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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/wm/drag_window_controller.h"
6 
7 #include "ash/shell_window_ids.h"
8 #include "ash/wm/window_util.h"
9 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/aura/root_window.h"
11 #include "ui/aura/window.h"
12 #include "ui/compositor/layer.h"
13 #include "ui/compositor/scoped_layer_animation_settings.h"
14 #include "ui/views/corewm/shadow_types.h"
15 #include "ui/views/corewm/window_util.h"
16 #include "ui/views/view.h"
17 #include "ui/views/widget/widget.h"
18 
19 namespace ash {
20 namespace internal {
21 
DragWindowController(aura::Window * window)22 DragWindowController::DragWindowController(aura::Window* window)
23     : window_(window),
24       drag_widget_(NULL),
25       layer_(NULL) {
26 }
27 
~DragWindowController()28 DragWindowController::~DragWindowController() {
29   Hide();
30 }
31 
SetDestinationDisplay(const gfx::Display & dst_display)32 void DragWindowController::SetDestinationDisplay(
33     const gfx::Display& dst_display) {
34   dst_display_ = dst_display;
35 }
36 
Show()37 void DragWindowController::Show() {
38   if (!drag_widget_)
39     CreateDragWidget(window_->GetBoundsInScreen());
40   drag_widget_->Show();
41 }
42 
SetBounds(const gfx::Rect & bounds)43 void DragWindowController::SetBounds(const gfx::Rect& bounds) {
44   DCHECK(drag_widget_);
45   bounds_ = bounds;
46   SetBoundsInternal(bounds);
47 }
48 
Hide()49 void DragWindowController::Hide() {
50   if (drag_widget_) {
51     drag_widget_->Close();
52     drag_widget_ = NULL;
53   }
54   if (layer_) {
55     views::corewm::DeepDeleteLayers(layer_);
56     layer_ = NULL;
57   }
58 }
59 
SetOpacity(float opacity)60 void DragWindowController::SetOpacity(float opacity) {
61   DCHECK(drag_widget_);
62   ui::Layer* layer = drag_widget_->GetNativeWindow()->layer();
63   ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator());
64   layer->SetOpacity(opacity);
65 }
66 
CreateDragWidget(const gfx::Rect & bounds)67 void DragWindowController::CreateDragWidget(const gfx::Rect& bounds) {
68   DCHECK(!drag_widget_);
69   drag_widget_ = new views::Widget;
70   views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
71   params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
72   params.parent = window_->parent();
73   params.can_activate = false;
74   params.keep_on_top = true;
75   drag_widget_->set_focus_on_creation(false);
76   drag_widget_->Init(params);
77   drag_widget_->SetVisibilityChangedAnimationsEnabled(false);
78   drag_widget_->GetNativeWindow()->SetName("DragWindow");
79   drag_widget_->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
80   // Show shadow for the dragging window.
81   SetShadowType(drag_widget_->GetNativeWindow(),
82                 views::corewm::SHADOW_TYPE_RECTANGULAR);
83   SetBoundsInternal(bounds);
84   drag_widget_->StackAbove(window_);
85 
86   RecreateWindowLayers();
87   aura::Window* window = drag_widget_->GetNativeWindow();
88   layer_->SetVisible(true);
89   window->layer()->Add(layer_);
90   window->layer()->StackAtTop(layer_);
91 
92   // Show the widget after all the setups.
93   drag_widget_->Show();
94 
95   // Fade the window in.
96   ui::Layer* widget_layer = drag_widget_->GetNativeWindow()->layer();
97   widget_layer->SetOpacity(0);
98   ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
99   widget_layer->SetOpacity(1);
100 }
101 
SetBoundsInternal(const gfx::Rect & bounds)102 void DragWindowController::SetBoundsInternal(const gfx::Rect& bounds) {
103   aura::Window* window = drag_widget_->GetNativeWindow();
104   aura::client::ScreenPositionClient* screen_position_client =
105       aura::client::GetScreenPositionClient(window->GetRootWindow());
106   if (screen_position_client && dst_display_.is_valid())
107     screen_position_client->SetBounds(window, bounds, dst_display_);
108   else
109     drag_widget_->SetBounds(bounds);
110 }
111 
RecreateWindowLayers()112 void DragWindowController::RecreateWindowLayers() {
113   DCHECK(!layer_);
114   layer_ = views::corewm::RecreateWindowLayers(window_, true);
115   layer_->set_delegate(window_->layer()->delegate());
116   // Place the layer at (0, 0) of the DragWindowController's window.
117   gfx::Rect layer_bounds = layer_->bounds();
118   layer_bounds.set_origin(gfx::Point(0, 0));
119   layer_->SetBounds(layer_bounds);
120   layer_->SetVisible(false);
121   // Detach it from the current container.
122   layer_->parent()->Remove(layer_);
123 }
124 
125 }  // namespace internal
126 }  // namespace ash
127