android-specific ABI are:
92
93     - The Thumb-2 instruction set extension.
94     - The VFP hardware FPU instructions.
95
96  More specifically, VFPv3-D16 is being used, which corresponds to 16
97  dedicated 64-bit floating point registers provided by the CPU.
98
99  Other extensions described by the v7-a ARM like Advanced SIMD (a.k.a. NEON),
100  VFPv3-D32 or ThumbEE are optional to this ABI, which means that developers
101  should check *at* *runtime* whether the extensions are available and provide
102  alternative code paths if this is not the case.
103
104  (Just like one typically does on x86 systems to check/use MMX/SSE2/etc...
105   specialized instructions).
106
107  You can check docs/CPU-FEATURES.html to see how to perform these runtime
108  checks, and docs/CPU-ARM-NEON.html to learn about the NDK's support for
109  building NEON-capable machine code too.
110
111  IMPORTANT NOTE: This ABI enforces that all double values are passed during
112  function calls in 'core' register pairs, instead of dedicated FP ones.
113  However, all internal computations can be performed with the FP registers
114  and will be greatly sped up.
115
116  This little constraint, while resulting in a slight decrease of
117  performance, ensures binary compatibility with all existing 'armeabi'
118  binaries.
119
120  IMPORTANT NOTE: The 'armeabi-v7a' machine code will *not* run on ARMv5 or
121                  ARMv6 based devices.
122
123
124 I.3. 'x86'
125 ----------
126
127  This is the name of an ABI for CPUs supporting the instruction set
128  commonly named 'x86' or 'IA-32'. More specifically, this ABI corresponds
129  to the following:
130
131  - instructions normally generated by GCC with the following compiler
132    flags:
133
134      -march=i686 -mtune=atom -mstackrealign -msse3 -mfpmath=sse -m32
135
136    which targets Pentium Pro instruction set, according to the GCC
137    documentation, plus the MMX, SSE, SSE2 and SSE3 instruction set
138    extensions. Generated code is optimized for Atom CPU.
139
140    IMPORTANT NOTE: Flags above are not optimization guide. Compiler
141    optimization options which are used by default and/or recommended for
142    performance boost on x86 are not included. For performance optimization
143    hints on x86 GCC please refer to the following article:
144
145    http://software.intel.com/blogs/2012/09/26/gcc-x86-performance-hints
146
147  - using the standard Linux x86 32-bit calling convention (e.g. section 6,
148    "Register Usage" of the "Calling conventions..." document below), not
149    the SVR4 one.
150
151  The ABI does *not* include any other optional IA-32 instruction set
152  extension, including, but not limited to:
153
154  - the MOVBE instruction
155  - the SSSE3 "supplemental SSE3" extension
156  - any variant of "SSE4"
157
158  You can still use these, as long as you use runtime feature probing to
159  enable them, and provide fallbacks for devices that do not support them.
160
161  Please refer to the following documents for more details:
162
163    http://gcc.gnu.org/onlinedocs/gcc/i386-and-x86_002d64-Options.html
164
165    Calling conventions for different C++ compilers and operating systems
166      http://www.agner.org/optimize/calling_conventions.pdf
167
168    Intel IA-32 Intel Architecture Software Developer's Manual
169      volume 2: Instruction Set Reference
170
171    Intel IA-32 Intel Architecture Software Developer's Manual
172      volume 3: System Programming
173
174    Amendment to System V Application Binary Interface
175      Intel386 Processor Architecture Supplement
176
177
178 I.4. 'mips'
179 -----------
180
181  This is the name of an ABI for MIPS-based CPUs that support *at* *least*
182  the MIPS32r1 instruction set. The ABI includes the following features:
183
184   - MIPS32 revision 1 ISA
185   - Little-Endian
186   - O32
187   - Hard-Float
188   - no DSP application specific extensions
189
190  Please refer to following documentation for more details:
191
192   - ELF for the MIPS Architecture                    (a.k.a. MIPSELF)
193   - FAQ for MIPS Toolchains                          (a.k.a. MIPSFAQ)
194   - Toolchain Specifics                              (a.k.a. MIPSTOOL)
195   - SDE Library                                      (a.k.a. MIPSSDE)
196   - Instruction Set Quick Reference                  (a.k.a. MIPSISA)
197   - Architecture for Programmers                     (a.k.a. MIPSARCH)
198
199   - ELF System V Application Binary Interface
200     (DRAFT - 24 April 2001)
201   - Generic C++ ABI  (http://sourcery.mentor.com/public/cxx-abi/abi.html)
202
203  The MIPS specific documentation is available at:
204  http://www.mips.com/products/product-materials/processor/mips-architecture/
205  https://sourcery.mentor.com/sgpp/lite/mips/portal/target_arch?@action=faq&target_arch=MIPS
206
207  Note: This ABI assumes a CPU:FPU clock ratio of 2:1 for maximum
208  compatibility.
209
210  Note: that MIPS16 support is not provided, nor is micromips.
211
212
213II. Generating code for a specific ABI:
214=======================================
215
216By default, the NDK will generate machine code for the 'armeabi' ABI.
217You can however add the following line to your Application.mk to generate
218ARMv7-a compatible machine code instead:
219
220   APP_ABI := armeabi-v7a
221
222It is also possible to build machine code for *two* distinct ABIs by using:
223
224   APP_ABI := armeabi armeabi-v7a
225
226This will instruct the NDK to build two versions of your machine code: one for
227each ABI listed on this line. Both libraries will be copied to your application
228project path and will be ultimately packaged into your .apk.
229
230Such a package is called a "fat binary" in Android speak since it contains
231machine code for more than one CPU architecture. At installation time, the
232package manager will only unpack the most appropriate machine code for the
233target device. See below for details.
234
235
236
237III. ABI Management on the Android platform:
238============================================
239
240This section provides specific details about how the Android platform manages
241native code in application packages.
242
243
244  III.1. Native code in Application Packages:
245  -------------------------------------------
246
247    It is expected that shared libraries generated with the NDK are stored in
248    the final application package (.apk) at locations of the form:
249
250       lib/&lt;abi&gt;/lib&lt;name&gt;.so
251
252    Where &lt;abi&gt; is one of the ABI names listed in section II above, and &lt;name&gt;
253    is a name that can be used when loading the shared library from the VM
254    as in:
255
256        System.loadLibrary("&lt;name&gt;");
257
258    Since .apk files are just zip files, you can trivially list their content
259    with a command like:
260
261        unzip -l &lt;apk&gt;
262
263    to verify that the native shared libraries you want are indeed at the
264    proper location. You can also place native shared libraries at other
265    locations within the .apk, but they will be ignored by the system, or more
266    precisely by the steps described below; you will need to extract/install
267    them manually in your application.
268
269    In the case of a "fat" binary, up to four distinct libraries can be placed
270    in the  .apk, for example at:
271
272        lib/armeabi/libfoo.so
273        lib/armeabi-v7a/libfoo.so
274        lib/x86/libfoo.so
275        lib/mips/libfoo.so
276
277
278  III.2. Android Platform ABI support:
279  ------------------------------------
280
281    The Android system knows at runtime which ABI(s) it supports. More
282    precisely, up to two build-specific system properties are used to
283    indicate:
284
285    - the 'primary' ABI for the device, corresponding to the machine
286      code used in the system image itself.
287
288    - an optional 'secondary' ABI, corresponding to another ABI that
289      is also supported by the system image.
290
291    For example, a typical ARMv5TE-based device would only define
292    the primary ABI as 'armeabi' and not define a secondary one.
293
294    On the other hand, a typical ARMv7-based device would define the
295    primary ABI to 'armeabi-v7a' and the secondary one to 'armeabi'
296    since it can run application native binaries generated for both
297    of them.
298
299    A typical x86-based device only defines a primary abi named 'x86'.
300
301    A typical MIPS-based device only defines a primary abi named 'mips'.
302
303  III.3. Automatic extraction of native code at install time:
304  -----------------------------------------------------------
305
306    When installing an application, the package manager service will scan
307    the .apk and look for any shared library of the form:
308
309         lib/&lt;primary-abi&gt;/lib&lt;name&gt;.so
310
311    If one is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so,
312    where $APPDIR corresponds to the application's specific data directory.
313
314    If none is found, and a secondary ABI is defined, the service will
315    then scan for shared libraries of the form:
316
317        lib/&lt;secondary-abi&gt;/lib&lt;name&gt;.so
318
319    If anything is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so
320
321    This mechanism ensures that the best machine code for the target
322    device is automatically extracted from the package at installation
323    time.
324</pre></body></html>
325