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Searched refs:isSimple (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DMatrix.cpp137 bool Matrix4::isSimple() const { in isSimple() function in android::uirenderer::Matrix4
388 if (isSimple()) { in mapPoint()
404 if (isSimple()) { in mapRect()
470 ALOGD("Matrix4[simple=%d, type=0x%x", isSimple(), getType()); in dump()
DMatrix.h181 bool isSimple() const;
DOpenGLRenderer.h353 return mSnapshot->transform->isSimple(); in isCurrentTransformSimple()
DDisplayListOp.h199 if (!state.mMatrix.isSimple()) return false; in isOpaqueOverBounds()
823 deferInfo.mergeable = state.mMatrix.isSimple() && state.mMatrix.positiveScale() && in onDefer()
DOpenGLRenderer.cpp2788 if (p->isAntiAlias() && !currentTransform().isSimple()) { in drawRect()
2851 if (!currentTransform().isSimple()) { in drawPosText()