/external/chromium_org/third_party/skia/src/gpu/gl/ |
D | GrGLVertexBuffer.cpp | 11 GrGLVertexBuffer::GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc) in GrGLVertexBuffer() function in GrGLVertexBuffer 16 void GrGLVertexBuffer::onRelease() { in onRelease() 25 void GrGLVertexBuffer::onAbandon() { in onAbandon() 30 void* GrGLVertexBuffer::lock() { in lock() 38 void* GrGLVertexBuffer::lockPtr() const { in lockPtr() 42 void GrGLVertexBuffer::unlock() { in unlock() 48 bool GrGLVertexBuffer::isLocked() const { in isLocked() 52 bool GrGLVertexBuffer::updateData(const void* src, size_t srcSizeInBytes) { in updateData()
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D | GrGLVertexBuffer.h | 17 class GrGLVertexBuffer : public GrVertexBuffer { 22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc); 23 virtual ~GrGLVertexBuffer() { this->release(); } in ~GrGLVertexBuffer()
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D | GrGLVertexArray.h | 18 class GrGLVertexBuffer; variable 73 GrGLVertexBuffer*, 81 GrGLVertexBuffer*,
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D | GrGLVertexArray.cpp | 16 GrGLVertexBuffer* buffer, in set() 53 GrGLVertexBuffer* buffer, in setFixedFunctionVertexArray()
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D | GrGpuGL_program.cpp | 298 GrGLVertexBuffer* vbuf; in setupGeometry() 301 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer; in setupGeometry() 307 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer; in setupGeometry()
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D | GrGpuGL.cpp | 1153 GrGLVertexBuffer::Desc desc; in onCreateVertexBuffer() 1160 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() 1178 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() 2674 const GrGLVertexBuffer* vbuffer, in bindArrayAndBuffersToDraw()
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D | GrGpuGL.h | 386 const GrGLVertexBuffer* vbuffer,
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/external/skia/src/gpu/gl/ |
D | GrGLVertexBuffer.cpp | 11 GrGLVertexBuffer::GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc) in GrGLVertexBuffer() function in GrGLVertexBuffer 16 void GrGLVertexBuffer::onRelease() { in onRelease() 25 void GrGLVertexBuffer::onAbandon() { in onAbandon() 30 void* GrGLVertexBuffer::lock() { in lock() 38 void* GrGLVertexBuffer::lockPtr() const { in lockPtr() 42 void GrGLVertexBuffer::unlock() { in unlock() 48 bool GrGLVertexBuffer::isLocked() const { in isLocked() 52 bool GrGLVertexBuffer::updateData(const void* src, size_t srcSizeInBytes) { in updateData()
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D | GrGLVertexBuffer.h | 17 class GrGLVertexBuffer : public GrVertexBuffer { 22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc); 23 virtual ~GrGLVertexBuffer() { this->release(); } in ~GrGLVertexBuffer()
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D | GrGLVertexArray.h | 18 class GrGLVertexBuffer; variable 73 GrGLVertexBuffer*, 81 GrGLVertexBuffer*,
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D | GrGLVertexArray.cpp | 16 GrGLVertexBuffer* buffer, in set() 53 GrGLVertexBuffer* buffer, in setFixedFunctionVertexArray()
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D | GrGpuGL_program.cpp | 298 GrGLVertexBuffer* vbuf; in setupGeometry() 301 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer; in setupGeometry() 307 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer; in setupGeometry()
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D | GrGpuGL.cpp | 1153 GrGLVertexBuffer::Desc desc; in onCreateVertexBuffer() 1160 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() 1178 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() 2674 const GrGLVertexBuffer* vbuffer, in bindArrayAndBuffersToDraw()
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D | GrGpuGL.h | 386 const GrGLVertexBuffer* vbuffer,
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/external/chromium_org/third_party/skia/gyp/ |
D | gpu.gypi | 194 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', 195 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h',
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/external/skia/gyp/ |
D | gpu.gypi | 194 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', 195 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h',
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/external/skia/ |
D | Android.mk | 510 src/gpu/gl/GrGLVertexBuffer.cpp \
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/external/chromium_org/tools/gn/secondary/skia/ |
D | BUILD.gn | 904 "//third_party/skia/src/gpu/gl/GrGLVertexBuffer.cpp", 905 "//third_party/skia/src/gpu/gl/GrGLVertexBuffer.h",
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