Searched refs:draw_mask (Results 1 – 3 of 3) sorted by relevance
/external/skia/gm/ |
D | bitmapshader.cpp | 28 static void draw_mask(SkBitmap* bm) { in draw_mask() function 46 draw_mask(&fMask); in BitmapShaderGM()
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/external/chromium_org/third_party/skia/src/gpu/ |
D | SkGpuDevice.cpp | 738 bool draw_mask(GrContext* context, const SkRect& maskRect, in draw_mask() function 796 return draw_mask(context, maskRect, grp, texture); in draw_with_mask_filter() 954 if (draw_mask(fContext, maskRect, &grPaint, filtered)) { in drawPath()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 738 bool draw_mask(GrContext* context, const SkRect& maskRect, in draw_mask() function 796 return draw_mask(context, maskRect, grp, texture); in draw_with_mask_filter() 954 if (draw_mask(fContext, maskRect, &grPaint, filtered)) { in drawPath()
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