Searched refs:getTranslateX (Results 1 – 5 of 5) sorted by relevance
196 float getTranslateX() const;
1115 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f); in drawTextureLayer()1145 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f); in composeLayerRect()1230 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f); in composeLayerRegion()2077 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f); in drawAlphaBitmap()2363 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f); in drawBitmap()2447 const float offsetX = left + currentTransform().getTranslateX(); in drawPatch()2464 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f); in drawPatch()2861 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f); in drawPosText()2939 x = (int) floorf(x + transform.getTranslateX() + 0.5f); in drawText()3106 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f); in drawLayer()[all …]
239 float Matrix4::getTranslateX() const { in getTranslateX() function in android::uirenderer::Matrix4
1022 const float tx = (int) floorf(state->mMatrix.getTranslateX() + in multiDraw()
122 values[2] = (float) matrix.getTranslateX(); in makeValues()673 inv_mtx.mValues[2] = (float)inverseTransform.getTranslateX(); in native_invert()