1LOCAL_PATH := $(call my-dir) 2 3host_common_debug_CFLAGS := 4 5#For gl debbuging 6#host_common_debug_CFLAGS += -DCHECK_GL_ERROR 7#host_common_debug_CFLAGS += -DDEBUG_PRINTOUT 8 9 10### host library ########################################## 11$(call emugl-begin-host-static-library,libGLESv2_dec) 12$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils) 13$(call emugl-gen-decoder,$(LOCAL_PATH),gl2) 14 15# For gl2_types.h ! 16$(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) 17 18$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS)) 19 20LOCAL_SRC_FILES := GL2Decoder.cpp 21 22$(call emugl-end-module) 23 24### host library, 64-bit #################################### 25$(call emugl-begin-host-static-library,lib64GLESv2_dec) 26$(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils) 27$(call emugl-gen-decoder,$(LOCAL_PATH),gl2) 28 29# For gl2_types.h ! 30$(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) 31 32$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64) 33 34LOCAL_SRC_FILES := GL2Decoder.cpp 35 36$(call emugl-end-module) 37