Searched refs:saved_vinfo (Results 1 – 4 of 4) sorted by relevance
45 struct ps2_screeninfo saved_vinfo; member73 #define saved_vinfo (this->hidden->saved_vinfo) macro
329 saved_vinfo = vinfo; in GS_VideoInit()376 if ( saved_vinfo.mode == PS2_GS_VESA ) { in GS_ListModes()385 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && in GS_ListModes()386 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { in GS_ListModes()394 GS_tvout_mode.w = saved_vinfo.w; in GS_ListModes()395 GS_tvout_mode.h = saved_vinfo.h; in GS_ListModes()430 if ( saved_vinfo.mode == PS2_GS_VESA ) { in GS_SetVideoMode()489 if ( saved_vinfo.mode != PS2_GS_VESA ) { in GS_SetVideoMode()537 if ( saved_vinfo.mode != PS2_GS_VESA ) { in GS_SetVideoMode()680 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); in GS_VideoQuit()
64 struct fb_var_screeninfo saved_vinfo; member122 #define saved_vinfo (this->hidden->saved_vinfo) macro
615 saved_vinfo = vinfo; in FB_VideoInit()1973 ioctl(console_fd, FBIOPUT_VSCREENINFO, &saved_vinfo); in FB_VideoQuit()