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Searched refs:Eval (Results 1 – 25 of 51) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c80 if (ctx->Eval.Map1Color4) in vbo_exec_eval_update()
83 if (ctx->Eval.Map2Color4) in vbo_exec_eval_update()
86 if (ctx->Eval.Map1TextureCoord4) in vbo_exec_eval_update()
88 else if (ctx->Eval.Map1TextureCoord3) in vbo_exec_eval_update()
90 else if (ctx->Eval.Map1TextureCoord2) in vbo_exec_eval_update()
92 else if (ctx->Eval.Map1TextureCoord1) in vbo_exec_eval_update()
95 if (ctx->Eval.Map2TextureCoord4) in vbo_exec_eval_update()
97 else if (ctx->Eval.Map2TextureCoord3) in vbo_exec_eval_update()
99 else if (ctx->Eval.Map2TextureCoord2) in vbo_exec_eval_update()
101 else if (ctx->Eval.Map2TextureCoord1) in vbo_exec_eval_update()
[all …]
Dvbo_exec_api.c614 if (ctx->Eval.AutoNormal) in vbo_exec_EvalCoord2f()
641 GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / in vbo_exec_EvalPoint1()
642 (GLfloat) ctx->Eval.MapGrid1un); in vbo_exec_EvalPoint1()
643 GLfloat u = i * du + ctx->Eval.MapGrid1u1; in vbo_exec_EvalPoint1()
652 GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / in vbo_exec_EvalPoint2()
653 (GLfloat) ctx->Eval.MapGrid2un); in vbo_exec_EvalPoint2()
654 GLfloat dv = ((ctx->Eval.MapGrid2v2 - ctx->Eval.MapGrid2v1) / in vbo_exec_EvalPoint2()
655 (GLfloat) ctx->Eval.MapGrid2vn); in vbo_exec_EvalPoint2()
656 GLfloat u = i * du + ctx->Eval.MapGrid2u1; in vbo_exec_EvalPoint2()
657 GLfloat v = j * dv + ctx->Eval.MapGrid2v1; in vbo_exec_EvalPoint2()
[all …]
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
Dvbo_exec_eval.c80 if (ctx->Eval.Map1Color4) in vbo_exec_eval_update()
83 if (ctx->Eval.Map2Color4) in vbo_exec_eval_update()
86 if (ctx->Eval.Map1TextureCoord4) in vbo_exec_eval_update()
88 else if (ctx->Eval.Map1TextureCoord3) in vbo_exec_eval_update()
90 else if (ctx->Eval.Map1TextureCoord2) in vbo_exec_eval_update()
92 else if (ctx->Eval.Map1TextureCoord1) in vbo_exec_eval_update()
95 if (ctx->Eval.Map2TextureCoord4) in vbo_exec_eval_update()
97 else if (ctx->Eval.Map2TextureCoord3) in vbo_exec_eval_update()
99 else if (ctx->Eval.Map2TextureCoord2) in vbo_exec_eval_update()
101 else if (ctx->Eval.Map2TextureCoord1) in vbo_exec_eval_update()
[all …]
Dvbo_exec_api.c614 if (ctx->Eval.AutoNormal) in vbo_exec_EvalCoord2f()
641 GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / in vbo_exec_EvalPoint1()
642 (GLfloat) ctx->Eval.MapGrid1un); in vbo_exec_EvalPoint1()
643 GLfloat u = i * du + ctx->Eval.MapGrid1u1; in vbo_exec_EvalPoint1()
652 GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / in vbo_exec_EvalPoint2()
653 (GLfloat) ctx->Eval.MapGrid2un); in vbo_exec_EvalPoint2()
654 GLfloat dv = ((ctx->Eval.MapGrid2v2 - ctx->Eval.MapGrid2v1) / in vbo_exec_EvalPoint2()
655 (GLfloat) ctx->Eval.MapGrid2vn); in vbo_exec_EvalPoint2()
656 GLfloat u = i * du + ctx->Eval.MapGrid2u1; in vbo_exec_EvalPoint2()
657 GLfloat v = j * dv + ctx->Eval.MapGrid2v1; in vbo_exec_EvalPoint2()
[all …]
/external/chromium_org/third_party/mesa/src/src/mesa/main/
Deval.c838 ctx->Eval.MapGrid1un = un; in _mesa_MapGrid1f()
839 ctx->Eval.MapGrid1u1 = u1; in _mesa_MapGrid1f()
840 ctx->Eval.MapGrid1u2 = u2; in _mesa_MapGrid1f()
841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid1f()
869 ctx->Eval.MapGrid2un = un; in _mesa_MapGrid2f()
870 ctx->Eval.MapGrid2u1 = u1; in _mesa_MapGrid2f()
871 ctx->Eval.MapGrid2u2 = u2; in _mesa_MapGrid2f()
872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid2f()
873 ctx->Eval.MapGrid2vn = vn; in _mesa_MapGrid2f()
874 ctx->Eval.MapGrid2v1 = v1; in _mesa_MapGrid2f()
[all …]
Denable.c286 if (ctx->Eval.AutoNormal == state) in _mesa_set_enable()
289 ctx->Eval.AutoNormal = state; in _mesa_set_enable()
447 if (ctx->Eval.Map1Color4 == state) in _mesa_set_enable()
450 ctx->Eval.Map1Color4 = state; in _mesa_set_enable()
455 if (ctx->Eval.Map1Index == state) in _mesa_set_enable()
458 ctx->Eval.Map1Index = state; in _mesa_set_enable()
463 if (ctx->Eval.Map1Normal == state) in _mesa_set_enable()
466 ctx->Eval.Map1Normal = state; in _mesa_set_enable()
471 if (ctx->Eval.Map1TextureCoord1 == state) in _mesa_set_enable()
474 ctx->Eval.Map1TextureCoord1 = state; in _mesa_set_enable()
[all …]
Dattrib.c265 attr->AutoNormal = ctx->Eval.AutoNormal; in _mesa_PushAttrib()
282 attr->Map1Color4 = ctx->Eval.Map1Color4; in _mesa_PushAttrib()
283 attr->Map1Index = ctx->Eval.Map1Index; in _mesa_PushAttrib()
284 attr->Map1Normal = ctx->Eval.Map1Normal; in _mesa_PushAttrib()
285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; in _mesa_PushAttrib()
286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; in _mesa_PushAttrib()
287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; in _mesa_PushAttrib()
288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; in _mesa_PushAttrib()
289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; in _mesa_PushAttrib()
290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in _mesa_PushAttrib()
[all …]
Dget.c826 { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
872 { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
873 { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
874 { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
875 { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
876 { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
877 { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
878 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
879 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
880 { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
[all …]
/external/mesa3d/src/mesa/main/
Deval.c838 ctx->Eval.MapGrid1un = un; in _mesa_MapGrid1f()
839 ctx->Eval.MapGrid1u1 = u1; in _mesa_MapGrid1f()
840 ctx->Eval.MapGrid1u2 = u2; in _mesa_MapGrid1f()
841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid1f()
869 ctx->Eval.MapGrid2un = un; in _mesa_MapGrid2f()
870 ctx->Eval.MapGrid2u1 = u1; in _mesa_MapGrid2f()
871 ctx->Eval.MapGrid2u2 = u2; in _mesa_MapGrid2f()
872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid2f()
873 ctx->Eval.MapGrid2vn = vn; in _mesa_MapGrid2f()
874 ctx->Eval.MapGrid2v1 = v1; in _mesa_MapGrid2f()
[all …]
Denable.c286 if (ctx->Eval.AutoNormal == state) in _mesa_set_enable()
289 ctx->Eval.AutoNormal = state; in _mesa_set_enable()
447 if (ctx->Eval.Map1Color4 == state) in _mesa_set_enable()
450 ctx->Eval.Map1Color4 = state; in _mesa_set_enable()
455 if (ctx->Eval.Map1Index == state) in _mesa_set_enable()
458 ctx->Eval.Map1Index = state; in _mesa_set_enable()
463 if (ctx->Eval.Map1Normal == state) in _mesa_set_enable()
466 ctx->Eval.Map1Normal = state; in _mesa_set_enable()
471 if (ctx->Eval.Map1TextureCoord1 == state) in _mesa_set_enable()
474 ctx->Eval.Map1TextureCoord1 = state; in _mesa_set_enable()
[all …]
Dattrib.c265 attr->AutoNormal = ctx->Eval.AutoNormal; in _mesa_PushAttrib()
282 attr->Map1Color4 = ctx->Eval.Map1Color4; in _mesa_PushAttrib()
283 attr->Map1Index = ctx->Eval.Map1Index; in _mesa_PushAttrib()
284 attr->Map1Normal = ctx->Eval.Map1Normal; in _mesa_PushAttrib()
285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; in _mesa_PushAttrib()
286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; in _mesa_PushAttrib()
287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; in _mesa_PushAttrib()
288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; in _mesa_PushAttrib()
289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; in _mesa_PushAttrib()
290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in _mesa_PushAttrib()
[all …]
Dget.c826 { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
872 { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
873 { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
874 { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
875 { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
876 { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
877 { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
878 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
879 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
880 { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
[all …]
/external/clang/lib/AST/
DDecl.cpp1811 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) { in setInit() local
1812 Eval->~EvaluatedStmt(); in setInit()
1813 getASTContext().Deallocate(Eval); in setInit()
1850 EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>(); in ensureEvaluatedStmt() local
1851 if (!Eval) { in ensureEvaluatedStmt()
1857 Eval = new (getASTContext()) EvaluatedStmt; in ensureEvaluatedStmt()
1858 Eval->Value = S; in ensureEvaluatedStmt()
1859 Init = Eval; in ensureEvaluatedStmt()
1861 return Eval; in ensureEvaluatedStmt()
1878 EvaluatedStmt *Eval = ensureEvaluatedStmt(); in evaluateValue() local
[all …]
/external/valgrind/unittest/
Dthread_wrappers_win.h114 while(cond.Eval() == false) { in WaitLoop()
126 while (cond.Eval() == false && GetTimeInMs() - start_time < millis) { in WaitLoopWithTimeout()
133 if (cond.Eval() == 0) { in WaitLoopWithTimeout()
Dthread_wrappers_pthread.h188 while(cond.Eval() == false) { in WaitLoop()
203 while (cond.Eval() == false && retcode == 0) { in WaitLoopWithTimeout()
209 return cond.Eval(); in WaitLoopWithTimeout()
Dthread_wrappers.h77 bool Eval() { return func_(arg_); } in Eval() function
/external/chromium_org/v8/test/mjsunit/
Ddebug-compile-event-newfunction.js37 assertEquals(Debug.ScriptCompilationType.Eval,
Ddebug-compile-event.js61 case Debug.ScriptCompilationType.Eval:
/external/v8/test/mjsunit/
Ddebug-compile-event-newfunction.js37 assertEquals(Debug.ScriptCompilationType.Eval,
Ddebug-compile-event.js61 case Debug.ScriptCompilationType.Eval:
/external/valgrind/main/drd/tests/
Dtsan_thread_wrappers_pthread.h170 bool Eval() { return func_(arg_); } in Eval() function
229 while(cond.Eval() == false) { in WaitLoop()
243 while (cond.Eval() == false && retcode == 0) { in WaitLoopWithTimeout()
249 return cond.Eval(); in WaitLoopWithTimeout()
/external/llvm/include/llvm/Analysis/
DDominatorInternals.h108 Eval(DominatorTreeBase<typename GraphT::NodeType>& DT, in Eval() function
199 typename GraphT::NodeType* U = Eval<GraphT>(DT, V, i + 1); in Calculate()
213 unsigned SemiU = DT.Info[Eval<GraphT>(DT, N, i + 1)].Semi; in Calculate()
/external/skia/src/animator/
DSkAnimatorScript.h41 static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
/external/chromium_org/third_party/skia/src/animator/
DSkAnimatorScript.h41 static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
/external/clang/test/CodeGen/
Dstdcall-fastcall.c76 enum Enum {Eval}; enumerator

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