1#!/bin/sh 2# Generate the Android-side encoder source files. 3# Requirements: 4# (a) The ANDROID_BUILD_TOP and ANDROID_HOST_OUT environment variables must be 5# defined appropriately. The Android "lunch" bash function will do this. 6# (b) The emugen binary must already be built. Any normal build that includes 7# the emulator will do this. 8 9if [ -z "$ANDROID_BUILD_TOP" ]; then 10 echo error: ANDROID_BUILD_TOP not set 11 exit 1 12fi 13cd "$ANDROID_BUILD_TOP" >/dev/null 14SRCDIR="sdk/emulator/opengl/host/libs" 15DSTDIR="development/tools/emulator/opengl/system" 16if [ ! -d "$SRCDIR" -o ! -d "$DSTDIR" ]; then 17 echo error: can\'t find source and/or destination directory 18 exit 1 19fi 20 21if [ -z "$ANDROID_HOST_OUT" ]; then 22 echo error: ANDROID_HOST_OUT not set 23 exit 1 24fi 25EMUGEN="$ANDROID_HOST_OUT/bin/emugen" 26if [ ! -x "$EMUGEN" ]; then 27 echo error: emugen not available, did you forget to build? 28 exit 1 29fi 30 31function gen() { 32 local src="$SRCDIR/$1_dec" 33 local dst="$DSTDIR/$1_enc" 34 local name="$2" 35 echo "${EMUGEN}" -E "$dst" -i "$src" "$name" "$src/$name".{attrib,in,types} 36} 37 38$(gen GLESv1 gl) 39$(gen GLESv2 gl2) 40$(gen renderControl renderControl) 41