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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_VERTEX_H
18 #define ANDROID_HWUI_VERTEX_H
19 
20 #include "Vector.h"
21 
22 namespace android {
23 namespace uirenderer {
24 
25 /**
26  * Simple structure to describe a vertex with a position and a texture.
27  */
28 struct Vertex {
29     /**
30      * Fudge-factor used to disambiguate geometry pixel positioning.
31      *
32      * Used to offset lines and points to avoid ambiguous intersection with pixel centers (see
33      * Program::set()), and used to make geometry damage rect calculation conservative (see
34      * Rect::snapGeometryToPixelBoundaries())
35      */
36     static const float gGeometryFudgeFactor = 0.0656f;
37 
38     float position[2];
39 
setVertex40     static inline void set(Vertex* vertex, float x, float y) {
41         vertex[0].position[0] = x;
42         vertex[0].position[1] = y;
43     }
44 
setVertex45     static inline void set(Vertex* vertex, vec2 val) {
46         set(vertex, val.x, val.y);
47     }
48 
copyWithOffsetVertex49     static inline void copyWithOffset(Vertex* vertex, const Vertex& src, float x, float y) {
50         set(vertex, src.position[0] + x, src.position[1] + y);
51     }
52 
53 }; // struct Vertex
54 
55 /**
56  * Simple structure to describe a vertex with a position and texture UV.
57  */
58 struct TextureVertex {
59     float position[2];
60     float texture[2];
61 
setTextureVertex62     static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
63         vertex[0].position[0] = x;
64         vertex[0].position[1] = y;
65         vertex[0].texture[0] = u;
66         vertex[0].texture[1] = v;
67     }
68 
setUVTextureVertex69     static inline void setUV(TextureVertex* vertex, float u, float v) {
70         vertex[0].texture[0] = u;
71         vertex[0].texture[1] = v;
72     }
73 }; // struct TextureVertex
74 
75 /**
76  * Simple structure to describe a vertex with a position, texture UV and ARGB color.
77  */
78 struct ColorTextureVertex : TextureVertex {
79     float color[4];
80 
setColorTextureVertex81     static inline void set(ColorTextureVertex* vertex, float x, float y,
82             float u, float v, int color) {
83         TextureVertex::set(vertex, x, y, u, v);
84 
85         const float a = ((color >> 24) & 0xff) / 255.0f;
86         vertex[0].color[0] = a * ((color >> 16) & 0xff) / 255.0f;
87         vertex[0].color[1] = a * ((color >>  8) & 0xff) / 255.0f;
88         vertex[0].color[2] = a * ((color      ) & 0xff) / 255.0f;
89         vertex[0].color[3] = a;
90     }
91 }; // struct ColorTextureVertex
92 
93 /**
94  * Simple structure to describe a vertex with a position and an alpha value.
95  */
96 struct AlphaVertex : Vertex {
97     float alpha;
98 
setAlphaVertex99     static inline void set(AlphaVertex* vertex, float x, float y, float alpha) {
100         Vertex::set(vertex, x, y);
101         vertex[0].alpha = alpha;
102     }
103 
copyWithOffsetAlphaVertex104     static inline void copyWithOffset(AlphaVertex* vertex, const AlphaVertex& src,
105             float x, float y) {
106         Vertex::set(vertex, src.position[0] + x, src.position[1] + y);
107         vertex[0].alpha = src.alpha;
108     }
109 
setColorAlphaVertex110     static inline void setColor(AlphaVertex* vertex, float alpha) {
111         vertex[0].alpha = alpha;
112     }
113 }; // struct AlphaVertex
114 
115 }; // namespace uirenderer
116 }; // namespace android
117 
118 #endif // ANDROID_HWUI_VERTEX_H
119