Searched refs:fIndexBuffer (Results 1 – 10 of 10) sorted by relevance
271 draw->fIndexBuffer != geomSrc.fIndexBuffer) { in concatInstancedDraw()368 draw->fIndexBuffer = this->getGeomSrc().fIndexBuffer; in onDraw()374 draw->fIndexBuffer = poolState.fPoolIndexBuffer; in onDraw()381 draw->fIndexBuffer->ref(); in onDraw()383 draw->fIndexBuffer = NULL; in onDraw()453 SkSafeUnref(fDraws[d].fIndexBuffer); in reset()512 fDstGpu->setIndexSourceToBuffer(draw.fIndexBuffer); in flush()
102 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in GrDrawTarget()263 geoSrc.fIndexBuffer->unref(); in releasePreviousIndexSource()265 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in releasePreviousIndexSource()306 geoSrc.fIndexBuffer = buffer; in setIndexSourceToBuffer()331 newState.fIndexBuffer = (GrIndexBuffer*)~0; in pushGeometrySource()380 … maxValidIndex = static_cast<int>(geoSrc.fIndexBuffer->sizeInBytes() / sizeof(uint16_t)); in checkDraw()
685 const GrIndexBuffer* fIndexBuffer; member702 return static_cast<int>(src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t)); in indexCountInCurrentSource()
97 const GrIndexBuffer* fIndexBuffer; variable
325 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer; in setupGeometry()