Searched defs:textureID (Results 1 – 6 of 6) sorted by relevance
92 GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; } in textureID() function
68 GrGLuint textureID) { in debugGLBindTexture()429 GrGLuint textureID, in debugGLFramebufferTexture2D()
67 int32_t textureID; member