Home
last modified time | relevance | path

Searched refs:onStencilPath (Results 1 – 22 of 22) sorted by relevance

/external/skia/src/gpu/
DGrPathRenderer.h138 this->onStencilPath(path, stroke, target); in stencilPath()
177 … virtual void onStencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) { in onStencilPath() function
DGrStencilAndCoverPathRenderer.h43 virtual void onStencilPath(const SkPath&,
DGrDefaultPathRenderer.h38 virtual void onStencilPath(const SkPath&,
DGrStencilAndCoverPathRenderer.cpp54 void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrStencilAndCoverPathRenderer
DGrInOrderDrawBuffer.h139 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrGpu.h482 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrDrawTarget.h853 virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
DGrDefaultPathRenderer.cpp533 void GrDefaultPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrDefaultPathRenderer
DGrGpu.cpp386 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrGpu
DGrInOrderDrawBuffer.cpp390 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrInOrderDrawBuffer
DGrDrawTarget.cpp523 this->onStencilPath(path, fill); in stencilPath()
/external/chromium_org/third_party/skia/src/gpu/
DGrPathRenderer.h138 this->onStencilPath(path, stroke, target); in stencilPath()
177 … virtual void onStencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) { in onStencilPath() function
DGrStencilAndCoverPathRenderer.h43 virtual void onStencilPath(const SkPath&,
DGrDefaultPathRenderer.h38 virtual void onStencilPath(const SkPath&,
DGrStencilAndCoverPathRenderer.cpp54 void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrStencilAndCoverPathRenderer
DGrInOrderDrawBuffer.h139 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrGpu.h482 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrDrawTarget.h853 virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
DGrDefaultPathRenderer.cpp533 void GrDefaultPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrDefaultPathRenderer
DGrGpu.cpp386 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrGpu
DGrInOrderDrawBuffer.cpp390 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrInOrderDrawBuffer
DGrDrawTarget.cpp523 this->onStencilPath(path, fill); in stencilPath()