/external/skia/gm/ |
D | downsamplebitmap.cpp | 55 make_bitmap(); in make_bitmap_wrapper() 59 virtual void make_bitmap() = 0; 101 virtual void make_bitmap() SK_OVERRIDE { in make_bitmap() function in DownsampleBitmapTextGM 137 virtual void make_bitmap() SK_OVERRIDE { in make_bitmap() function in DownsampleBitmapCheckerboardGM 170 virtual void make_bitmap() SK_OVERRIDE { in make_bitmap() function in DownsampleBitmapImageGM
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D | filterbitmap.cpp | 46 make_bitmap(); in onOnceBeforeDraw() 76 virtual void make_bitmap() = 0; 111 void make_bitmap() SK_OVERRIDE { in make_bitmap() function in FilterBitmapTextGM 151 void make_bitmap() SK_OVERRIDE { in make_bitmap() function in FilterBitmapCheckerboardGM 188 void make_bitmap() SK_OVERRIDE { in make_bitmap() function in FilterBitmapImageGM
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D | tinybitmap.cpp | 16 static SkBitmap make_bitmap() { in make_bitmap() function 45 SkBitmap bm = make_bitmap(); in onDraw()
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D | morphology.cpp | 28 void make_bitmap() { in make_bitmap() function in skiagm::MorphologyGM 59 make_bitmap(); in onDraw()
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D | ninepatchstretch.cpp | 16 static void make_bitmap(SkBitmap* bitmap, GrContext* ctx, SkIRect* center) { in make_bitmap() function 78 make_bitmap(&bm, NULL /*SampleCode::GetGr()*/, ¢er); in onDraw()
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D | matrixconvolution.cpp | 26 void make_bitmap() { in make_bitmap() function in skiagm::MatrixConvolutionGM 84 make_bitmap(); in onDraw()
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D | offsetimagefilter.cpp | 29 void make_bitmap() { in make_bitmap() function in skiagm::OffsetImageFilterGM 81 make_bitmap(); in onDraw()
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D | tileimagefilter.cpp | 29 void make_bitmap() { in make_bitmap() function in skiagm::TileImageFilterGM 82 make_bitmap(); in onDraw()
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D | lighting.cpp | 27 void make_bitmap() { in make_bitmap() function in skiagm::ImageLightingGM 56 make_bitmap(); in onDraw()
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D | bitmapscroll.cpp | 18 static void make_bitmap(int quarterWidth, int quarterHeight, SkBitmap *bitmap) { in make_bitmap() function 55 make_bitmap(quarterWidth, quarterHeight, &origBitmap); in init()
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D | bitmaprect.cpp | 16 static void make_bitmap(SkBitmap* bitmap) { in make_bitmap() function 63 make_bitmap(&bitmap); in onDraw()
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D | imagefiltersgraph.cpp | 93 void make_bitmap() { in make_bitmap() function in ImageFiltersGraphGM 119 this->make_bitmap(); in onDraw()
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D | xfermodeimagefilter.cpp | 31 void make_bitmap() { in make_bitmap() function in skiagm::XfermodeImageFilterGM 92 make_bitmap(); in onOnceBeforeDraw()
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D | displacement.cpp | 26 make_bitmap(); in make_bitmaps() 34 void make_bitmap() { in make_bitmap() function in skiagm::DisplacementMapGM
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/external/skia/tests/ |
D | MipMapTest.cpp | 14 static void make_bitmap(SkBitmap* bm, SkRandom& rand) { in make_bitmap() function 29 make_bitmap(&bm, rand); in DEF_TEST()
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/external/skia/bench/ |
D | MergeBench.cpp | 29 make_bitmap(); in onPreDraw() 54 void make_bitmap() { in make_bitmap() function in MergeBench
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/external/chromium_org/third_party/skia/src/gpu/ |
D | SkGpuDevice.cpp | 148 static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) { in make_bitmap() function 166 static SkBitmap make_bitmap(SkBitmap::Config config, int width, int height, bool isOpaque) { in make_bitmap() function 185 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { in SkGpuDevice() 190 : SkBitmapDevice(make_bitmap(context, renderTarget)) { in SkGpuDevice() 230 : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/)) in SkGpuDevice() 1914 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { in SkGpuDevice()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 148 static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) { in make_bitmap() function 166 static SkBitmap make_bitmap(SkBitmap::Config config, int width, int height, bool isOpaque) { in make_bitmap() function 185 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { in SkGpuDevice() 190 : SkBitmapDevice(make_bitmap(context, renderTarget)) { in SkGpuDevice() 230 : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/)) in SkGpuDevice() 1914 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { in SkGpuDevice()
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