Searched refs:setBitmapStorage (Results 1 – 15 of 15) sorted by relevance
56 controller.setBitmapStorage(&heap); in DEF_TEST()
132 buffer.setBitmapStorage(bitmapHeap); in unflatten()
76 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { in setBitmapStorage() function
626 void setBitmapStorage(SkBitmapHeap* heap) { in setBitmapStorage() function
49 fFlattenableHeap.setBitmapStorage(fBitmapHeap); in SkPictureRecord()61 fFlattenableHeap.setBitmapStorage(NULL); in ~SkPictureRecord()
206 deepCopyInfo->controller.setBitmapStorage(heap); in SkPicturePlayback()209 deepCopyInfo->controller.setBitmapStorage(fBitmapHeap); in SkPicturePlayback()
214 fReader->setBitmapStorage(this); in updateReader()216 fReader->setBitmapStorage(fSharedHeap); in updateReader()
90 void setBitmapStorage(SkBitmapHeap* heap) { in setBitmapStorage() function in FlattenableHeap468 fFlattenableHeap.setBitmapStorage(fBitmapHeap); in SkGPipeCanvas()