Searched refs:tileCount (Results 1 – 6 of 6) sorted by relevance
104 int tileCount = tileIndices.count(); in SkTileGridNextDatum() local105 int minIndex = tileCount; in SkTileGridNextDatum()108 for (int tile = 0; tile < tileCount; ++tile) { in SkTileGridNextDatum()
544 final int tileCount = byteStream.read(); in loadCollisionTiles() local545 final int size = (1 + 1 + 4 + 4 + 4 + 4 + 4 + 4) * tileCount; in loadCollisionTiles()547 for (int x = 0; x < tileCount; x++) { in loadCollisionTiles()
475 get tileCount() { getter in TilePage1024 var numTiles = this.tileCount +
564 if (!tempPage.tileCount &&
1222 Mosaic.Density.prototype.isRowComplete = function(tileCount, rowIndex) { argument1223 return (tileCount == this.horizontal) || (rowIndex % this.vertical) == 0;