Searched defs:left_edge (Results 1 – 12 of 12) sorted by relevance
59 int left_edge = cx - maskLeft; in SK_BLITBWMASK_NAME() local
132 int left_edge = cx - maskLeft; in blitMask() local
432 const int left_edge = window->bounds().x(); in TEST_P() local512 const int left_edge = w2->bounds().x(); in TEST_P() local755 const int left_edge = w2->bounds().x(); in TEST_P() local
842 const int left_edge = work_area.x(); in StickToWorkAreaOnMove() local873 const int left_edge = work_area.x(); in StickToWorkAreaOnResize() local
327 SkBitmap* left_edge = rb.GetBitmapNamed(IDR_WINDOW_LEFT_SIDE); in PaintRestoredFrameBorder() local
561 SkBitmap* left_edge = tp->GetBitmapNamed(IDR_WINDOW_LEFT_SIDE); in PaintRestoredFrameBorder() local
321 gfx::ImageSkia* left_edge = rb.GetImageSkiaNamed(IDR_WINDOW_LEFT_SIDE); in PaintRestoredFrameBorder() local
445 int left_edge, top_edge, right_edge, bottom_edge; in SetBorder() local
435 SkBitmap* left_edge = resources_->GetPartBitmap(FRAME_LEFT_EDGE); in PaintFrameBorder() local
1259 LayerQuad::Edge left_edge(bottom_left, top_left); in SetupQuadForAntialiasing() local