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1 //
2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // main.h: Management of thread-local data.
8 
9 #ifndef LIBEGL_MAIN_H_
10 #define LIBEGL_MAIN_H_
11 
12 #define EGLAPI
13 #include <EGL/egl.h>
14 #include <EGL/eglext.h>
15 
16 namespace egl
17 {
18 struct Current
19 {
20     EGLint error;
21     EGLenum API;
22     EGLDisplay display;
23     EGLSurface drawSurface;
24     EGLSurface readSurface;
25 };
26 
27 void setCurrentError(EGLint error);
28 EGLint getCurrentError();
29 
30 void setCurrentAPI(EGLenum API);
31 EGLenum getCurrentAPI();
32 
33 void setCurrentDisplay(EGLDisplay dpy);
34 EGLDisplay getCurrentDisplay();
35 
36 void setCurrentDrawSurface(EGLSurface surface);
37 EGLSurface getCurrentDrawSurface();
38 
39 void setCurrentReadSurface(EGLSurface surface);
40 EGLSurface getCurrentReadSurface();
41 
42 void error(EGLint errorCode);
43 
44 template<class T>
error(EGLint errorCode,const T & returnValue)45 const T &error(EGLint errorCode, const T &returnValue)
46 {
47     error(errorCode);
48 
49     return returnValue;
50 }
51 
52 template<class T>
success(const T & returnValue)53 const T &success(const T &returnValue)
54 {
55     egl::setCurrentError(EGL_SUCCESS);
56 
57     return returnValue;
58 }
59 
60 }
61 
62 #endif  // LIBEGL_MAIN_H_
63