/external/skia/src/core/ |
D | SkBlitter.h | 36 virtual void blitRect(int x, int y, int width, int height); 100 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 122 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 149 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkCoreBlitters.h | 49 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 60 virtual void blitRect(int x, int y, int width, int height); 100 virtual void blitRect(int x, int y, int width, int height); 145 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkBlitter.cpp | 43 this->blitRect(x, y, 1, height); in blitV() 55 void SkBlitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkBlitter 69 this->blitRect(x, y, width, height); in blitAntiRect() 210 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRectRegion() 220 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRegion() 234 void SkNullBlitter::blitRect(int x, int y, int width, int height) {} in blitRect() function in SkNullBlitter 349 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) { in blitRect() function in SkRectClipBlitter 354 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect() 374 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitAntiRect() 469 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRgnClipBlitter [all …]
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D | SkSpriteBlitter_ARGB32.cpp | 37 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32 125 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32A_XferFilter 172 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_XferFilter 219 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_Opaque 248 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444
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D | SkBlitter_RGB16.cpp | 61 virtual void blitRect(int x, int y, int width, int height); 88 virtual void blitRect(int x, int y, int width, int height); 116 virtual void blitRect(int x, int y, int width, int height); 137 virtual void blitRect(int x, int y, int width, int height); 487 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Opaque_Blitter 668 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Blitter 704 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader16_Blitter 843 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader_Blitter
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D | SkProcSpriteBlitter.cpp | 19 virtual void blitRect(int x, int y, int width, int height)
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D | SkSpriteBlitterTemplate.h | 18 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function
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D | SkScan_Hairline.cpp | 181 blitter->blitRect(r.fLeft, r.fTop, width, height); in HairRect() 186 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left in HairRect() 187 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right in HairRect()
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D | SkScan.cpp | 15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitrect()
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D | SkAAClip.h | 110 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkScan_Path.cpp | 262 blitter->blitRect(L, local_top, R - L, count); in walk_convex_edges() 350 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in InverseBlitter 458 blitter->blitRect(rect.fLeft << shiftEdgesUp, in sk_fill_path()
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D | SkSpriteBlitter_RGB16.cpp | 57 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S16_Opaque 284 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S32_BlitRowProc
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/external/chromium_org/third_party/skia/src/core/ |
D | SkBlitter.h | 36 virtual void blitRect(int x, int y, int width, int height); 100 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 122 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 149 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkCoreBlitters.h | 49 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; 60 virtual void blitRect(int x, int y, int width, int height); 100 virtual void blitRect(int x, int y, int width, int height); 145 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkBlitter.cpp | 43 this->blitRect(x, y, 1, height); in blitV() 55 void SkBlitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkBlitter 69 this->blitRect(x, y, width, height); in blitAntiRect() 210 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRectRegion() 220 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); in blitRegion() 234 void SkNullBlitter::blitRect(int x, int y, int width, int height) {} in blitRect() function in SkNullBlitter 349 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) { in blitRect() function in SkRectClipBlitter 354 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitRect() 374 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitAntiRect() 469 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRgnClipBlitter [all …]
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D | SkSpriteBlitter_ARGB32.cpp | 37 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32 125 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S32A_XferFilter 172 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_XferFilter 219 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444_Opaque 248 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D32_S4444
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D | SkBlitter_RGB16.cpp | 61 virtual void blitRect(int x, int y, int width, int height); 88 virtual void blitRect(int x, int y, int width, int height); 116 virtual void blitRect(int x, int y, int width, int height); 137 virtual void blitRect(int x, int y, int width, int height); 487 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Opaque_Blitter 668 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Blitter 704 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader16_Blitter 843 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkRGB16_Shader_Blitter
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D | SkProcSpriteBlitter.cpp | 19 virtual void blitRect(int x, int y, int width, int height)
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D | SkSpriteBlitterTemplate.h | 18 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function
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D | SkScan_Hairline.cpp | 181 blitter->blitRect(r.fLeft, r.fTop, width, height); in HairRect() 186 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left in HairRect() 187 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right in HairRect()
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D | SkScan.cpp | 15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); in blitrect()
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D | SkAAClip.h | 110 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE;
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D | SkScan_Path.cpp | 262 blitter->blitRect(L, local_top, R - L, count); in walk_convex_edges() 350 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in InverseBlitter 458 blitter->blitRect(rect.fLeft << shiftEdgesUp, in sk_fill_path()
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D | SkSpriteBlitter_RGB16.cpp | 57 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S16_Opaque 284 virtual void blitRect(int x, int y, int width, int height) { in blitRect() function in Sprite_D16_S32_BlitRowProc
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D | SkBlitter_A8.cpp | 200 void SkA8_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkA8_Blitter 400 void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() function in SkA8_Coverage_Blitter
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