1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "rsdCore.h"
18 #include "rsdAllocation.h"
19
20 #include "rsAllocation.h"
21
22 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
23 #include "system/window.h"
24 #include "ui/Rect.h"
25 #include "ui/GraphicBufferMapper.h"
26 #endif
27
28 #ifdef RS_COMPATIBILITY_LIB
29 #include "rsCompatibilityLib.h"
30 #else
31 #include "rsdFrameBufferObj.h"
32 #include "gui/GLConsumer.h"
33 #include "gui/CpuConsumer.h"
34 #include "gui/Surface.h"
35 #include "hardware/gralloc.h"
36
37 #include <GLES/gl.h>
38 #include <GLES2/gl2.h>
39 #include <GLES/glext.h>
40 #endif
41
42 #ifdef RS_SERVER
43 // server requires malloc.h for memalign
44 #include <malloc.h>
45 #endif
46
47 using namespace android;
48 using namespace android::renderscript;
49
50
51 #ifndef RS_COMPATIBILITY_LIB
52 const static GLenum gFaceOrder[] = {
53 GL_TEXTURE_CUBE_MAP_POSITIVE_X,
54 GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
55 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
56 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
57 GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
58 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
59 };
60
rsdTypeToGLType(RsDataType t)61 GLenum rsdTypeToGLType(RsDataType t) {
62 switch (t) {
63 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5;
64 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1;
65 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4;
66
67 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT;
68 case RS_TYPE_FLOAT_32: return GL_FLOAT;
69 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE;
70 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT;
71 case RS_TYPE_SIGNED_8: return GL_BYTE;
72 case RS_TYPE_SIGNED_16: return GL_SHORT;
73 default: break;
74 }
75 return 0;
76 }
77
rsdKindToGLFormat(RsDataKind k)78 GLenum rsdKindToGLFormat(RsDataKind k) {
79 switch (k) {
80 case RS_KIND_PIXEL_L: return GL_LUMINANCE;
81 case RS_KIND_PIXEL_A: return GL_ALPHA;
82 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
83 case RS_KIND_PIXEL_RGB: return GL_RGB;
84 case RS_KIND_PIXEL_RGBA: return GL_RGBA;
85 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
86 default: break;
87 }
88 return 0;
89 }
90 #endif
91
GetOffsetPtr(const android::renderscript::Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face)92 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
93 uint32_t xoff, uint32_t yoff, uint32_t zoff,
94 uint32_t lod, RsAllocationCubemapFace face) {
95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
96 ptr += face * alloc->mHal.drvState.faceOffset;
97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
99 ptr += xoff * alloc->mHal.state.elementSizeBytes;
100 return ptr;
101 }
102
103
Update2DTexture(const Context * rsc,const Allocation * alloc,const void * ptr,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h)104 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
105 uint32_t xoff, uint32_t yoff, uint32_t lod,
106 RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
107 #ifndef RS_COMPATIBILITY_LIB
108 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
109
110 rsAssert(drv->textureID);
111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
113 GLenum t = GL_TEXTURE_2D;
114 if (alloc->mHal.state.hasFaces) {
115 t = gFaceOrder[face];
116 }
117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
118 #endif
119 }
120
121
122 #ifndef RS_COMPATIBILITY_LIB
Upload2DTexture(const Context * rsc,const Allocation * alloc,bool isFirstUpload)123 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
124 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
125
126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
127 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
128
129 uint32_t faceCount = 1;
130 if (alloc->mHal.state.hasFaces) {
131 faceCount = 6;
132 }
133
134 rsdGLCheckError(rsc, "Upload2DTexture 1 ");
135 for (uint32_t face = 0; face < faceCount; face ++) {
136 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
137 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face);
138
139 GLenum t = GL_TEXTURE_2D;
140 if (alloc->mHal.state.hasFaces) {
141 t = gFaceOrder[face];
142 }
143
144 if (isFirstUpload) {
145 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
146 alloc->mHal.state.type->getLODDimX(lod),
147 alloc->mHal.state.type->getLODDimY(lod),
148 0, drv->glFormat, drv->glType, p);
149 } else {
150 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
151 alloc->mHal.state.type->getLODDimX(lod),
152 alloc->mHal.state.type->getLODDimY(lod),
153 drv->glFormat, drv->glType, p);
154 }
155 }
156 }
157
158 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
159 RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
160 }
161 rsdGLCheckError(rsc, "Upload2DTexture");
162 }
163 #endif
164
UploadToTexture(const Context * rsc,const Allocation * alloc)165 static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
166 #ifndef RS_COMPATIBILITY_LIB
167 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
168
169 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
170 if (!drv->textureID) {
171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
172 }
173 return;
174 }
175
176 if (!drv->glType || !drv->glFormat) {
177 return;
178 }
179
180 if (!alloc->mHal.drvState.lod[0].mallocPtr) {
181 return;
182 }
183
184 bool isFirstUpload = false;
185
186 if (!drv->textureID) {
187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
188 isFirstUpload = true;
189 }
190
191 Upload2DTexture(rsc, alloc, isFirstUpload);
192
193 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
194 if (alloc->mHal.drvState.lod[0].mallocPtr) {
195 free(alloc->mHal.drvState.lod[0].mallocPtr);
196 alloc->mHal.drvState.lod[0].mallocPtr = NULL;
197 }
198 }
199 rsdGLCheckError(rsc, "UploadToTexture");
200 #endif
201 }
202
AllocateRenderTarget(const Context * rsc,const Allocation * alloc)203 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
204 #ifndef RS_COMPATIBILITY_LIB
205 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
206
207 if (!drv->glFormat) {
208 return;
209 }
210
211 if (!drv->renderTargetID) {
212 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
213
214 if (!drv->renderTargetID) {
215 // This should generally not happen
216 ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
217 rsc->dumpDebug();
218 return;
219 }
220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
222 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY);
223 }
224 rsdGLCheckError(rsc, "AllocateRenderTarget");
225 #endif
226 }
227
UploadToBufferObject(const Context * rsc,const Allocation * alloc)228 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
229 #ifndef RS_COMPATIBILITY_LIB
230 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
231
232 rsAssert(!alloc->mHal.state.type->getDimY());
233 rsAssert(!alloc->mHal.state.type->getDimZ());
234
235 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
236
237 if (!drv->bufferID) {
238 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
239 }
240 if (!drv->bufferID) {
241 ALOGE("Upload to buffer object failed");
242 drv->uploadDeferred = true;
243 return;
244 }
245 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
246 RSD_CALL_GL(glBufferData, drv->glTarget,
247 alloc->mHal.state.type->getPackedSizeBytes(),
248 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW);
249 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
250 rsdGLCheckError(rsc, "UploadToBufferObject");
251 #endif
252 }
253
254
DeriveYUVLayout(int yuv,Allocation::Hal::DrvState * state)255 static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) {
256 // YUV only supports basic 2d
257 // so we can stash the plane pointers in the mipmap levels.
258 size_t uvSize = 0;
259 state->lod[1].dimX = state->lod[0].dimX / 2;
260 state->lod[1].dimY = state->lod[0].dimY / 2;
261 state->lod[2].dimX = state->lod[0].dimX / 2;
262 state->lod[2].dimY = state->lod[0].dimY / 2;
263 state->yuv.shift = 1;
264 state->yuv.step = 1;
265 state->lodCount = 3;
266
267 #ifndef RS_SERVER
268 switch(yuv) {
269 case HAL_PIXEL_FORMAT_YV12:
270 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16);
271 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
272 (state->lod[0].stride * state->lod[0].dimY);
273 uvSize += state->lod[2].stride * state->lod[2].dimY;
274
275 state->lod[1].stride = state->lod[2].stride;
276 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) +
277 (state->lod[2].stride * state->lod[2].dimY);
278 uvSize += state->lod[1].stride * state->lod[2].dimY;
279 break;
280 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21
281 //state->lod[1].dimX = state->lod[0].dimX;
282 state->lod[1].stride = state->lod[0].stride;
283 state->lod[2].stride = state->lod[0].stride;
284 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
285 (state->lod[0].stride * state->lod[0].dimY);
286 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1;
287 uvSize += state->lod[1].stride * state->lod[1].dimY;
288 state->yuv.step = 2;
289 break;
290 #ifndef RS_COMPATIBILITY_LIB
291 case HAL_PIXEL_FORMAT_YCbCr_420_888:
292 // This will be filled in by ioReceive()
293 break;
294 #endif
295 default:
296 rsAssert(0);
297 }
298 #endif
299 return uvSize;
300 }
301
302
AllocationBuildPointerTable(const Context * rsc,const Allocation * alloc,const Type * type,uint8_t * ptr)303 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
304 const Type *type, uint8_t *ptr) {
305 alloc->mHal.drvState.lod[0].dimX = type->getDimX();
306 alloc->mHal.drvState.lod[0].dimY = type->getDimY();
307 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ();
308 alloc->mHal.drvState.lod[0].mallocPtr = 0;
309 // Stride needs to be 16-byte aligned too!
310 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes();
311 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16);
312 alloc->mHal.drvState.lodCount = type->getLODCount();
313 alloc->mHal.drvState.faceCount = type->getDimFaces();
314
315 size_t offsets[Allocation::MAX_LOD];
316 memset(offsets, 0, sizeof(offsets));
317
318 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) *
319 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u);
320 if(alloc->mHal.drvState.lodCount > 1) {
321 uint32_t tx = alloc->mHal.drvState.lod[0].dimX;
322 uint32_t ty = alloc->mHal.drvState.lod[0].dimY;
323 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ;
324 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
325 alloc->mHal.drvState.lod[lod].dimX = tx;
326 alloc->mHal.drvState.lod[lod].dimY = ty;
327 alloc->mHal.drvState.lod[lod].dimZ = tz;
328 alloc->mHal.drvState.lod[lod].stride =
329 rsRound(tx * type->getElementSizeBytes(), 16);
330 offsets[lod] = o;
331 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
332 if (tx > 1) tx >>= 1;
333 if (ty > 1) ty >>= 1;
334 if (tz > 1) tz >>= 1;
335 }
336 } else if (alloc->mHal.state.yuv) {
337 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
338
339 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) {
340 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr;
341 }
342 }
343
344 alloc->mHal.drvState.faceOffset = o;
345
346 alloc->mHal.drvState.lod[0].mallocPtr = ptr;
347 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
348 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod];
349 }
350
351 size_t allocSize = alloc->mHal.drvState.faceOffset;
352 if(alloc->mHal.drvState.faceCount) {
353 allocSize *= 6;
354 }
355
356 return allocSize;
357 }
358
allocAlignedMemory(size_t allocSize,bool forceZero)359 static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) {
360 // We align all allocations to a 16-byte boundary.
361 uint8_t* ptr = (uint8_t *)memalign(16, allocSize);
362 if (!ptr) {
363 return NULL;
364 }
365 if (forceZero) {
366 memset(ptr, 0, allocSize);
367 }
368 return ptr;
369 }
370
rsdAllocationInit(const Context * rsc,Allocation * alloc,bool forceZero)371 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
372 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
373 if (!drv) {
374 return false;
375 }
376 alloc->mHal.drv = drv;
377
378 // Calculate the object size.
379 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
380
381 uint8_t * ptr = NULL;
382 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
383
384 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
385 // Allocation is allocated when the surface is created
386 // in getSurface
387 } else if (alloc->mHal.state.userProvidedPtr != NULL) {
388 // user-provided allocation
389 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only
390 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) ||
391 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) {
392 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE");
393 return false;
394 }
395 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
396 ALOGE("User-allocated buffers must not have multiple faces or LODs");
397 return false;
398 }
399
400 // rows must be 16-byte aligned
401 // validate that here, otherwise fall back to not use the user-backed allocation
402 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) {
403 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation");
404 drv->useUserProvidedPtr = false;
405
406 ptr = allocAlignedMemory(allocSize, forceZero);
407 if (!ptr) {
408 alloc->mHal.drv = NULL;
409 free(drv);
410 return false;
411 }
412
413 } else {
414 drv->useUserProvidedPtr = true;
415 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
416 }
417 } else {
418 ptr = allocAlignedMemory(allocSize, forceZero);
419 if (!ptr) {
420 alloc->mHal.drv = NULL;
421 free(drv);
422 return false;
423 }
424 }
425 // Build the pointer tables
426 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
427 if(allocSize != verifySize) {
428 rsAssert(!"Size mismatch");
429 }
430
431 #ifndef RS_SERVER
432 drv->glTarget = GL_NONE;
433 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
434 if (alloc->mHal.state.hasFaces) {
435 drv->glTarget = GL_TEXTURE_CUBE_MAP;
436 } else {
437 drv->glTarget = GL_TEXTURE_2D;
438 }
439 } else {
440 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
441 drv->glTarget = GL_ARRAY_BUFFER;
442 }
443 }
444 #endif
445
446 #ifndef RS_COMPATIBILITY_LIB
447 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
448 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
449 #else
450 drv->glType = 0;
451 drv->glFormat = 0;
452 #endif
453
454 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
455 drv->uploadDeferred = true;
456 }
457
458
459 drv->readBackFBO = NULL;
460
461 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted
462 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) {
463 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0);
464 }
465
466 return true;
467 }
468
rsdAllocationDestroy(const Context * rsc,Allocation * alloc)469 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
470 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
471
472 #ifndef RS_COMPATIBILITY_LIB
473 if (drv->bufferID) {
474 // Causes a SW crash....
475 //ALOGV(" mBufferID %i", mBufferID);
476 //glDeleteBuffers(1, &mBufferID);
477 //mBufferID = 0;
478 }
479 if (drv->textureID) {
480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
481 drv->textureID = 0;
482 }
483 if (drv->renderTargetID) {
484 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
485 drv->renderTargetID = 0;
486 }
487 #endif
488
489 if (alloc->mHal.drvState.lod[0].mallocPtr) {
490 // don't free user-allocated ptrs or IO_OUTPUT buffers
491 if (!(drv->useUserProvidedPtr) &&
492 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) &&
493 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
494 free(alloc->mHal.drvState.lod[0].mallocPtr);
495 }
496 alloc->mHal.drvState.lod[0].mallocPtr = NULL;
497 }
498
499 #ifndef RS_COMPATIBILITY_LIB
500 if (drv->readBackFBO != NULL) {
501 delete drv->readBackFBO;
502 drv->readBackFBO = NULL;
503 }
504
505 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) &&
506 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
507
508 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
509 ANativeWindow *nw = drv->wndSurface;
510 if (nw) {
511 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
512 mapper.unlock(drv->wndBuffer->handle);
513 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
514 }
515 }
516 #endif
517
518 free(drv);
519 alloc->mHal.drv = NULL;
520 }
521
rsdAllocationResize(const Context * rsc,const Allocation * alloc,const Type * newType,bool zeroNew)522 void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
523 const Type *newType, bool zeroNew) {
524 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX;
525 const uint32_t dimX = newType->getDimX();
526
527 // can't resize Allocations with user-allocated buffers
528 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
529 ALOGE("Resize cannot be called on a USAGE_SHARED allocation");
530 return;
531 }
532 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr;
533 // Calculate the object size
534 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
535 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
536 // Build the relative pointer tables.
537 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
538 if(s != verifySize) {
539 rsAssert(!"Size mismatch");
540 }
541
542
543 if (dimX > oldDimX) {
544 size_t stride = alloc->mHal.state.elementSizeBytes;
545 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX,
546 0, stride * (dimX - oldDimX));
547 }
548 }
549
rsdAllocationSyncFromFBO(const Context * rsc,const Allocation * alloc)550 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
551 #ifndef RS_COMPATIBILITY_LIB
552 if (!alloc->getIsScript()) {
553 return; // nothing to sync
554 }
555
556 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
557 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
558
559 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
560 if (!drv->textureID && !drv->renderTargetID) {
561 return; // nothing was rendered here yet, so nothing to sync
562 }
563 if (drv->readBackFBO == NULL) {
564 drv->readBackFBO = new RsdFrameBufferObj();
565 drv->readBackFBO->setColorTarget(drv, 0);
566 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
567 alloc->getType()->getDimY());
568 }
569
570 // Bind the framebuffer object so we can read back from it
571 drv->readBackFBO->setActive(rsc);
572
573 // Do the readback
574 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX,
575 alloc->mHal.drvState.lod[0].dimY,
576 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
577
578 // Revert framebuffer to its original
579 lastFbo->setActive(rsc);
580 #endif
581 }
582
583
rsdAllocationSyncAll(const Context * rsc,const Allocation * alloc,RsAllocationUsageType src)584 void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
585 RsAllocationUsageType src) {
586 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
587
588 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
589 if(!alloc->getIsRenderTarget()) {
590 rsc->setError(RS_ERROR_FATAL_DRIVER,
591 "Attempting to sync allocation from render target, "
592 "for non-render target allocation");
593 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
594 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
595 "render target");
596 } else {
597 rsdAllocationSyncFromFBO(rsc, alloc);
598 }
599 return;
600 }
601
602 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
603
604 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
605 UploadToTexture(rsc, alloc);
606 } else {
607 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
608 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
609 AllocateRenderTarget(rsc, alloc);
610 }
611 }
612 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
613 UploadToBufferObject(rsc, alloc);
614 }
615
616 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
617 // NOP in CPU driver for now
618 }
619
620 drv->uploadDeferred = false;
621 }
622
rsdAllocationMarkDirty(const Context * rsc,const Allocation * alloc)623 void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
624 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
625 drv->uploadDeferred = true;
626 }
627
628 #ifndef RS_COMPATIBILITY_LIB
IoGetBuffer(const Context * rsc,Allocation * alloc,ANativeWindow * nw)629 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
630 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
631
632 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
633 if (r) {
634 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
635 return false;
636 }
637
638 // Must lock the whole surface
639 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
640 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
641
642 void *dst = NULL;
643 mapper.lock(drv->wndBuffer->handle,
644 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
645 bounds, &dst);
646 alloc->mHal.drvState.lod[0].mallocPtr = dst;
647 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
648 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0);
649
650 return true;
651 }
652 #endif
653
rsdAllocationSetSurface(const Context * rsc,Allocation * alloc,ANativeWindow * nw)654 void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
655 #ifndef RS_COMPATIBILITY_LIB
656 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
657 ANativeWindow *old = drv->wndSurface;
658
659 if (nw) {
660 nw->incStrong(NULL);
661 }
662
663 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
664 //TODO finish support for render target + script
665 drv->wnd = nw;
666 return;
667 }
668
669 // Cleanup old surface if there is one.
670 if (drv->wndSurface) {
671 ANativeWindow *old = drv->wndSurface;
672 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
673 mapper.unlock(drv->wndBuffer->handle);
674 old->cancelBuffer(old, drv->wndBuffer, -1);
675 drv->wndSurface = NULL;
676
677 native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU);
678 old->decStrong(NULL);
679 }
680
681 if (nw != NULL) {
682 int32_t r;
683 uint32_t flags = 0;
684
685 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
686 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
687 }
688 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
689 flags |= GRALLOC_USAGE_HW_RENDER;
690 }
691
692 r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU);
693 if (r) {
694 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
695 goto error;
696 }
697
698 r = native_window_set_usage(nw, flags);
699 if (r) {
700 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
701 goto error;
702 }
703
704 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX,
705 alloc->mHal.drvState.lod[0].dimY);
706 if (r) {
707 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
708 goto error;
709 }
710
711 int format = 0;
712 const Element *e = alloc->mHal.state.type->getElement();
713 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8);
714 rsAssert(e->getVectorSize() == 4);
715 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA);
716 format = PIXEL_FORMAT_RGBA_8888;
717
718 r = native_window_set_buffers_format(nw, format);
719 if (r) {
720 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format.");
721 goto error;
722 }
723
724 IoGetBuffer(rsc, alloc, nw);
725 drv->wndSurface = nw;
726 }
727
728 return;
729
730 error:
731
732 if (nw) {
733 nw->decStrong(NULL);
734 }
735
736
737 #endif
738 }
739
rsdAllocationIoSend(const Context * rsc,Allocation * alloc)740 void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
741 #ifndef RS_COMPATIBILITY_LIB
742 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
743 ANativeWindow *nw = drv->wndSurface;
744 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
745 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
746 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
747 return;
748 }
749 if (nw) {
750 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
751 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
752 mapper.unlock(drv->wndBuffer->handle);
753 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
754 if (r) {
755 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
756 return;
757 }
758
759 IoGetBuffer(rsc, alloc, nw);
760 }
761 } else {
762 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
763 return;
764 }
765 #endif
766 }
767
rsdAllocationIoReceive(const Context * rsc,Allocation * alloc)768 void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
769 #ifndef RS_COMPATIBILITY_LIB
770 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
771 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
772 drv->surfaceTexture->updateTexImage();
773 }
774 #endif
775 }
776
777
rsdAllocationData1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,size_t count,const void * data,size_t sizeBytes)778 void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
779 uint32_t xoff, uint32_t lod, size_t count,
780 const void *data, size_t sizeBytes) {
781 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
782
783 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
784 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
785 size_t size = count * eSize;
786 if (ptr != data) {
787 // Skip the copy if we are the same allocation. This can arise from
788 // our Bitmap optimization, where we share the same storage.
789 if (alloc->mHal.state.hasReferences) {
790 alloc->incRefs(data, count);
791 alloc->decRefs(ptr, count);
792 }
793 memcpy(ptr, data, size);
794 }
795 drv->uploadDeferred = true;
796 }
797
rsdAllocationData2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,const void * data,size_t sizeBytes,size_t stride)798 void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
799 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
800 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) {
801 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
802
803 size_t eSize = alloc->mHal.state.elementSizeBytes;
804 size_t lineSize = eSize * w;
805 if (!stride) {
806 stride = lineSize;
807 }
808
809 if (alloc->mHal.drvState.lod[0].mallocPtr) {
810 const uint8_t *src = static_cast<const uint8_t *>(data);
811 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
812 if (dst == src) {
813 // Skip the copy if we are the same allocation. This can arise from
814 // our Bitmap optimization, where we share the same storage.
815 drv->uploadDeferred = true;
816 return;
817 }
818
819 for (uint32_t line=yoff; line < (yoff+h); line++) {
820 if (alloc->mHal.state.hasReferences) {
821 alloc->incRefs(src, w);
822 alloc->decRefs(dst, w);
823 }
824 memcpy(dst, src, lineSize);
825 src += stride;
826 dst += alloc->mHal.drvState.lod[lod].stride;
827 }
828 if (alloc->mHal.state.yuv) {
829 size_t clineSize = lineSize;
830 int lod = 1;
831 int maxLod = 2;
832 if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) {
833 maxLod = 3;
834 clineSize >>= 1;
835 } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) {
836 lod = 2;
837 maxLod = 3;
838 }
839
840 while (lod < maxLod) {
841 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
842
843 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
844 memcpy(dst, src, clineSize);
845 src += alloc->mHal.drvState.lod[lod].stride;
846 dst += alloc->mHal.drvState.lod[lod].stride;
847 }
848 lod++;
849 }
850
851 }
852 drv->uploadDeferred = true;
853 } else {
854 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
855 }
856 }
857
rsdAllocationData3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,uint32_t w,uint32_t h,uint32_t d,const void * data,size_t sizeBytes,size_t stride)858 void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
859 uint32_t xoff, uint32_t yoff, uint32_t zoff,
860 uint32_t lod,
861 uint32_t w, uint32_t h, uint32_t d, const void *data,
862 size_t sizeBytes, size_t stride) {
863 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
864
865 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
866 uint32_t lineSize = eSize * w;
867 if (!stride) {
868 stride = lineSize;
869 }
870
871 if (alloc->mHal.drvState.lod[0].mallocPtr) {
872 const uint8_t *src = static_cast<const uint8_t *>(data);
873 for (uint32_t z = zoff; z < d; z++) {
874 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod,
875 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
876 if (dst == src) {
877 // Skip the copy if we are the same allocation. This can arise from
878 // our Bitmap optimization, where we share the same storage.
879 drv->uploadDeferred = true;
880 return;
881 }
882
883 for (uint32_t line=yoff; line < (yoff+h); line++) {
884 if (alloc->mHal.state.hasReferences) {
885 alloc->incRefs(src, w);
886 alloc->decRefs(dst, w);
887 }
888 memcpy(dst, src, lineSize);
889 src += stride;
890 dst += alloc->mHal.drvState.lod[lod].stride;
891 }
892 }
893 drv->uploadDeferred = true;
894 }
895 }
896
rsdAllocationRead1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,size_t count,void * data,size_t sizeBytes)897 void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
898 uint32_t xoff, uint32_t lod, size_t count,
899 void *data, size_t sizeBytes) {
900 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
901 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
902 if (data != ptr) {
903 // Skip the copy if we are the same allocation. This can arise from
904 // our Bitmap optimization, where we share the same storage.
905 memcpy(data, ptr, count * eSize);
906 }
907 }
908
rsdAllocationRead2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,void * data,size_t sizeBytes,size_t stride)909 void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
910 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
911 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) {
912 size_t eSize = alloc->mHal.state.elementSizeBytes;
913 size_t lineSize = eSize * w;
914 if (!stride) {
915 stride = lineSize;
916 }
917
918 if (alloc->mHal.drvState.lod[0].mallocPtr) {
919 uint8_t *dst = static_cast<uint8_t *>(data);
920 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
921 if (dst == src) {
922 // Skip the copy if we are the same allocation. This can arise from
923 // our Bitmap optimization, where we share the same storage.
924 return;
925 }
926
927 for (uint32_t line=yoff; line < (yoff+h); line++) {
928 memcpy(dst, src, lineSize);
929 dst += stride;
930 src += alloc->mHal.drvState.lod[lod].stride;
931 }
932 } else {
933 ALOGE("Add code to readback from non-script memory");
934 }
935 }
936
937
rsdAllocationRead3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,uint32_t w,uint32_t h,uint32_t d,void * data,size_t sizeBytes,size_t stride)938 void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
939 uint32_t xoff, uint32_t yoff, uint32_t zoff,
940 uint32_t lod,
941 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) {
942 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
943 uint32_t lineSize = eSize * w;
944 if (!stride) {
945 stride = lineSize;
946 }
947
948 if (alloc->mHal.drvState.lod[0].mallocPtr) {
949 uint8_t *dst = static_cast<uint8_t *>(data);
950 for (uint32_t z = zoff; z < d; z++) {
951 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod,
952 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
953 if (dst == src) {
954 // Skip the copy if we are the same allocation. This can arise from
955 // our Bitmap optimization, where we share the same storage.
956 return;
957 }
958
959 for (uint32_t line=yoff; line < (yoff+h); line++) {
960 memcpy(dst, src, lineSize);
961 dst += stride;
962 src += alloc->mHal.drvState.lod[lod].stride;
963 }
964 }
965 }
966 }
967
rsdAllocationLock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)968 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
969 const android::renderscript::Allocation *alloc) {
970 return alloc->mHal.drvState.lod[0].mallocPtr;
971 }
972
rsdAllocationUnlock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)973 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
974 const android::renderscript::Allocation *alloc) {
975
976 }
977
rsdAllocationData1D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstLod,size_t count,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcLod)978 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
979 const android::renderscript::Allocation *dstAlloc,
980 uint32_t dstXoff, uint32_t dstLod, size_t count,
981 const android::renderscript::Allocation *srcAlloc,
982 uint32_t srcXoff, uint32_t srcLod) {
983 }
984
985
rsdAllocationData2D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)986 void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
987 const android::renderscript::Allocation *dstAlloc,
988 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
989 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
990 const android::renderscript::Allocation *srcAlloc,
991 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
992 RsAllocationCubemapFace srcFace) {
993 size_t elementSize = dstAlloc->getType()->getElementSizeBytes();
994 for (uint32_t i = 0; i < h; i ++) {
995 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace);
996 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace);
997 memcpy(dstPtr, srcPtr, w * elementSize);
998
999 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1000 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1001 }
1002 }
1003
rsdAllocationData3D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod)1004 void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc,
1005 const android::renderscript::Allocation *dstAlloc,
1006 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod,
1007 uint32_t w, uint32_t h, uint32_t d,
1008 const android::renderscript::Allocation *srcAlloc,
1009 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) {
1010 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1011 for (uint32_t j = 0; j < d; j++) {
1012 for (uint32_t i = 0; i < h; i ++) {
1013 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j,
1014 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1015 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j,
1016 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1017 memcpy(dstPtr, srcPtr, w * elementSize);
1018
1019 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1020 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1021 }
1022 }
1023 }
1024
rsdAllocationData2D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)1025 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
1026 const android::renderscript::Allocation *dstAlloc,
1027 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1028 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1029 const android::renderscript::Allocation *srcAlloc,
1030 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1031 RsAllocationCubemapFace srcFace) {
1032 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1033 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1034 "yet implemented.");
1035 return;
1036 }
1037 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
1038 dstLod, dstFace, w, h, srcAlloc,
1039 srcXoff, srcYoff, srcLod, srcFace);
1040 }
1041
rsdAllocationData3D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod)1042 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
1043 const android::renderscript::Allocation *dstAlloc,
1044 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
1045 uint32_t dstLod,
1046 uint32_t w, uint32_t h, uint32_t d,
1047 const android::renderscript::Allocation *srcAlloc,
1048 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
1049 uint32_t srcLod) {
1050 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1051 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1052 "yet implemented.");
1053 return;
1054 }
1055 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff,
1056 dstLod, w, h, d, srcAlloc,
1057 srcXoff, srcYoff, srcZoff, srcLod);
1058 }
1059
rsdAllocationElementData1D(const Context * rsc,const Allocation * alloc,uint32_t x,const void * data,uint32_t cIdx,size_t sizeBytes)1060 void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
1061 uint32_t x,
1062 const void *data, uint32_t cIdx, size_t sizeBytes) {
1063 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1064
1065 size_t eSize = alloc->mHal.state.elementSizeBytes;
1066 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1067
1068 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1069 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1070
1071 if (alloc->mHal.state.hasReferences) {
1072 e->incRefs(data);
1073 e->decRefs(ptr);
1074 }
1075
1076 memcpy(ptr, data, sizeBytes);
1077 drv->uploadDeferred = true;
1078 }
1079
rsdAllocationElementData2D(const Context * rsc,const Allocation * alloc,uint32_t x,uint32_t y,const void * data,uint32_t cIdx,size_t sizeBytes)1080 void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
1081 uint32_t x, uint32_t y,
1082 const void *data, uint32_t cIdx, size_t sizeBytes) {
1083 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1084
1085 size_t eSize = alloc->mHal.state.elementSizeBytes;
1086 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1087
1088 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1089 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1090
1091 if (alloc->mHal.state.hasReferences) {
1092 e->incRefs(data);
1093 e->decRefs(ptr);
1094 }
1095
1096 memcpy(ptr, data, sizeBytes);
1097 drv->uploadDeferred = true;
1098 }
1099
mip565(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1100 static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1101 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1102 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1103
1104 for (uint32_t y=0; y < h; y++) {
1105 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1106 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face);
1107 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face);
1108
1109 for (uint32_t x=0; x < w; x++) {
1110 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
1111 oPtr ++;
1112 i1 += 2;
1113 i2 += 2;
1114 }
1115 }
1116 }
1117
mip8888(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1118 static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1119 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1120 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1121
1122 for (uint32_t y=0; y < h; y++) {
1123 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1124 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1125 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1126
1127 for (uint32_t x=0; x < w; x++) {
1128 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
1129 oPtr ++;
1130 i1 += 2;
1131 i2 += 2;
1132 }
1133 }
1134 }
1135
mip8(const Allocation * alloc,int lod,RsAllocationCubemapFace face)1136 static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1137 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1138 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1139
1140 for (uint32_t y=0; y < h; y++) {
1141 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1142 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1143 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1144
1145 for (uint32_t x=0; x < w; x++) {
1146 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
1147 oPtr ++;
1148 i1 += 2;
1149 i2 += 2;
1150 }
1151 }
1152 }
1153
rsdAllocationGenerateMipmaps(const Context * rsc,const Allocation * alloc)1154 void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
1155 if(!alloc->mHal.drvState.lod[0].mallocPtr) {
1156 return;
1157 }
1158 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
1159 for (uint32_t face = 0; face < numFaces; face ++) {
1160 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
1161 switch (alloc->getType()->getElement()->getSizeBits()) {
1162 case 32:
1163 mip8888(alloc, lod, (RsAllocationCubemapFace)face);
1164 break;
1165 case 16:
1166 mip565(alloc, lod, (RsAllocationCubemapFace)face);
1167 break;
1168 case 8:
1169 mip8(alloc, lod, (RsAllocationCubemapFace)face);
1170 break;
1171 }
1172 }
1173 }
1174 }
1175
rsdAllocationGrallocBits(const android::renderscript::Context * rsc,android::renderscript::Allocation * alloc)1176 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
1177 android::renderscript::Allocation *alloc)
1178 {
1179 return 0;
1180 }
1181
1182