Searched refs:fCache16Storage (Results 1 – 4 of 4) sorted by relevance
29 fCache16 = fCache16Storage = NULL; in SkGradientShaderBase()151 fCache16 = fCache16Storage = NULL; in SkGradientShaderBase()184 if (fCache16Storage) { in ~SkGradientShaderBase()185 sk_free(fCache16Storage); in ~SkGradientShaderBase()477 if (fCache16Storage == NULL) { // set the storage and our working ptr in getCache16()478 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize); in getCache16()480 fCache16 = fCache16Storage; in getCache16()498 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize); in getCache16()500 uint16_t* mapped = fCache16Storage; // storage for mapped data in getCache16()508 fCache16 = fCache16Storage; in getCache16()
171 mutable uint16_t* fCache16Storage; // storage for fCache16, allocated on demand variable