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Searched refs:setUV (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DVertex.h69 static inline void setUV(TextureVertex* vertex, float u, float v) { in setUV() function
DOpenGLRenderer.cpp3609 TextureVertex::setUV(v++, u1, v1); in resetDrawTextureTexCoords()
3610 TextureVertex::setUV(v++, u2, v1); in resetDrawTextureTexCoords()
3611 TextureVertex::setUV(v++, u1, v2); in resetDrawTextureTexCoords()
3612 TextureVertex::setUV(v++, u2, v2); in resetDrawTextureTexCoords()