/external/chromium_org/third_party/skia/src/core/ |
D | SkFilterShader.cpp | 81 void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count) { in shadeSpan16() function in SkFilterShader 85 fShader->shadeSpan16(x, y, result, count); in shadeSpan16()
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D | SkShader.cpp | 77 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { in shadeSpan16() function in SkShader 287 void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) { in shadeSpan16() function in SkColorShader 343 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { in shadeSpan16() function in SkEmptyShader
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D | SkBlitter_RGB16.cpp | 696 shader->shadeSpan16(x, y, device, width); in blitH() 699 shader->shadeSpan16(x, y, span16, width); in blitH() 713 shader->shadeSpan16(x, y, dst, width); in blitRect() 724 shader->shadeSpan16(x, y, dst, width); in blitRect() 733 shader->shadeSpan16(x, y, span16, width); in blitRect() 740 shader->shadeSpan16(x, y, span16, width); in blitRect() 770 shader->shadeSpan16(x, y, device, count); in blitAntiH() 772 shader->shadeSpan16(x, y, span16, count); in blitAntiH() 791 shader->shadeSpan16(x, y, span16, count); in blitAntiH()
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D | SkFilterShader.h | 25 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
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D | SkBitmapProcShader.h | 27 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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/external/skia/src/core/ |
D | SkFilterShader.cpp | 81 void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count) { in shadeSpan16() function in SkFilterShader 85 fShader->shadeSpan16(x, y, result, count); in shadeSpan16()
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D | SkShader.cpp | 77 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { in shadeSpan16() function in SkShader 287 void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) { in shadeSpan16() function in SkColorShader 343 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { in shadeSpan16() function in SkEmptyShader
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D | SkBlitter_RGB16.cpp | 696 shader->shadeSpan16(x, y, device, width); in blitH() 699 shader->shadeSpan16(x, y, span16, width); in blitH() 713 shader->shadeSpan16(x, y, dst, width); in blitRect() 724 shader->shadeSpan16(x, y, dst, width); in blitRect() 733 shader->shadeSpan16(x, y, span16, width); in blitRect() 740 shader->shadeSpan16(x, y, span16, width); in blitRect() 770 shader->shadeSpan16(x, y, device, count); in blitAntiH() 772 shader->shadeSpan16(x, y, span16, count); in blitAntiH() 791 shader->shadeSpan16(x, y, span16, count); in blitAntiH()
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D | SkFilterShader.h | 25 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
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D | SkBitmapProcShader.h | 27 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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/external/chromium_org/third_party/skia/include/effects/ |
D | SkTransparentShader.h | 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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D | SkPerlinNoiseShader.h | 68 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
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/external/skia/include/effects/ |
D | SkTransparentShader.h | 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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D | SkPerlinNoiseShader.h | 68 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
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/external/chromium_org/third_party/skia/include/core/ |
D | SkEmptyShader.h | 30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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D | SkColorShader.h | 41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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/external/skia/include/core/ |
D | SkEmptyShader.h | 30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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D | SkColorShader.h | 41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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/external/skia/src/effects/gradients/ |
D | SkSweepGradient.h | 18 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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D | SkRadialGradient.h | 19 virtual void shadeSpan16(int x, int y, uint16_t* dstCParam,
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D | SkLinearGradient.h | 20 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
D | SkSweepGradient.h | 18 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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D | SkRadialGradient.h | 19 virtual void shadeSpan16(int x, int y, uint16_t* dstCParam,
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D | SkLinearGradient.h | 20 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkTransparentShader.cpp | 102 void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count) { in shadeSpan16() function in SkTransparentShader
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