Searched refs:readSurface (Results 1 – 3 of 3) sorted by relevance
56 current->readSurface = EGL_NO_SURFACE; in DllMain()151 current->readSurface = surface; in setCurrentReadSurface()158 return current->readSurface; in getCurrentReadSurface()
24 EGLSurface readSurface; member
2649 IDirect3DSurface9* readSurface = NULL; in blitRect() local2663 readSurface = readRenderTarget->getSurface(); in blitRect()2670 if (!readSurface || !drawSurface) in blitRect()2688 … HRESULT result = mDevice->StretchRect(readSurface, &srcRect, drawSurface, &dstRect, D3DTEXF_NONE); in blitRect()2690 readSurface->Release(); in blitRect()2706 IDirect3DSurface9* readSurface = NULL; in blitRect() local2720 readSurface = readDepthStencil->getSurface(); in blitRect()2727 if (!readSurface || !drawSurface) in blitRect()2733 HRESULT result = mDevice->StretchRect(readSurface, NULL, drawSurface, NULL, D3DTEXF_NONE); in blitRect()2735 readSurface->Release(); in blitRect()