Searched refs:ClearState (Results 1 – 21 of 21) sorted by relevance
315 void ShelfButton::ClearState(State state) { in ClearState() function in ash::internal::ShelfButton351 ClearState(STATE_HOVERED); in ShowContextMenu()367 ClearState(STATE_HOVERED); in OnMouseCaptureLost()390 ClearState(STATE_HOVERED); in OnMouseExited()470 ClearState(STATE_FOCUSED); in OnBlur()489 ClearState(STATE_HOVERED); in OnGestureEvent()
276 button->ClearState(ShelfButton::STATE_ACTIVE); in ReflectItemStatus()277 button->ClearState(ShelfButton::STATE_RUNNING); in ReflectItemStatus()278 button->ClearState(ShelfButton::STATE_ATTENTION); in ReflectItemStatus()281 button->ClearState(ShelfButton::STATE_ACTIVE); in ReflectItemStatus()283 button->ClearState(ShelfButton::STATE_ATTENTION); in ReflectItemStatus()287 button->ClearState(ShelfButton::STATE_RUNNING); in ReflectItemStatus()288 button->ClearState(ShelfButton::STATE_ATTENTION); in ReflectItemStatus()291 button->ClearState(ShelfButton::STATE_ACTIVE); in ReflectItemStatus()292 button->ClearState(ShelfButton::STATE_RUNNING); in ReflectItemStatus()1966 button->ClearState(ShelfButton::STATE_HIDDEN); in OnBoundsAnimatorDone()
55 void ClearState(State state);
1188 item1_button->ClearState(state_mask); in TEST_F()1189 item2_button->ClearState(state_mask); in TEST_F()1197 item1_button->ClearState(internal::ShelfButton::STATE_HOVERED); in TEST_F()
115 void ClearState();
95 testing::ClearState(); in AboutFlagsTest()
705 void ClearState() { in ClearState() function
165 void ClearState();
117 testing::ClearState(); in AboutFlagsTest()160 testing::ClearState(); in TEST_F()
2412 void ClearState() { in ClearState() function
81 previous->ClearState(); in GetOrCreate()113 ClearState(); in AutofillPopupControllerImpl()686 void AutofillPopupControllerImpl::ClearState() { in ClearState() function in autofill::AutofillPopupControllerImpl
177 void ClearState();
1800 virtual void STDMETHODCALLTYPE ClearState(void) in ClearState() function2091 ClearState();
1429 void ClearState();
2422 void ClearState();
1279 void ClearState() { state_.RemoveAll(); } in ClearState() function
3014 stub.ClearState(); in Clear()
1996 mDeviceContext->ClearState(); in release()