Searched refs:ass (Results 1 – 2 of 2) sorted by relevance
332 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); in createIdmapFileLocked() local333 if (ass == NULL) { in createIdmapFileLocked()337 tables[i].add(ass, (void*)1, false); in createIdmapFileLocked()650 Asset* ass = NULL; in getResTable() local665 ass = const_cast<AssetManager*>(this)-> in getResTable()667 if (ass == NULL) { in getResTable()669 ass = const_cast<AssetManager*>(this)-> in getResTable()673 if (ass != NULL && ass != kExcludedAsset) { in getResTable()674 ass = const_cast<AssetManager*>(this)-> in getResTable()675 mZipSet.setZipResourceTableAsset(ap.path, ass); in getResTable()[all …]
427 static void collect_files(const sp<AaptAssets>& ass, in collect_files() argument430 const Vector<sp<AaptDir> >& dirs = ass->resDirs(); in collect_files()441 ass->removeDir(d->getLeaf()); in collect_files()