1# List of effect libraries to load. Each library element must contain a "path" element 2# giving the full path of the library .so file. 3# libraries { 4# <lib name> { 5# path <lib path> 6# } 7# } 8libraries { 9 bundle { 10 path /system/lib/soundfx/libbundlewrapper.so 11 } 12 reverb { 13 path /system/lib/soundfx/libreverbwrapper.so 14 } 15 visualizer { 16 path /system/lib/soundfx/libvisualizer.so 17 } 18 audience_pre_processing { 19 path /system/lib/libaudience_voicefx.so 20 } 21 downmix { 22 path /system/lib/soundfx/libdownmix.so 23 } 24 loudness_enhancer { 25 path /system/lib/soundfx/libldnhncr.so 26 } 27} 28 29# list of effects to load. Each effect element must contain a "library" and a "uuid" element. 30# The value of the "library" element must correspond to the name of one library element in the 31# "libraries" element. 32# The name of the effect element is indicative, only the value of the "uuid" element 33# designates the effect. 34# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the 35# generic effect type UUID. 36# effects { 37# <fx name> { 38# library <lib name> 39# uuid <effect uuid> 40# } 41# ... 42# } 43 44effects { 45 bassboost { 46 library bundle 47 uuid 8631f300-72e2-11df-b57e-0002a5d5c51b 48 } 49 virtualizer { 50 library bundle 51 uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b 52 } 53 equalizer { 54 library bundle 55 uuid ce772f20-847d-11df-bb17-0002a5d5c51b 56 } 57 volume { 58 library bundle 59 uuid 119341a0-8469-11df-81f9-0002a5d5c51b 60 } 61 reverb_env_aux { 62 library reverb 63 uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b 64 } 65 reverb_env_ins { 66 library reverb 67 uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b 68 } 69 reverb_pre_aux { 70 library reverb 71 uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b 72 } 73 reverb_pre_ins { 74 library reverb 75 uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b 76 } 77 visualizer { 78 library visualizer 79 uuid d069d9e0-8329-11df-9168-0002a5d5c51b 80 } 81 downmix { 82 library downmix 83 uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f 84 } 85 agc { 86 library audience_pre_processing 87 uuid e9e87eb0-0b55-11e2-892e-0800200c9a66 88 } 89 aec { 90 library audience_pre_processing 91 uuid fd90ff00-0b55-11e2-892e-0800200c9a66 92 } 93 ns { 94 library audience_pre_processing 95 uuid 08fa98b0-0b56-11e2-892e-0800200c9a66 96 } 97 loudness_enhancer { 98 library loudness_enhancer 99 uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c 100 } 101} 102# Audio preprocessor configurations. 103# The pre processor configuration consists in a list of elements each describing 104# pre processor settings for a given input source. Valid input source names are: 105# "mic", "camcorder", "voice_recognition", "voice_communication" 106# Each input source element contains a list of effects elements. The name of the effect 107# element must be the name of one of the effects in the "effects" list of the file. 108# Each effect element may optionally contain a list of parameters and their 109# default value to apply when the pre processor effect is created. 110# A parameter is defined by a "param" element and a "value" element. Each of these elements 111# consists in one or more elements specifying a type followed by a value. 112# The types defined are: "int", "short", "float", "bool" and "string" 113# When both "param" and "value" are a single int, a simple form is allowed where just 114# the param and value pair is present in the parameter description 115# pre_processing { 116# <input source name> { 117# <fx name> { 118# <param 1 name> { 119# param { 120# int|short|float|bool|string <value> 121# [ int|short|float|bool|string <value> ] 122# ... 123# } 124# value { 125# int|short|float|bool|string <value> 126# [ int|short|float|bool|string <value> ] 127# ... 128# } 129# } 130# <param 2 name > {<param> <value>} 131# ... 132# } 133# ... 134# } 135# ... 136# } 137 138pre_processing { 139 voice_communication { 140 aec {} 141 ns {} 142 } 143 camcorder { 144 agc {} 145 } 146} 147