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Searched refs:cancelBuffer (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureClient_test.cpp221 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
231 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
241 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
251 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
261 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
267 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
277 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
283 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
294 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); in TEST_F()
303 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1)); in TEST_F()
[all …]
DSurface_test.cpp116 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1)); in TEST_F()
/frameworks/native/libs/gui/
DSurface.cpp47 ANativeWindow::cancelBuffer = hook_cancelBuffer; in Surface()
103 return c->cancelBuffer(buffer, fenceFd); in hook_cancelBuffer()
123 c->cancelBuffer(buf, -1); in hook_dequeueBuffer_DEPRECATED()
133 return c->cancelBuffer(buffer, -1); in hook_cancelBuffer_DEPRECATED()
227 int Surface::cancelBuffer(android_native_buffer_t* buffer, in cancelBuffer() function in android::Surface
237 mGraphicBufferProducer->cancelBuffer(i, fence); in cancelBuffer()
748 cancelBuffer(out, fenceFd); in lock()
DIGraphicBufferProducer.cpp120 virtual void cancelBuffer(int buf, const sp<Fence>& fence) { in cancelBuffer() function in android::BpGraphicBufferProducer
231 cancelBuffer(buf, fence); in onTransact()
DBufferQueue.cpp611 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { in cancelBuffer() function in android::BufferQueue
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp420 void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { in cancelBuffer() function in android::VirtualDisplaySurface
426 return mSource[source]->cancelBuffer( in cancelBuffer()
467 mSource[SOURCE_SINK]->cancelBuffer( in refreshOutputBuffer()
DVirtualDisplaySurface.h103 virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
/frameworks/native/include/gui/
DIGraphicBufferProducer.h177 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
DBufferQueue.h186 virtual void cancelBuffer(int buf, const sp<Fence>& fence);
DSurface.h127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3OutputStream.cpp197 res = currentConsumer->cancelBuffer(currentConsumer.get(), in returnBufferCheckedLocked()
/frameworks/av/services/camera/libcameraservice/device1/
DCameraHardwareInterface.h601 return a->cancelBuffer(a, in __cancel_buffer()
/frameworks/native/opengl/libagl/
Degl.cpp386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); in connect()
424 nativeWindow->cancelBuffer(nativeWindow, buffer, -1); in disconnect()
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); in swapBuffers()
/frameworks/av/services/camera/libcameraservice/device2/
DCamera2Device.cpp1148 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(), in connectToDevice()
1312 int err = a->cancelBuffer(a, in cancel_buffer()
/frameworks/rs/driver/
DrsdAllocation.cpp674 old->cancelBuffer(old, drv->wndBuffer, -1); in rsdAllocationSetSurface()
/frameworks/av/media/libstagefright/
DACodec.cpp801 int err = mNativeWindow->cancelBuffer( in cancelBufferToNativeWindow()
2813 mNativeWindow->cancelBuffer(mNativeWindow.get(), anb, -1); in pushBlankBuffersToNativeWindow()
DOMXCodec.cpp1865 int err = mNativeWindow->cancelBuffer( in cancelBufferToNativeWindow()
2029 mNativeWindow->cancelBuffer(mNativeWindow.get(), anb, -1); in pushBlankBuffersToNativeWindow()