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Searched refs:ShaderExecutable11 (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DShaderExecutable11.cpp18 ShaderExecutable11::ShaderExecutable11(const void *function, size_t length, ID3D11PixelShader *exec… in ShaderExecutable11() function in rx::ShaderExecutable11
28 ShaderExecutable11::ShaderExecutable11(const void *function, size_t length, ID3D11VertexShader *exe… in ShaderExecutable11() function in rx::ShaderExecutable11
38 ShaderExecutable11::ShaderExecutable11(const void *function, size_t length, ID3D11GeometryShader *e… in ShaderExecutable11() function in rx::ShaderExecutable11
48 ShaderExecutable11::~ShaderExecutable11() in ~ShaderExecutable11()
69 ShaderExecutable11 *ShaderExecutable11::makeShaderExecutable11(ShaderExecutable *executable) in makeShaderExecutable11()
71 ASSERT(HAS_DYNAMIC_TYPE(ShaderExecutable11*, executable)); in makeShaderExecutable11()
72 return static_cast<ShaderExecutable11*>(executable); in makeShaderExecutable11()
75 ID3D11VertexShader *ShaderExecutable11::getVertexShader() const in getVertexShader()
80 ID3D11PixelShader *ShaderExecutable11::getPixelShader() const in getPixelShader()
85 ID3D11GeometryShader *ShaderExecutable11::getGeometryShader() const in getGeometryShader()
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DShaderExecutable11.h18 class ShaderExecutable11 : public ShaderExecutable
21 ShaderExecutable11(const void *function, size_t length, ID3D11PixelShader *executable);
22 ShaderExecutable11(const void *function, size_t length, ID3D11VertexShader *executable);
23 ShaderExecutable11(const void *function, size_t length, ID3D11GeometryShader *executable);
25 virtual ~ShaderExecutable11();
27 static ShaderExecutable11 *makeShaderExecutable11(ShaderExecutable *executable);
36 DISALLOW_COPY_AND_ASSIGN(ShaderExecutable11);
DInputLayoutCache.cpp134ShaderExecutable11 *shader = ShaderExecutable11::makeShaderExecutable11(programBinary->getVertexEx… in applyVertexBuffers()
DRenderer11.cpp1358 …if (vertexExe) vertexShader = ShaderExecutable11::makeShaderExecutable11(vertexExe)->getVertexShad… in applyShaders()
1361 …if (pixelExe) pixelShader = ShaderExecutable11::makeShaderExecutable11(pixelExe)->getPixelShader(); in applyShaders()
1379 …ID3D11GeometryShader *geometryShader = ShaderExecutable11::makeShaderExecutable11(geometryExe)->ge… in applyShaders()
1393ShaderExecutable11 *vertexExecutable = ShaderExecutable11::makeShaderExecutable11(programBinary->g… in applyUniforms()
1394ShaderExecutable11 *pixelExecutable = ShaderExecutable11::makeShaderExecutable11(programBinary->ge… in applyUniforms()
2785 ShaderExecutable11 *executable = NULL; in loadExecutable()
2797 executable = new ShaderExecutable11(function, length, vshader); in loadExecutable()
2809 executable = new ShaderExecutable11(function, length, pshader); in loadExecutable()
2821 executable = new ShaderExecutable11(function, length, gshader); in loadExecutable()
/external/chromium_org/third_party/angle/src/
Dbuild_angle.gypi327 'libGLESv2/renderer/ShaderExecutable11.cpp',
328 'libGLESv2/renderer/ShaderExecutable11.h',