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Searched refs:kClamp_TileMode (Results 1 – 25 of 140) sorted by relevance

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/external/skia/tests/
DShaderOpacityTest.cpp20 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
30 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
46 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
61 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
DPipeTest.cpp37 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, in testDrawingAfterEndRecording()
38 SkShader::kClamp_TileMode); in testDrawingAfterEndRecording()
DShaderImageFilterTest.cpp39 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); in DEF_TEST()
50 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); in DEF_TEST()
/external/chromium_org/third_party/skia/include/gpu/
DGrTextureAccess.h55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); in reset()
70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClampNoFilter()
75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClamp()
89 return SkShader::kClamp_TileMode != fTileModes[0] || in isTiled()
90 SkShader::kClamp_TileMode != fTileModes[1]; in isTiled()
129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
/external/skia/include/gpu/
DGrTextureAccess.h55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); in reset()
70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClampNoFilter()
75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClamp()
89 return SkShader::kClamp_TileMode != fTileModes[0] || in isTiled()
90 SkShader::kClamp_TileMode != fTileModes[1]; in isTiled()
129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
/external/skia/bench/
DTileBench.cpp120 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, f…
124 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, fa…
128 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, t…
132 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, tr…
DGradientBench.cpp135 case SkShader::kClamp_TileMode: in tilemodename()
172 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench()
241 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRec…
245 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOva…
295 SkShader::kClamp_TileMode); in onDraw()
/external/skia/gm/
Dgiantbitmap.cpp78 case SkShader::kClamp_TileMode: in onShortName()
128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false);… in G000()
131 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } in G010()
135 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } in G001()
138 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); } in G011()
Dmatrixconvolution.cpp41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); in make_bitmap()
90 this->draw(canvas, x, 10, target, MCIF::kClamp_TileMode, true); in onDraw()
97 this->draw(canvas, 310, 10, target, MCIF::kClamp_TileMode, true, &rect); in onDraw()
101 this->draw(canvas, 410, 10, target, MCIF::kClamp_TileMode, false); in onDraw()
Dshallowgradient.cpp16 SkShader::kClamp_TileMode); in shader_linear()
22 SkShader::kClamp_TileMode); in shader_radial()
30 SkShader::kClamp_TileMode); in shader_conical()
Dclippedbitmapshaders.cpp65 case SkShader::kClamp_TileMode: in onShortName()
125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
129 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
Dxfermodes2.cpp122 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
123 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
138 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
139 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
Dbitmapalphathreshold.cpp46 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
117 thresh = SkShader::CreateBitmapShader(fBM, SkShader::kClamp_TileMode, in onDraw()
118 SkShader::kClamp_TileMode); in onDraw()
Dgradients.cpp119 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
172 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
274 SkShader::kClamp_TileMode); in onDraw()
312 SkShader::kClamp_TileMode, NULL); in onDraw()
352 SkShader::kClamp_TileMode); in onDraw()
403 SkShader::kClamp_TileMode, in onDraw()
408 SkShader::kClamp_TileMode, in onDraw()
Dcomposeshader.cpp32 SkShader::kClamp_TileMode); in ShaderGM()
39 SkShader::kClamp_TileMode); in ShaderGM()
Dbitmapshader.cpp60 SkShader::kClamp_TileMode, in onDraw()
61 SkShader::kClamp_TileMode); in onDraw()
/external/chromium_org/third_party/skia/src/gpu/effects/
DGrBicubicEffect.h45 const SkShader::TileMode tm[] = { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode }; in Create()
/external/skia/src/gpu/effects/
DGrBicubicEffect.h45 const SkShader::TileMode tm[] = { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode }; in Create()
/external/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp113 if (SkShader::kClamp_TileMode == m) in choose_tile_proc()
130 if (SkShader::kClamp_TileMode == m) { in choose_tile_lowbits_proc()
171 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc()
423 case SkShader::kClamp_TileMode: in chooseMatrixProc()
442 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc()
443 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapProcState.cpp406 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && in chooseProcs()
407 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs()
775 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
776 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc()
787 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
807 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
808 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc()
814 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
911 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()
/external/chromium_org/third_party/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp113 if (SkShader::kClamp_TileMode == m) in choose_tile_proc()
130 if (SkShader::kClamp_TileMode == m) { in choose_tile_lowbits_proc()
171 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc()
423 case SkShader::kClamp_TileMode: in chooseMatrixProc()
442 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc()
443 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapProcState.cpp406 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && in chooseProcs()
407 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs()
775 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
776 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc()
787 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
807 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
808 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc()
814 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
911 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DPattern.cpp71 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in shader()
72 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in shader()
/external/chromium_org/skia/
Dtile_patch.diff34 - if (SkShader::kClamp_TileMode == fTileModeX &&
35 - SkShader::kClamp_TileMode == fTileModeY) {
37 + (SkShader::kClamp_TileMode == fTileModeX &&
38 + SkShader::kClamp_TileMode == fTileModeY)) {
254 + if (SkShader::kClamp_TileMode == m)
275 if (SkShader::kClamp_TileMode == fTileModeX &&
/external/skia/src/utils/
DSkMeshUtils.cpp96 SkShader::kClamp_TileMode, in Draw()
97 SkShader::kClamp_TileMode))->unref(); in Draw()

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