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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef SkSweepGradient_DEFINED
10 #define SkSweepGradient_DEFINED
11 
12 #include "SkGradientShaderPriv.h"
13 
14 class SkSweepGradient : public SkGradientShaderBase {
15 public:
16     SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor&);
17     virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
18     virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
19 
20     virtual BitmapType asABitmap(SkBitmap* bitmap,
21                                  SkMatrix* matrix,
22                                  TileMode* xy) const SK_OVERRIDE;
23 
24     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
25 
26     virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
27 
28     SK_DEVELOPER_TO_STRING()
29     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
30 
31 protected:
32     SkSweepGradient(SkFlattenableReadBuffer& buffer);
33     virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
34 
35 private:
36     typedef SkGradientShaderBase INHERITED;
37     const SkPoint fCenter;
38 };
39 
40 #endif
41