Searched refs:window_rect_ (Results 1 – 4 of 4) sorted by relevance
168 if (window_rect == window_rect_ && clip_rect == clip_rect_) in WindowedReposition()171 window_rect_ = window_rect; in WindowedReposition()191 if (window_rect_.width() <= 0 || window_rect_.height() <= 0) { in WindowedSetWindow()203 window_.height = window_rect_.height(); in WindowedSetWindow()204 window_.width = window_rect_.width(); in WindowedSetWindow()205 window_.x = window_rect_.x(); in WindowedSetWindow()206 window_.y = window_rect_.y(); in WindowedSetWindow()220 if (window_rect == window_rect_ && clip_rect == clip_rect_) in WindowlessUpdateGeometry()224 window_rect_ = window_rect; in WindowlessUpdateGeometry()355 gfx::Rect draw_rect = gfx::IntersectRects(window_rect_, damage_rect); in WindowlessPaint()[all …]
315 mouse_event->globalX - mouse_event->x - window_rect_.x(),316 mouse_event->globalY - mouse_event->y - window_rect_.y());417 bool window_size_changed = (window_rect.size() != window_rect_.size());419 if (window_rect == window_rect_ && !clip_rect_changed)449 gfx::Rect(0, 0, window_rect_.width(), window_rect_.height()));452 paint_rect.Intersect(window_rect_);463 CGContextTranslateCTM(context, window_rect_.x(), window_rect_.y());493 window_.height = window_rect_.height();494 window_.width = window_rect_.width();646 bool plugin_size_changed = rect.width() != window_rect_.width() ||[all …]
802 if (window_rect_ == window_rect && clip_rect_ == clip_rect) in WindowedReposition()811 if (window_rect.size() != window_rect_.size()) { in WindowedReposition()824 window_rect_ = window_rect; in WindowedReposition()850 window_.height = window_rect_.height(); in WindowedSetWindow()851 window_.width = window_rect_.width(); in WindowedSetWindow()1055 bool window_rect_changed = (window_rect_ != window_rect); in WindowlessUpdateGeometry()1061 window_rect_ = window_rect; in WindowlessUpdateGeometry()1067 win_pos.x = window_rect_.x(); in WindowlessUpdateGeometry()1068 win_pos.y = window_rect_.y(); in WindowlessUpdateGeometry()1069 win_pos.cx = window_rect_.width(); in WindowlessUpdateGeometry()[all …]
138 gfx::Rect GetRect() const { return window_rect_; } in GetRect()343 gfx::Rect window_rect_; variable