Searched refs:frame (Results 1 – 2 of 2) sorted by relevance
100 void ScreenRecoveryUI::draw_install_overlay_locked(int frame) { in draw_install_overlay_locked() argument102 gr_surface surface = installationOverlay[frame]; in draw_install_overlay_locked()202 static int frame = 0; in draw_progress_locked() local203 gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy); in draw_progress_locked()207 frame = (frame + indeterminate_frames - 1) % indeterminate_frames; in draw_progress_locked()209 frame = (frame + 1) % indeterminate_frames; in draw_progress_locked()
113 void draw_install_overlay_locked(int frame);