Searched refs:drawSurface (Results 1 – 3 of 3) sorted by relevance
55 current->drawSurface = EGL_NO_SURFACE; in DllMain()137 current->drawSurface = surface; in setCurrentDrawSurface()144 return current->drawSurface; in getCurrentDrawSurface()
23 EGLSurface drawSurface; member
2650 IDirect3DSurface9* drawSurface = NULL; in blitRect() local2667 drawSurface = drawRenderTarget->getSurface(); in blitRect()2670 if (!readSurface || !drawSurface) in blitRect()2688 … HRESULT result = mDevice->StretchRect(readSurface, &srcRect, drawSurface, &dstRect, D3DTEXF_NONE); in blitRect()2691 drawSurface->Release(); in blitRect()2707 IDirect3DSurface9* drawSurface = NULL; in blitRect() local2724 drawSurface = drawDepthStencil->getSurface(); in blitRect()2727 if (!readSurface || !drawSurface) in blitRect()2733 HRESULT result = mDevice->StretchRect(readSurface, NULL, drawSurface, NULL, D3DTEXF_NONE); in blitRect()2736 drawSurface->Release(); in blitRect()