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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/wm/header_painter.h"
6 
7 #include <vector>
8 
9 #include "ash/root_window_controller.h"
10 #include "ash/wm/caption_buttons/frame_caption_button_container_view.h"
11 #include "ash/wm/solo_window_tracker.h"
12 #include "base/logging.h"  // DCHECK
13 #include "grit/ash_resources.h"
14 #include "third_party/skia/include/core/SkCanvas.h"
15 #include "third_party/skia/include/core/SkColor.h"
16 #include "third_party/skia/include/core/SkPaint.h"
17 #include "third_party/skia/include/core/SkPath.h"
18 #include "ui/aura/window.h"
19 #include "ui/base/hit_test.h"
20 #include "ui/base/resource/resource_bundle.h"
21 #include "ui/base/theme_provider.h"
22 #include "ui/gfx/animation/slide_animation.h"
23 #include "ui/gfx/canvas.h"
24 #include "ui/gfx/font.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/screen.h"
27 #include "ui/gfx/skia_util.h"
28 #include "ui/views/widget/widget.h"
29 #include "ui/views/widget/widget_delegate.h"
30 
31 using aura::Window;
32 using views::Widget;
33 
34 namespace {
35 // Space between left edge of window and popup window icon.
36 const int kIconOffsetX = 9;
37 // Height and width of window icon.
38 const int kIconSize = 16;
39 // Space between the title text and the caption buttons.
40 const int kTitleLogoSpacing = 5;
41 // Space between window icon and title text.
42 const int kTitleIconOffsetX = 5;
43 // Space between window edge and title text, when there is no icon.
44 const int kTitleNoIconOffsetX = 8;
45 // Color for the non-maximized window title text.
46 const SkColor kNonMaximizedWindowTitleTextColor = SkColorSetRGB(40, 40, 40);
47 // Color for the maximized window title text.
48 const SkColor kMaximizedWindowTitleTextColor = SK_ColorWHITE;
49 // Size of header/content separator line below the header image.
50 const int kHeaderContentSeparatorSize = 1;
51 // Color of header bottom edge line.
52 const SkColor kHeaderContentSeparatorColor = SkColorSetRGB(128, 128, 128);
53 // In the pre-Ash era the web content area had a frame along the left edge, so
54 // user-generated theme images for the new tab page assume they are shifted
55 // right relative to the header.  Now that we have removed the left edge frame
56 // we need to copy the theme image for the window header from a few pixels
57 // inset to preserve alignment with the NTP image, or else we'll break a bunch
58 // of existing themes.  We do something similar on OS X for the same reason.
59 const int kThemeFrameImageInsetX = 5;
60 // Duration of crossfade animation for activating and deactivating frame.
61 const int kActivationCrossfadeDurationMs = 200;
62 // Alpha/opacity value for fully-opaque headers.
63 const int kFullyOpaque = 255;
64 
65 // Tiles an image into an area, rounding the top corners. Samples |image|
66 // starting |image_inset_x| pixels from the left of the image.
TileRoundRect(gfx::Canvas * canvas,const gfx::ImageSkia & image,const SkPaint & paint,const gfx::Rect & bounds,int top_left_corner_radius,int top_right_corner_radius,int image_inset_x)67 void TileRoundRect(gfx::Canvas* canvas,
68                    const gfx::ImageSkia& image,
69                    const SkPaint& paint,
70                    const gfx::Rect& bounds,
71                    int top_left_corner_radius,
72                    int top_right_corner_radius,
73                    int image_inset_x) {
74   SkRect rect = gfx::RectToSkRect(bounds);
75   const SkScalar kTopLeftRadius = SkIntToScalar(top_left_corner_radius);
76   const SkScalar kTopRightRadius = SkIntToScalar(top_right_corner_radius);
77   SkScalar radii[8] = {
78       kTopLeftRadius, kTopLeftRadius,  // top-left
79       kTopRightRadius, kTopRightRadius,  // top-right
80       0, 0,   // bottom-right
81       0, 0};  // bottom-left
82   SkPath path;
83   path.addRoundRect(rect, radii, SkPath::kCW_Direction);
84   canvas->DrawImageInPath(image, -image_inset_x, 0, path, paint);
85 }
86 
87 // Tiles |frame_image| and |frame_overlay_image| into an area, rounding the top
88 // corners.
PaintFrameImagesInRoundRect(gfx::Canvas * canvas,const gfx::ImageSkia * frame_image,const gfx::ImageSkia * frame_overlay_image,const SkPaint & paint,const gfx::Rect & bounds,int corner_radius,int image_inset_x)89 void PaintFrameImagesInRoundRect(gfx::Canvas* canvas,
90                                  const gfx::ImageSkia* frame_image,
91                                  const gfx::ImageSkia* frame_overlay_image,
92                                  const SkPaint& paint,
93                                  const gfx::Rect& bounds,
94                                  int corner_radius,
95                                  int image_inset_x) {
96   SkXfermode::Mode normal_mode;
97   SkXfermode::AsMode(NULL, &normal_mode);
98 
99   // If |paint| is using an unusual SkXfermode::Mode (this is the case while
100   // crossfading), we must create a new canvas to overlay |frame_image| and
101   // |frame_overlay_image| using |normal_mode| and then paint the result
102   // using the unusual mode. We try to avoid this because creating a new
103   // browser-width canvas is expensive.
104   bool fast_path = (!frame_overlay_image ||
105       SkXfermode::IsMode(paint.getXfermode(), normal_mode));
106   if (fast_path) {
107     TileRoundRect(canvas, *frame_image, paint, bounds, corner_radius,
108         corner_radius, image_inset_x);
109 
110     if (frame_overlay_image) {
111       // Adjust |bounds| such that |frame_overlay_image| is not tiled.
112       gfx::Rect overlay_bounds = bounds;
113       overlay_bounds.Intersect(
114           gfx::Rect(bounds.origin(), frame_overlay_image->size()));
115       int top_left_corner_radius = corner_radius;
116       int top_right_corner_radius = corner_radius;
117       if (overlay_bounds.width() < bounds.width() - corner_radius)
118         top_right_corner_radius = 0;
119       TileRoundRect(canvas, *frame_overlay_image, paint, overlay_bounds,
120           top_left_corner_radius, top_right_corner_radius, 0);
121     }
122   } else {
123     gfx::Canvas temporary_canvas(bounds.size(), canvas->image_scale(), false);
124     temporary_canvas.TileImageInt(*frame_image,
125                                   image_inset_x, 0,
126                                   0, 0,
127                                   bounds.width(), bounds.height());
128     temporary_canvas.DrawImageInt(*frame_overlay_image, 0, 0);
129     TileRoundRect(canvas, gfx::ImageSkia(temporary_canvas.ExtractImageRep()),
130         paint, bounds, corner_radius, corner_radius, 0);
131   }
132 }
133 
134 }  // namespace
135 
136 namespace ash {
137 
138 // static
139 int HeaderPainter::kActiveWindowOpacity = 255;  // 1.0
140 int HeaderPainter::kInactiveWindowOpacity = 255;  // 1.0
141 int HeaderPainter::kSoloWindowOpacity = 77;  // 0.3
142 
143 ///////////////////////////////////////////////////////////////////////////////
144 // HeaderPainter, public:
145 
HeaderPainter()146 HeaderPainter::HeaderPainter()
147     : frame_(NULL),
148       header_view_(NULL),
149       window_icon_(NULL),
150       caption_button_container_(NULL),
151       window_(NULL),
152       header_height_(0),
153       top_left_corner_(NULL),
154       top_edge_(NULL),
155       top_right_corner_(NULL),
156       header_left_edge_(NULL),
157       header_right_edge_(NULL),
158       previous_theme_frame_id_(0),
159       previous_theme_frame_overlay_id_(0),
160       previous_opacity_(0),
161       crossfade_theme_frame_id_(0),
162       crossfade_theme_frame_overlay_id_(0),
163       crossfade_opacity_(0) {}
164 
~HeaderPainter()165 HeaderPainter::~HeaderPainter() {
166   // Sometimes we are destroyed before the window closes, so ensure we clean up.
167   if (window_)
168     window_->RemoveObserver(this);
169 }
170 
Init(views::Widget * frame,views::View * header_view,views::View * window_icon,FrameCaptionButtonContainerView * caption_button_container)171 void HeaderPainter::Init(
172     views::Widget* frame,
173     views::View* header_view,
174     views::View* window_icon,
175     FrameCaptionButtonContainerView* caption_button_container) {
176   DCHECK(frame);
177   DCHECK(header_view);
178   // window_icon may be NULL.
179   DCHECK(caption_button_container);
180   frame_ = frame;
181   header_view_ = header_view;
182   window_icon_ = window_icon;
183   caption_button_container_ = caption_button_container;
184 
185   // Window frame image parts.
186   ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
187   top_left_corner_ =
188       rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_LEFT).ToImageSkia();
189   top_edge_ =
190       rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP).ToImageSkia();
191   top_right_corner_ =
192       rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_RIGHT).ToImageSkia();
193   header_left_edge_ =
194       rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_LEFT).ToImageSkia();
195   header_right_edge_ =
196       rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_RIGHT).ToImageSkia();
197 
198   window_ = frame->GetNativeWindow();
199 
200   // Observer removes itself in OnWindowDestroying() below, or in the destructor
201   // if we go away before the window.
202   window_->AddObserver(this);
203 
204   // Solo-window header updates are handled by the WorkspaceLayoutManager when
205   // this window is added to the desktop.
206 }
207 
208 // static
GetBoundsForClientView(int header_height,const gfx::Rect & window_bounds)209 gfx::Rect HeaderPainter::GetBoundsForClientView(
210     int header_height,
211     const gfx::Rect& window_bounds) {
212   gfx::Rect client_bounds(window_bounds);
213   client_bounds.Inset(0, header_height, 0, 0);
214   return client_bounds;
215 }
216 
217 // static
GetWindowBoundsForClientBounds(int header_height,const gfx::Rect & client_bounds)218 gfx::Rect HeaderPainter::GetWindowBoundsForClientBounds(
219       int header_height,
220       const gfx::Rect& client_bounds) {
221   gfx::Rect window_bounds(client_bounds);
222   window_bounds.Inset(0, -header_height, 0, 0);
223   if (window_bounds.y() < 0)
224     window_bounds.set_y(0);
225   return window_bounds;
226 }
227 
NonClientHitTest(const gfx::Point & point) const228 int HeaderPainter::NonClientHitTest(const gfx::Point& point) const {
229   gfx::Point point_in_header_view(point);
230   views::View::ConvertPointFromWidget(header_view_, &point_in_header_view);
231   if (!GetHeaderLocalBounds().Contains(point_in_header_view))
232     return HTNOWHERE;
233   if (caption_button_container_->visible()) {
234     gfx::Point point_in_caption_button_container(point);
235     views::View::ConvertPointFromWidget(caption_button_container_,
236         &point_in_caption_button_container);
237     int component = caption_button_container_->NonClientHitTest(
238         point_in_caption_button_container);
239     if (component != HTNOWHERE)
240       return component;
241   }
242   // Caption is a safe default.
243   return HTCAPTION;
244 }
245 
GetMinimumHeaderWidth() const246 int HeaderPainter::GetMinimumHeaderWidth() const {
247   // Ensure we have enough space for the window icon and buttons. We allow
248   // the title string to collapse to zero width.
249   return GetTitleOffsetX() +
250       caption_button_container_->GetMinimumSize().width();
251 }
252 
GetRightInset() const253 int HeaderPainter::GetRightInset() const {
254   return caption_button_container_->GetPreferredSize().width();
255 }
256 
GetThemeBackgroundXInset() const257 int HeaderPainter::GetThemeBackgroundXInset() const {
258   return kThemeFrameImageInsetX;
259 }
260 
PaintHeader(gfx::Canvas * canvas,HeaderMode header_mode,int theme_frame_id,int theme_frame_overlay_id)261 void HeaderPainter::PaintHeader(gfx::Canvas* canvas,
262                                 HeaderMode header_mode,
263                                 int theme_frame_id,
264                                 int theme_frame_overlay_id) {
265   bool initial_paint = (previous_theme_frame_id_ == 0);
266   if (!initial_paint &&
267       (previous_theme_frame_id_ != theme_frame_id ||
268        previous_theme_frame_overlay_id_ != theme_frame_overlay_id)) {
269     aura::Window* parent = frame_->GetNativeWindow()->parent();
270     // Don't animate the header if the parent (a workspace) is already
271     // animating. Doing so results in continually painting during the animation
272     // and gives a slower frame rate.
273     // TODO(sky): expose a better way to determine this rather than assuming
274     // the parent is a workspace.
275     bool parent_animating = parent &&
276         (parent->layer()->GetAnimator()->IsAnimatingProperty(
277             ui::LayerAnimationElement::OPACITY) ||
278          parent->layer()->GetAnimator()->IsAnimatingProperty(
279              ui::LayerAnimationElement::VISIBILITY));
280     if (!parent_animating) {
281       crossfade_animation_.reset(new gfx::SlideAnimation(this));
282       crossfade_theme_frame_id_ = previous_theme_frame_id_;
283       crossfade_theme_frame_overlay_id_ = previous_theme_frame_overlay_id_;
284       crossfade_opacity_ = previous_opacity_;
285       crossfade_animation_->SetSlideDuration(kActivationCrossfadeDurationMs);
286       crossfade_animation_->Show();
287     } else {
288       crossfade_animation_.reset();
289     }
290   }
291 
292   int opacity =
293       GetHeaderOpacity(header_mode, theme_frame_id, theme_frame_overlay_id);
294   ui::ThemeProvider* theme_provider = frame_->GetThemeProvider();
295   gfx::ImageSkia* theme_frame = theme_provider->GetImageSkiaNamed(
296       theme_frame_id);
297   gfx::ImageSkia* theme_frame_overlay = NULL;
298   if (theme_frame_overlay_id != 0) {
299     theme_frame_overlay = theme_provider->GetImageSkiaNamed(
300         theme_frame_overlay_id);
301   }
302 
303   int corner_radius = GetHeaderCornerRadius();
304   SkPaint paint;
305 
306   if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
307     gfx::ImageSkia* crossfade_theme_frame =
308         theme_provider->GetImageSkiaNamed(crossfade_theme_frame_id_);
309     gfx::ImageSkia* crossfade_theme_frame_overlay = NULL;
310     if (crossfade_theme_frame_overlay_id_ != 0) {
311       crossfade_theme_frame_overlay = theme_provider->GetImageSkiaNamed(
312           crossfade_theme_frame_overlay_id_);
313     }
314     if (!crossfade_theme_frame ||
315         (crossfade_theme_frame_overlay_id_ != 0 &&
316          !crossfade_theme_frame_overlay)) {
317       // Reset the animation. This case occurs when the user switches the theme
318       // that they are using.
319       crossfade_animation_.reset();
320       paint.setAlpha(opacity);
321     } else {
322       double current_value = crossfade_animation_->GetCurrentValue();
323       int old_alpha = (1 - current_value) * crossfade_opacity_;
324       int new_alpha = current_value * opacity;
325 
326       // Draw the old header background, clipping the corners to be rounded.
327       paint.setAlpha(old_alpha);
328       paint.setXfermodeMode(SkXfermode::kPlus_Mode);
329       PaintFrameImagesInRoundRect(canvas,
330                                   crossfade_theme_frame,
331                                   crossfade_theme_frame_overlay,
332                                   paint,
333                                   GetHeaderLocalBounds(),
334                                   corner_radius,
335                                   GetThemeBackgroundXInset());
336 
337       paint.setAlpha(new_alpha);
338     }
339   } else {
340     paint.setAlpha(opacity);
341   }
342 
343   // Draw the header background, clipping the corners to be rounded.
344   PaintFrameImagesInRoundRect(canvas,
345                               theme_frame,
346                               theme_frame_overlay,
347                               paint,
348                               GetHeaderLocalBounds(),
349                               corner_radius,
350                               GetThemeBackgroundXInset());
351 
352   previous_theme_frame_id_ = theme_frame_id;
353   previous_theme_frame_overlay_id_ = theme_frame_overlay_id;
354   previous_opacity_ = opacity;
355 
356   // We don't need the extra lightness in the edges when we're at the top edge
357   // of the screen or when the header's corners are not rounded.
358   //
359   // TODO(sky): this isn't quite right. What we really want is a method that
360   // returns bounds ignoring transforms on certain windows (such as workspaces)
361   // and is relative to the root.
362   if (frame_->GetNativeWindow()->bounds().y() == 0 || corner_radius == 0)
363     return;
364 
365   // Draw the top corners and edge.
366   int top_left_width = top_left_corner_->width();
367   int top_left_height = top_left_corner_->height();
368   canvas->DrawImageInt(*top_left_corner_,
369                        0, 0, top_left_width, top_left_height,
370                        0, 0, top_left_width, top_left_height,
371                        false);
372   canvas->TileImageInt(*top_edge_,
373       top_left_width,
374       0,
375       header_view_->width() - top_left_width - top_right_corner_->width(),
376       top_edge_->height());
377   int top_right_height = top_right_corner_->height();
378   canvas->DrawImageInt(*top_right_corner_,
379                        0, 0,
380                        top_right_corner_->width(), top_right_height,
381                        header_view_->width() - top_right_corner_->width(), 0,
382                        top_right_corner_->width(), top_right_height,
383                        false);
384 
385   // Header left edge.
386   int header_left_height = theme_frame->height() - top_left_height;
387   canvas->TileImageInt(*header_left_edge_,
388                        0, top_left_height,
389                        header_left_edge_->width(), header_left_height);
390 
391   // Header right edge.
392   int header_right_height = theme_frame->height() - top_right_height;
393   canvas->TileImageInt(*header_right_edge_,
394                        header_view_->width() - header_right_edge_->width(),
395                        top_right_height,
396                        header_right_edge_->width(),
397                        header_right_height);
398 
399   // We don't draw edges around the content area.  Web content goes flush
400   // to the edge of the window.
401 }
402 
PaintHeaderContentSeparator(gfx::Canvas * canvas)403 void HeaderPainter::PaintHeaderContentSeparator(gfx::Canvas* canvas) {
404   canvas->FillRect(gfx::Rect(0,
405                              header_height_ - kHeaderContentSeparatorSize,
406                              header_view_->width(),
407                              kHeaderContentSeparatorSize),
408                    kHeaderContentSeparatorColor);
409 }
410 
HeaderContentSeparatorSize() const411 int HeaderPainter::HeaderContentSeparatorSize() const {
412   return kHeaderContentSeparatorSize;
413 }
414 
PaintTitleBar(gfx::Canvas * canvas,const gfx::Font & title_font)415 void HeaderPainter::PaintTitleBar(gfx::Canvas* canvas,
416                                   const gfx::Font& title_font) {
417   // The window icon is painted by its own views::View.
418   views::WidgetDelegate* delegate = frame_->widget_delegate();
419   if (delegate && delegate->ShouldShowWindowTitle()) {
420     gfx::Rect title_bounds = GetTitleBounds(title_font);
421     SkColor title_color = (frame_->IsMaximized() || frame_->IsFullscreen()) ?
422         kMaximizedWindowTitleTextColor : kNonMaximizedWindowTitleTextColor;
423     canvas->DrawStringInt(delegate->GetWindowTitle(),
424                           title_font,
425                           title_color,
426                           header_view_->GetMirroredXForRect(title_bounds),
427                           title_bounds.y(),
428                           title_bounds.width(),
429                           title_bounds.height(),
430                           gfx::Canvas::NO_SUBPIXEL_RENDERING);
431   }
432 }
433 
LayoutHeader(bool shorter_layout)434 void HeaderPainter::LayoutHeader(bool shorter_layout) {
435   caption_button_container_->set_header_style(shorter_layout ?
436       FrameCaptionButtonContainerView::HEADER_STYLE_SHORT :
437       FrameCaptionButtonContainerView::HEADER_STYLE_TALL);
438   caption_button_container_->Layout();
439 
440   gfx::Size caption_button_container_size =
441       caption_button_container_->GetPreferredSize();
442   caption_button_container_->SetBounds(
443       header_view_->width() - caption_button_container_size.width(),
444       0,
445       caption_button_container_size.width(),
446       caption_button_container_size.height());
447 
448   if (window_icon_) {
449     // Vertically center the window icon with respect to the caption button
450     // container.
451     int icon_offset_y =
452         GetCaptionButtonContainerCenterY() - window_icon_->height() / 2;
453     window_icon_->SetBounds(kIconOffsetX, icon_offset_y, kIconSize, kIconSize);
454   }
455 }
456 
SchedulePaintForTitle(const gfx::Font & title_font)457 void HeaderPainter::SchedulePaintForTitle(const gfx::Font& title_font) {
458   header_view_->SchedulePaintInRect(GetTitleBounds(title_font));
459 }
460 
OnThemeChanged()461 void HeaderPainter::OnThemeChanged() {
462   // We do not cache the images for |previous_theme_frame_id_| and
463   // |previous_theme_frame_overlay_id_|. Changing the theme changes the images
464   // returned from ui::ThemeProvider for |previous_theme_frame_id_|
465   // and |previous_theme_frame_overlay_id_|. Reset the image ids to prevent
466   // starting a crossfade animation with these images.
467   previous_theme_frame_id_ = 0;
468   previous_theme_frame_overlay_id_ = 0;
469 
470   if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
471     crossfade_animation_.reset();
472     header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
473   }
474 }
475 
476 ///////////////////////////////////////////////////////////////////////////////
477 // aura::WindowObserver overrides:
478 
OnWindowDestroying(aura::Window * destroying)479 void HeaderPainter::OnWindowDestroying(aura::Window* destroying) {
480   DCHECK_EQ(window_, destroying);
481 
482   // Must be removed here and not in the destructor, as the aura::Window is
483   // already destroyed when our destructor runs.
484   window_->RemoveObserver(this);
485 
486   window_ = NULL;
487 }
488 
OnWindowBoundsChanged(aura::Window * window,const gfx::Rect & old_bounds,const gfx::Rect & new_bounds)489 void HeaderPainter::OnWindowBoundsChanged(aura::Window* window,
490                                          const gfx::Rect& old_bounds,
491                                          const gfx::Rect& new_bounds) {
492   // TODO(sky): this isn't quite right. What we really want is a method that
493   // returns bounds ignoring transforms on certain windows (such as workspaces).
494   if ((!frame_->IsMaximized() && !frame_->IsFullscreen()) &&
495       ((old_bounds.y() == 0 && new_bounds.y() != 0) ||
496        (old_bounds.y() != 0 && new_bounds.y() == 0))) {
497     SchedulePaintForHeader();
498   }
499 }
500 
501 ///////////////////////////////////////////////////////////////////////////////
502 // gfx::AnimationDelegate overrides:
503 
AnimationProgressed(const gfx::Animation * animation)504 void HeaderPainter::AnimationProgressed(const gfx::Animation* animation) {
505   header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
506 }
507 
508 ///////////////////////////////////////////////////////////////////////////////
509 // HeaderPainter, private:
510 
GetHeaderLocalBounds() const511 gfx::Rect HeaderPainter::GetHeaderLocalBounds() const {
512   return gfx::Rect(header_view_->width(), header_height_);
513 }
514 
GetTitleOffsetX() const515 int HeaderPainter::GetTitleOffsetX() const {
516   return window_icon_ ?
517       window_icon_->bounds().right() + kTitleIconOffsetX :
518       kTitleNoIconOffsetX;
519 }
520 
GetCaptionButtonContainerCenterY() const521 int HeaderPainter::GetCaptionButtonContainerCenterY() const {
522   return caption_button_container_->y() +
523       caption_button_container_->height() / 2;
524 }
525 
GetHeaderCornerRadius() const526 int HeaderPainter::GetHeaderCornerRadius() const {
527   bool square_corners = (frame_->IsMaximized() || frame_->IsFullscreen());
528   const int kCornerRadius = 2;
529   return square_corners ? 0 : kCornerRadius;
530 }
531 
GetHeaderOpacity(HeaderMode header_mode,int theme_frame_id,int theme_frame_overlay_id) const532 int HeaderPainter::GetHeaderOpacity(
533     HeaderMode header_mode,
534     int theme_frame_id,
535     int theme_frame_overlay_id) const {
536   // User-provided themes are painted fully opaque.
537   ui::ThemeProvider* theme_provider = frame_->GetThemeProvider();
538   if (theme_provider->HasCustomImage(theme_frame_id) ||
539       (theme_frame_overlay_id != 0 &&
540        theme_provider->HasCustomImage(theme_frame_overlay_id))) {
541     return kFullyOpaque;
542   }
543 
544   // Maximized and fullscreen windows are fully opaque.
545   if (frame_->IsMaximized() || frame_->IsFullscreen())
546     return kFullyOpaque;
547 
548   // Solo header is very transparent.
549   ash::SoloWindowTracker* solo_window_tracker =
550       internal::RootWindowController::ForWindow(window_)->solo_window_tracker();
551   if (solo_window_tracker &&
552       solo_window_tracker->GetWindowWithSoloHeader() == window_) {
553     return kSoloWindowOpacity;
554   }
555 
556   // Otherwise, change transparency based on window activation status.
557   if (header_mode == ACTIVE)
558     return kActiveWindowOpacity;
559   return kInactiveWindowOpacity;
560 }
561 
SchedulePaintForHeader()562 void HeaderPainter::SchedulePaintForHeader() {
563   int top_left_height = top_left_corner_->height();
564   int top_right_height = top_right_corner_->height();
565   header_view_->SchedulePaintInRect(
566       gfx::Rect(0, 0, header_view_->width(),
567                 std::max(top_left_height, top_right_height)));
568 }
569 
GetTitleBounds(const gfx::Font & title_font)570 gfx::Rect HeaderPainter::GetTitleBounds(const gfx::Font& title_font) {
571   int title_x = GetTitleOffsetX();
572   // Center the text with respect to the caption button container. This way it
573   // adapts to the caption button height and aligns exactly with the window
574   // icon. Don't use |window_icon_| for this computation as it may be NULL.
575   int title_y = GetCaptionButtonContainerCenterY() - title_font.GetHeight() / 2;
576   return gfx::Rect(
577       title_x,
578       std::max(0, title_y),
579       std::max(0, caption_button_container_->x() - kTitleLogoSpacing - title_x),
580       title_font.GetHeight());
581 }
582 
583 }  // namespace ash
584