• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * libjingle
3  * Copyright 2004--2005, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #include "talk/p2p/base/stunport.h"
29 
30 #include "talk/base/common.h"
31 #include "talk/base/logging.h"
32 #include "talk/base/helpers.h"
33 #include "talk/base/nethelpers.h"
34 #include "talk/p2p/base/common.h"
35 
36 namespace cricket {
37 
38 // TODO: Move these to a common place (used in relayport too)
39 const int KEEPALIVE_DELAY = 10 * 1000;  // 10 seconds - sort timeouts
40 const int RETRY_DELAY = 50;             // 50ms, from ICE spec
41 const int RETRY_TIMEOUT = 50 * 1000;    // ICE says 50 secs
42 
43 // Handles a binding request sent to the STUN server.
44 class StunPortBindingRequest : public StunRequest {
45  public:
StunPortBindingRequest(StunPort * port,bool keep_alive,const talk_base::SocketAddress & addr)46   StunPortBindingRequest(StunPort* port, bool keep_alive,
47                          const talk_base::SocketAddress& addr)
48     : port_(port), keep_alive_(keep_alive), server_addr_(addr) {
49     start_time_ = talk_base::Time();
50   }
51 
~StunPortBindingRequest()52   virtual ~StunPortBindingRequest() {
53   }
54 
server_addr() const55   const talk_base::SocketAddress& server_addr() const { return server_addr_; }
56 
Prepare(StunMessage * request)57   virtual void Prepare(StunMessage* request) {
58     request->SetType(STUN_BINDING_REQUEST);
59   }
60 
OnResponse(StunMessage * response)61   virtual void OnResponse(StunMessage* response) {
62     const StunAddressAttribute* addr_attr =
63         response->GetAddress(STUN_ATTR_MAPPED_ADDRESS);
64     if (!addr_attr) {
65       LOG(LS_ERROR) << "Binding response missing mapped address.";
66     } else if (addr_attr->family() != 1) {
67       LOG(LS_ERROR) << "Binding address has bad family";
68     } else {
69       talk_base::SocketAddress addr(addr_attr->ip(), addr_attr->port());
70       port_->AddAddress(addr, "udp", true);
71     }
72 
73     // We will do a keep-alive regardless of whether this request suceeds.
74     // This should have almost no impact on network usage.
75     if (keep_alive_) {
76       port_->requests_.SendDelayed(
77           new StunPortBindingRequest(port_, true, server_addr_),
78           KEEPALIVE_DELAY);
79     }
80   }
81 
OnErrorResponse(StunMessage * response)82   virtual void OnErrorResponse(StunMessage* response) {
83     const StunErrorCodeAttribute* attr = response->GetErrorCode();
84     if (!attr) {
85       LOG(LS_ERROR) << "Bad allocate response error code";
86     } else {
87       LOG(LS_ERROR) << "Binding error response:"
88                  << " class=" << attr->error_class()
89                  << " number=" << attr->number()
90                  << " reason='" << attr->reason() << "'";
91     }
92 
93     port_->SignalAddressError(port_);
94 
95     if (keep_alive_
96         && (talk_base::TimeSince(start_time_) <= RETRY_TIMEOUT)) {
97       port_->requests_.SendDelayed(
98           new StunPortBindingRequest(port_, true, server_addr_),
99           KEEPALIVE_DELAY);
100     }
101   }
102 
OnTimeout()103   virtual void OnTimeout() {
104     LOG(LS_ERROR) << "Binding request timed out from "
105                   << port_->socket_->GetLocalAddress(NULL).ToString()
106                   << " (" << port_->network()->name() << ")";
107 
108     port_->SignalAddressError(port_);
109 
110     if (keep_alive_
111         && (talk_base::TimeSince(start_time_) <= RETRY_TIMEOUT)) {
112       port_->requests_.SendDelayed(
113           new StunPortBindingRequest(port_, true, server_addr_),
114           RETRY_DELAY);
115     }
116   }
117 
118  private:
119   StunPort* port_;
120   bool keep_alive_;
121   talk_base::SocketAddress server_addr_;
122   uint32 start_time_;
123 };
124 
125 const std::string STUN_PORT_TYPE("stun");
126 
StunPort(talk_base::Thread * thread,talk_base::PacketSocketFactory * factory,talk_base::Network * network,uint32 ip,int min_port,int max_port,const talk_base::SocketAddress & server_addr)127 StunPort::StunPort(talk_base::Thread* thread,
128                    talk_base::PacketSocketFactory* factory,
129                    talk_base::Network* network,
130                    uint32 ip, int min_port, int max_port,
131                    const talk_base::SocketAddress& server_addr)
132     : Port(thread, STUN_PORT_TYPE, factory, network, ip, min_port, max_port),
133       server_addr_(server_addr),
134       requests_(thread),
135       socket_(NULL),
136       error_(0),
137       resolver_(NULL) {
138   requests_.SignalSendPacket.connect(this, &StunPort::OnSendPacket);
139 }
140 
Init()141 bool StunPort::Init() {
142   socket_ = factory_->CreateUdpSocket(
143       talk_base::SocketAddress(ip_, 0), min_port_, max_port_);
144   if (!socket_) {
145     LOG_J(LS_WARNING, this) << "UDP socket creation failed";
146     return false;
147   }
148   socket_->SignalReadPacket.connect(this, &StunPort::OnReadPacket);
149   return true;
150 }
151 
~StunPort()152 StunPort::~StunPort() {
153   if (resolver_) {
154     resolver_->Destroy(false);
155   }
156   delete socket_;
157 }
158 
PrepareAddress()159 void StunPort::PrepareAddress() {
160   // We will keep pinging the stun server to make sure our NAT pin-hole stays
161   // open during the call.
162   if (server_addr_.IsUnresolved()) {
163     ResolveStunAddress();
164   } else {
165     requests_.Send(new StunPortBindingRequest(this, true, server_addr_));
166   }
167 }
168 
PrepareSecondaryAddress()169 void StunPort::PrepareSecondaryAddress() {
170   // DNS resolution of the secondary address is not currently supported.
171   ASSERT(!server_addr2_.IsAny());
172   requests_.Send(new StunPortBindingRequest(this, false, server_addr2_));
173 }
174 
CreateConnection(const Candidate & address,CandidateOrigin origin)175 Connection* StunPort::CreateConnection(const Candidate& address,
176                                        CandidateOrigin origin) {
177   if (address.protocol() != "udp")
178     return NULL;
179 
180   Connection* conn = new ProxyConnection(this, 0, address);
181   AddConnection(conn);
182   return conn;
183 }
184 
SendTo(const void * data,size_t size,const talk_base::SocketAddress & addr,bool payload)185 int StunPort::SendTo(const void* data, size_t size,
186                      const talk_base::SocketAddress& addr, bool payload) {
187   int sent = socket_->SendTo(data, size, addr);
188   if (sent < 0) {
189     error_ = socket_->GetError();
190     LOG_J(LS_ERROR, this) << "UDP send of " << size
191                           << " bytes failed with error " << error_;
192   }
193   return sent;
194 }
195 
SetOption(talk_base::Socket::Option opt,int value)196 int StunPort::SetOption(talk_base::Socket::Option opt, int value) {
197   return socket_->SetOption(opt, value);
198 }
199 
GetError()200 int StunPort::GetError() {
201   return error_;
202 }
203 
OnReadPacket(talk_base::AsyncPacketSocket * socket,const char * data,size_t size,const talk_base::SocketAddress & remote_addr)204 void StunPort::OnReadPacket(talk_base::AsyncPacketSocket* socket,
205                             const char* data, size_t size,
206                             const talk_base::SocketAddress& remote_addr) {
207   ASSERT(socket == socket_);
208 
209   // Look for a response from the STUN server.
210   // Even if the response doesn't match one of our outstanding requests, we
211   // will eat it because it might be a response to a retransmitted packet, and
212   // we already cleared the request when we got the first response.
213   ASSERT(!server_addr_.IsUnresolved());
214   if (remote_addr == server_addr_ || remote_addr == server_addr2_) {
215     requests_.CheckResponse(data, size);
216     return;
217   }
218 
219   if (Connection* conn = GetConnection(remote_addr)) {
220     conn->OnReadPacket(data, size);
221   } else {
222     Port::OnReadPacket(data, size, remote_addr);
223   }
224 }
225 
ResolveStunAddress()226 void StunPort::ResolveStunAddress() {
227   if (resolver_)
228     return;
229 
230   resolver_ = new talk_base::AsyncResolver();
231   resolver_->SignalWorkDone.connect(this, &StunPort::OnResolveResult);
232   resolver_->set_address(server_addr_);
233   resolver_->Start();
234 }
235 
OnResolveResult(talk_base::SignalThread * t)236 void StunPort::OnResolveResult(talk_base::SignalThread* t) {
237   ASSERT(t == resolver_);
238   if (resolver_->error() != 0) {
239     LOG_J(LS_WARNING, this) << "StunPort: stun host lookup received error "
240                             << resolver_->error();
241     SignalAddressError(this);
242   }
243 
244   server_addr_ = resolver_->address();
245   PrepareAddress();
246 }
247 
248 // TODO: merge this with SendTo above.
OnSendPacket(const void * data,size_t size,StunRequest * req)249 void StunPort::OnSendPacket(const void* data, size_t size, StunRequest* req) {
250   StunPortBindingRequest* sreq = static_cast<StunPortBindingRequest*>(req);
251   if (socket_->SendTo(data, size, sreq->server_addr()) < 0)
252     PLOG(LERROR, socket_->GetError()) << "sendto";
253 }
254 
255 }  // namespace cricket
256