/frameworks/native/opengl/libagl/ |
D | texture.cpp | 47 c->textures.packAlignment = 4; in ogles_init_texture() 48 c->textures.unpackAlignment = 4; in ogles_init_texture() 51 c->textures.defaultTexture = new EGLTextureObject(); in ogles_init_texture() 52 c->textures.defaultTexture->incStrong(c); in ogles_init_texture() 56 bindTextureTmu(c, i, 0, c->textures.defaultTexture); in ogles_init_texture() 64 if (c->textures.ggl) in ogles_uninit_texture() 65 gglUninit(c->textures.ggl); in ogles_uninit_texture() 66 c->textures.defaultTexture->decStrong(c); in ogles_uninit_texture() 68 if (c->textures.tmu[i].texture) in ogles_uninit_texture() 69 c->textures.tmu[i].texture->decStrong(c); in ogles_uninit_texture() [all …]
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D | primitives.cpp | 492 int width = c->textures.tmu[i].texture->surface.width; in primitive_point() 497 int height = c->textures.tmu[i].texture->surface.height; in primitive_point() 704 const int w = c->textures.tmu[i].texture->surface.width; in compute_lod() 705 const int h = c->textures.tmu[i].texture->surface.height; in compute_lod() 733 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; in lerp_texcoords() 737 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords() 790 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; in lerp_texcoords_w() 794 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords_w()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 43 int[] textures = new int[] { texId }; in deleteTexture() local 45 GLES20.glDeleteTextures(1, textures, 0); in deleteTexture() 57 int[] textures = new int[1]; in generateTexture() local 58 GLES20.glGenTextures(1, textures, 0); in generateTexture() 60 return textures[0]; in generateTexture()
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/frameworks/native/opengl/tests/textures/ |
D | Android.mk | 5 textures.cpp 15 LOCAL_MODULE:= test-opengl-textures
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20IdImpl.java | 25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument 26 GLES20.glDeleteTextures(n, textures, offset); in glDeleteTextures()
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D | GLId.java | 28 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset); in glDeleteTextures() argument
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 199 std::vector<GLuint> textures; in Process() local 211 textures.push_back(tex_id); in Process() 217 if (!RenderFrame(textures, targets)) { in Process() 225 std::vector<const GLTextureHandle*> textures(input.size()); in Process() local 226 std::copy(input.begin(), input.end(), textures.begin()); in Process() 227 return Process(textures, output); in Process() 426 bool ShaderProgram::BindInputTextures(const std::vector<GLuint>& textures, in BindInputTextures() argument 428 for (unsigned i = 0; i < textures.size(); ++i) { in BindInputTextures() 435 glBindTexture(targets[i], textures[i]); in BindInputTextures() 436 LOG_FRAME("Binding texture %d", textures[i]); in BindInputTextures() [all …]
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D | shader_program.h | 341 bool RenderFrame(const std::vector<GLuint>& textures, 444 bool BindInputTextures(const std::vector<GLuint>& textures,
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/frameworks/rs/ |
D | rsProgram.cpp | 46 mHal.state.textures = new Allocation*[mHal.state.texturesCount]; in Program() 94 delete[] mHal.state.textures; in ~Program() 127 mHal.state.textures = NULL; in initMemberVars() 193 mHal.state.textures[slot] = a; in bindTexture()
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D | rsProgram.h | 43 Allocation **textures; member
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/frameworks/native/opengl/tests/ |
D | Android.mk | 20 textures \
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 193 int[] textures = new int[1]; in onSurfaceCreated() local 194 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 196 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | checks.spec | 33 glDeleteTextures check textures n 45 glGenTextures check textures n
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 398 int[] textures, in glDeleteTextures() argument 404 java.nio.IntBuffer textures in glDeleteTextures() argument 516 int[] textures, in glGenTextures() argument 522 java.nio.IntBuffer textures in glGenTextures() argument
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 477 int[] textures, in glDeleteTextures() argument 485 java.nio.IntBuffer textures in glDeleteTextures() argument 641 int[] textures, in glGenTextures() argument 649 java.nio.IntBuffer textures in glGenTextures() argument
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D | GLES20.java | 620 int[] textures, in glDeleteTextures() argument 628 java.nio.IntBuffer textures in glDeleteTextures() argument 797 int[] textures, in glGenTextures() argument 805 java.nio.IntBuffer textures in glGenTextures() argument
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D | GLErrorWrapper.java | 207 public void glDeleteTextures(int n, int[] textures, int offset) { in glDeleteTextures() argument 209 mgl.glDeleteTextures(n, textures, offset); in glDeleteTextures() 213 public void glDeleteTextures(int n, IntBuffer textures) { in glDeleteTextures() argument 215 mgl.glDeleteTextures(n, textures); in glDeleteTextures() 347 public void glGenTextures(int n, int[] textures, int offset) { in glGenTextures() argument 349 mgl.glGenTextures(n, textures, offset); in glGenTextures() 353 public void glGenTextures(int n, IntBuffer textures) { in glGenTextures() argument 355 mgl.glGenTextures(n, textures); in glGenTextures()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 614 GLuint *textures = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 637 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 641 (GLuint *)textures in android_glDeleteTextures__I_3II() 664 GLuint *textures = (GLuint *) 0; in android_glDeleteTextures__ILjava_nio_IntBuffer_2() local 666 textures = (GLuint *)getPointer(_env, textures_buf, &_array, &_remaining, &_bufferOffset); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 673 if (textures == NULL) { in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 675 textures = (GLuint *) (_texturesBase + _bufferOffset); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 679 (GLuint *)textures in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 684 releasePointer(_env, _array, textures, JNI_FALSE); in android_glDeleteTextures__ILjava_nio_IntBuffer_2() 1111 GLuint *textures = (GLuint *) 0; in android_glGenTextures__I_3II() local [all …]
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-checks | 4 glDeleteTextures check textures n 8 glGenTextures check textures n
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLTextureViewActivity.java | 254 int[] textures = new int[1]; in loadTexture() local 257 glGenTextures(1, textures, 0); in loadTexture() 260 int texture = textures[0]; in loadTexture()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 84 Allocation *a = mRSProgram->mHal.state.textures[ct]; in getExistingState() 195 Allocation *a = mRSProgram->mHal.state.textures[ct]; in appendTextures() 481 if (!mRSProgram->mHal.state.textures[ct]) { in setupTextures() 487 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; in setupTextures() 500 mRSProgram->mHal.state.textures[ct]); in setupTextures()
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D | rsdProgram.cpp | 49 const Allocation *a = p->mHal.state.textures[ct]; in SyncProgramConstants()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 288 int[] textures = new int[1]; in onSurfaceCreated() local 289 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 291 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 552 int[] textures = new int[1]; in onSurfaceCreated() local 553 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated() 555 mTextureID = textures[0]; in onSurfaceCreated()
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | GLImpl.java | 291 int[] textures, in glDeleteTextures() argument 299 java.nio.IntBuffer textures in glDeleteTextures() argument 455 int[] textures, in glGenTextures() argument 463 java.nio.IntBuffer textures in glGenTextures() argument
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