Searched refs:fDrawID (Results 1 – 6 of 6) sorted by relevance
67 virtual DrawToken getCurrentDrawToken() { return DrawToken(this, fDrawID); } in getCurrentDrawToken()241 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } in isIssued()244 uint32_t fDrawID; variable
652 fDrawTarget(drawTarget), fDrawID(drawID) {} in DrawToken()654 bool isIssued() { return NULL != fDrawTarget && fDrawTarget->isIssued(fDrawID); } in isIssued()658 uint32_t fDrawID; // this may wrap, but we're doing direct comparison variable
31 , fDrawID(0) { in GrInOrderDrawBuffer()569 ++fDrawID; in flush()