1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/header_painter.h"
6
7 #include <vector>
8
9 #include "ash/root_window_controller.h"
10 #include "ash/wm/caption_buttons/frame_caption_button_container_view.h"
11 #include "ash/wm/solo_window_tracker.h"
12 #include "base/logging.h" // DCHECK
13 #include "grit/ash_resources.h"
14 #include "third_party/skia/include/core/SkCanvas.h"
15 #include "third_party/skia/include/core/SkColor.h"
16 #include "third_party/skia/include/core/SkPaint.h"
17 #include "third_party/skia/include/core/SkPath.h"
18 #include "ui/aura/window.h"
19 #include "ui/base/hit_test.h"
20 #include "ui/base/resource/resource_bundle.h"
21 #include "ui/base/theme_provider.h"
22 #include "ui/gfx/animation/slide_animation.h"
23 #include "ui/gfx/canvas.h"
24 #include "ui/gfx/font.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/screen.h"
27 #include "ui/gfx/skia_util.h"
28 #include "ui/views/widget/widget.h"
29 #include "ui/views/widget/widget_delegate.h"
30
31 using aura::Window;
32 using views::Widget;
33
34 namespace {
35 // Space between left edge of window and popup window icon.
36 const int kIconOffsetX = 9;
37 // Height and width of window icon.
38 const int kIconSize = 16;
39 // Space between the title text and the caption buttons.
40 const int kTitleLogoSpacing = 5;
41 // Space between window icon and title text.
42 const int kTitleIconOffsetX = 5;
43 // Space between window edge and title text, when there is no icon.
44 const int kTitleNoIconOffsetX = 8;
45 // Color for the non-maximized window title text.
46 const SkColor kNonMaximizedWindowTitleTextColor = SkColorSetRGB(40, 40, 40);
47 // Color for the maximized window title text.
48 const SkColor kMaximizedWindowTitleTextColor = SK_ColorWHITE;
49 // Size of header/content separator line below the header image.
50 const int kHeaderContentSeparatorSize = 1;
51 // Color of header bottom edge line.
52 const SkColor kHeaderContentSeparatorColor = SkColorSetRGB(128, 128, 128);
53 // In the pre-Ash era the web content area had a frame along the left edge, so
54 // user-generated theme images for the new tab page assume they are shifted
55 // right relative to the header. Now that we have removed the left edge frame
56 // we need to copy the theme image for the window header from a few pixels
57 // inset to preserve alignment with the NTP image, or else we'll break a bunch
58 // of existing themes. We do something similar on OS X for the same reason.
59 const int kThemeFrameImageInsetX = 5;
60 // Duration of crossfade animation for activating and deactivating frame.
61 const int kActivationCrossfadeDurationMs = 200;
62 // Alpha/opacity value for fully-opaque headers.
63 const int kFullyOpaque = 255;
64
65 // Tiles an image into an area, rounding the top corners. Samples |image|
66 // starting |image_inset_x| pixels from the left of the image.
TileRoundRect(gfx::Canvas * canvas,const gfx::ImageSkia & image,const SkPaint & paint,const gfx::Rect & bounds,int top_left_corner_radius,int top_right_corner_radius,int image_inset_x)67 void TileRoundRect(gfx::Canvas* canvas,
68 const gfx::ImageSkia& image,
69 const SkPaint& paint,
70 const gfx::Rect& bounds,
71 int top_left_corner_radius,
72 int top_right_corner_radius,
73 int image_inset_x) {
74 SkRect rect = gfx::RectToSkRect(bounds);
75 const SkScalar kTopLeftRadius = SkIntToScalar(top_left_corner_radius);
76 const SkScalar kTopRightRadius = SkIntToScalar(top_right_corner_radius);
77 SkScalar radii[8] = {
78 kTopLeftRadius, kTopLeftRadius, // top-left
79 kTopRightRadius, kTopRightRadius, // top-right
80 0, 0, // bottom-right
81 0, 0}; // bottom-left
82 SkPath path;
83 path.addRoundRect(rect, radii, SkPath::kCW_Direction);
84 canvas->DrawImageInPath(image, -image_inset_x, 0, path, paint);
85 }
86
87 // Tiles |frame_image| and |frame_overlay_image| into an area, rounding the top
88 // corners.
PaintFrameImagesInRoundRect(gfx::Canvas * canvas,const gfx::ImageSkia * frame_image,const gfx::ImageSkia * frame_overlay_image,const SkPaint & paint,const gfx::Rect & bounds,int corner_radius,int image_inset_x)89 void PaintFrameImagesInRoundRect(gfx::Canvas* canvas,
90 const gfx::ImageSkia* frame_image,
91 const gfx::ImageSkia* frame_overlay_image,
92 const SkPaint& paint,
93 const gfx::Rect& bounds,
94 int corner_radius,
95 int image_inset_x) {
96 SkXfermode::Mode normal_mode;
97 SkXfermode::AsMode(NULL, &normal_mode);
98
99 // If |paint| is using an unusual SkXfermode::Mode (this is the case while
100 // crossfading), we must create a new canvas to overlay |frame_image| and
101 // |frame_overlay_image| using |normal_mode| and then paint the result
102 // using the unusual mode. We try to avoid this because creating a new
103 // browser-width canvas is expensive.
104 bool fast_path = (!frame_overlay_image ||
105 SkXfermode::IsMode(paint.getXfermode(), normal_mode));
106 if (fast_path) {
107 TileRoundRect(canvas, *frame_image, paint, bounds, corner_radius,
108 corner_radius, image_inset_x);
109
110 if (frame_overlay_image) {
111 // Adjust |bounds| such that |frame_overlay_image| is not tiled.
112 gfx::Rect overlay_bounds = bounds;
113 overlay_bounds.Intersect(
114 gfx::Rect(bounds.origin(), frame_overlay_image->size()));
115 int top_left_corner_radius = corner_radius;
116 int top_right_corner_radius = corner_radius;
117 if (overlay_bounds.width() < bounds.width() - corner_radius)
118 top_right_corner_radius = 0;
119 TileRoundRect(canvas, *frame_overlay_image, paint, overlay_bounds,
120 top_left_corner_radius, top_right_corner_radius, 0);
121 }
122 } else {
123 gfx::Canvas temporary_canvas(bounds.size(), canvas->image_scale(), false);
124 temporary_canvas.TileImageInt(*frame_image,
125 image_inset_x, 0,
126 0, 0,
127 bounds.width(), bounds.height());
128 temporary_canvas.DrawImageInt(*frame_overlay_image, 0, 0);
129 TileRoundRect(canvas, gfx::ImageSkia(temporary_canvas.ExtractImageRep()),
130 paint, bounds, corner_radius, corner_radius, 0);
131 }
132 }
133
134 } // namespace
135
136 namespace ash {
137
138 // static
139 int HeaderPainter::kActiveWindowOpacity = 255; // 1.0
140 int HeaderPainter::kInactiveWindowOpacity = 255; // 1.0
141 int HeaderPainter::kSoloWindowOpacity = 77; // 0.3
142
143 ///////////////////////////////////////////////////////////////////////////////
144 // HeaderPainter, public:
145
HeaderPainter()146 HeaderPainter::HeaderPainter()
147 : frame_(NULL),
148 header_view_(NULL),
149 window_icon_(NULL),
150 caption_button_container_(NULL),
151 window_(NULL),
152 header_height_(0),
153 top_left_corner_(NULL),
154 top_edge_(NULL),
155 top_right_corner_(NULL),
156 header_left_edge_(NULL),
157 header_right_edge_(NULL),
158 previous_theme_frame_id_(0),
159 previous_theme_frame_overlay_id_(0),
160 previous_opacity_(0),
161 crossfade_theme_frame_id_(0),
162 crossfade_theme_frame_overlay_id_(0),
163 crossfade_opacity_(0) {}
164
~HeaderPainter()165 HeaderPainter::~HeaderPainter() {
166 // Sometimes we are destroyed before the window closes, so ensure we clean up.
167 if (window_)
168 window_->RemoveObserver(this);
169 }
170
Init(views::Widget * frame,views::View * header_view,views::View * window_icon,FrameCaptionButtonContainerView * caption_button_container)171 void HeaderPainter::Init(
172 views::Widget* frame,
173 views::View* header_view,
174 views::View* window_icon,
175 FrameCaptionButtonContainerView* caption_button_container) {
176 DCHECK(frame);
177 DCHECK(header_view);
178 // window_icon may be NULL.
179 DCHECK(caption_button_container);
180 frame_ = frame;
181 header_view_ = header_view;
182 window_icon_ = window_icon;
183 caption_button_container_ = caption_button_container;
184
185 // Window frame image parts.
186 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
187 top_left_corner_ =
188 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_LEFT).ToImageSkia();
189 top_edge_ =
190 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP).ToImageSkia();
191 top_right_corner_ =
192 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_RIGHT).ToImageSkia();
193 header_left_edge_ =
194 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_LEFT).ToImageSkia();
195 header_right_edge_ =
196 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_RIGHT).ToImageSkia();
197
198 window_ = frame->GetNativeWindow();
199
200 // Observer removes itself in OnWindowDestroying() below, or in the destructor
201 // if we go away before the window.
202 window_->AddObserver(this);
203
204 // Solo-window header updates are handled by the WorkspaceLayoutManager when
205 // this window is added to the desktop.
206 }
207
208 // static
GetBoundsForClientView(int header_height,const gfx::Rect & window_bounds)209 gfx::Rect HeaderPainter::GetBoundsForClientView(
210 int header_height,
211 const gfx::Rect& window_bounds) {
212 gfx::Rect client_bounds(window_bounds);
213 client_bounds.Inset(0, header_height, 0, 0);
214 return client_bounds;
215 }
216
217 // static
GetWindowBoundsForClientBounds(int header_height,const gfx::Rect & client_bounds)218 gfx::Rect HeaderPainter::GetWindowBoundsForClientBounds(
219 int header_height,
220 const gfx::Rect& client_bounds) {
221 gfx::Rect window_bounds(client_bounds);
222 window_bounds.Inset(0, -header_height, 0, 0);
223 if (window_bounds.y() < 0)
224 window_bounds.set_y(0);
225 return window_bounds;
226 }
227
NonClientHitTest(const gfx::Point & point) const228 int HeaderPainter::NonClientHitTest(const gfx::Point& point) const {
229 gfx::Point point_in_header_view(point);
230 views::View::ConvertPointFromWidget(header_view_, &point_in_header_view);
231 if (!GetHeaderLocalBounds().Contains(point_in_header_view))
232 return HTNOWHERE;
233 if (caption_button_container_->visible()) {
234 gfx::Point point_in_caption_button_container(point);
235 views::View::ConvertPointFromWidget(caption_button_container_,
236 &point_in_caption_button_container);
237 int component = caption_button_container_->NonClientHitTest(
238 point_in_caption_button_container);
239 if (component != HTNOWHERE)
240 return component;
241 }
242 // Caption is a safe default.
243 return HTCAPTION;
244 }
245
GetMinimumHeaderWidth() const246 int HeaderPainter::GetMinimumHeaderWidth() const {
247 // Ensure we have enough space for the window icon and buttons. We allow
248 // the title string to collapse to zero width.
249 return GetTitleOffsetX() +
250 caption_button_container_->GetMinimumSize().width();
251 }
252
GetRightInset() const253 int HeaderPainter::GetRightInset() const {
254 return caption_button_container_->GetPreferredSize().width();
255 }
256
GetThemeBackgroundXInset() const257 int HeaderPainter::GetThemeBackgroundXInset() const {
258 return kThemeFrameImageInsetX;
259 }
260
PaintHeader(gfx::Canvas * canvas,HeaderMode header_mode,int theme_frame_id,int theme_frame_overlay_id)261 void HeaderPainter::PaintHeader(gfx::Canvas* canvas,
262 HeaderMode header_mode,
263 int theme_frame_id,
264 int theme_frame_overlay_id) {
265 bool initial_paint = (previous_theme_frame_id_ == 0);
266 if (!initial_paint &&
267 (previous_theme_frame_id_ != theme_frame_id ||
268 previous_theme_frame_overlay_id_ != theme_frame_overlay_id)) {
269 aura::Window* parent = frame_->GetNativeWindow()->parent();
270 // Don't animate the header if the parent (a workspace) is already
271 // animating. Doing so results in continually painting during the animation
272 // and gives a slower frame rate.
273 // TODO(sky): expose a better way to determine this rather than assuming
274 // the parent is a workspace.
275 bool parent_animating = parent &&
276 (parent->layer()->GetAnimator()->IsAnimatingProperty(
277 ui::LayerAnimationElement::OPACITY) ||
278 parent->layer()->GetAnimator()->IsAnimatingProperty(
279 ui::LayerAnimationElement::VISIBILITY));
280 if (!parent_animating) {
281 crossfade_animation_.reset(new gfx::SlideAnimation(this));
282 crossfade_theme_frame_id_ = previous_theme_frame_id_;
283 crossfade_theme_frame_overlay_id_ = previous_theme_frame_overlay_id_;
284 crossfade_opacity_ = previous_opacity_;
285 crossfade_animation_->SetSlideDuration(kActivationCrossfadeDurationMs);
286 crossfade_animation_->Show();
287 } else {
288 crossfade_animation_.reset();
289 }
290 }
291
292 int opacity =
293 GetHeaderOpacity(header_mode, theme_frame_id, theme_frame_overlay_id);
294 ui::ThemeProvider* theme_provider = frame_->GetThemeProvider();
295 gfx::ImageSkia* theme_frame = theme_provider->GetImageSkiaNamed(
296 theme_frame_id);
297 gfx::ImageSkia* theme_frame_overlay = NULL;
298 if (theme_frame_overlay_id != 0) {
299 theme_frame_overlay = theme_provider->GetImageSkiaNamed(
300 theme_frame_overlay_id);
301 }
302
303 int corner_radius = GetHeaderCornerRadius();
304 SkPaint paint;
305
306 if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
307 gfx::ImageSkia* crossfade_theme_frame =
308 theme_provider->GetImageSkiaNamed(crossfade_theme_frame_id_);
309 gfx::ImageSkia* crossfade_theme_frame_overlay = NULL;
310 if (crossfade_theme_frame_overlay_id_ != 0) {
311 crossfade_theme_frame_overlay = theme_provider->GetImageSkiaNamed(
312 crossfade_theme_frame_overlay_id_);
313 }
314 if (!crossfade_theme_frame ||
315 (crossfade_theme_frame_overlay_id_ != 0 &&
316 !crossfade_theme_frame_overlay)) {
317 // Reset the animation. This case occurs when the user switches the theme
318 // that they are using.
319 crossfade_animation_.reset();
320 paint.setAlpha(opacity);
321 } else {
322 double current_value = crossfade_animation_->GetCurrentValue();
323 int old_alpha = (1 - current_value) * crossfade_opacity_;
324 int new_alpha = current_value * opacity;
325
326 // Draw the old header background, clipping the corners to be rounded.
327 paint.setAlpha(old_alpha);
328 paint.setXfermodeMode(SkXfermode::kPlus_Mode);
329 PaintFrameImagesInRoundRect(canvas,
330 crossfade_theme_frame,
331 crossfade_theme_frame_overlay,
332 paint,
333 GetHeaderLocalBounds(),
334 corner_radius,
335 GetThemeBackgroundXInset());
336
337 paint.setAlpha(new_alpha);
338 }
339 } else {
340 paint.setAlpha(opacity);
341 }
342
343 // Draw the header background, clipping the corners to be rounded.
344 PaintFrameImagesInRoundRect(canvas,
345 theme_frame,
346 theme_frame_overlay,
347 paint,
348 GetHeaderLocalBounds(),
349 corner_radius,
350 GetThemeBackgroundXInset());
351
352 previous_theme_frame_id_ = theme_frame_id;
353 previous_theme_frame_overlay_id_ = theme_frame_overlay_id;
354 previous_opacity_ = opacity;
355
356 // We don't need the extra lightness in the edges when we're at the top edge
357 // of the screen or when the header's corners are not rounded.
358 //
359 // TODO(sky): this isn't quite right. What we really want is a method that
360 // returns bounds ignoring transforms on certain windows (such as workspaces)
361 // and is relative to the root.
362 if (frame_->GetNativeWindow()->bounds().y() == 0 || corner_radius == 0)
363 return;
364
365 // Draw the top corners and edge.
366 int top_left_width = top_left_corner_->width();
367 int top_left_height = top_left_corner_->height();
368 canvas->DrawImageInt(*top_left_corner_,
369 0, 0, top_left_width, top_left_height,
370 0, 0, top_left_width, top_left_height,
371 false);
372 canvas->TileImageInt(*top_edge_,
373 top_left_width,
374 0,
375 header_view_->width() - top_left_width - top_right_corner_->width(),
376 top_edge_->height());
377 int top_right_height = top_right_corner_->height();
378 canvas->DrawImageInt(*top_right_corner_,
379 0, 0,
380 top_right_corner_->width(), top_right_height,
381 header_view_->width() - top_right_corner_->width(), 0,
382 top_right_corner_->width(), top_right_height,
383 false);
384
385 // Header left edge.
386 int header_left_height = theme_frame->height() - top_left_height;
387 canvas->TileImageInt(*header_left_edge_,
388 0, top_left_height,
389 header_left_edge_->width(), header_left_height);
390
391 // Header right edge.
392 int header_right_height = theme_frame->height() - top_right_height;
393 canvas->TileImageInt(*header_right_edge_,
394 header_view_->width() - header_right_edge_->width(),
395 top_right_height,
396 header_right_edge_->width(),
397 header_right_height);
398
399 // We don't draw edges around the content area. Web content goes flush
400 // to the edge of the window.
401 }
402
PaintHeaderContentSeparator(gfx::Canvas * canvas)403 void HeaderPainter::PaintHeaderContentSeparator(gfx::Canvas* canvas) {
404 canvas->FillRect(gfx::Rect(0,
405 header_height_ - kHeaderContentSeparatorSize,
406 header_view_->width(),
407 kHeaderContentSeparatorSize),
408 kHeaderContentSeparatorColor);
409 }
410
HeaderContentSeparatorSize() const411 int HeaderPainter::HeaderContentSeparatorSize() const {
412 return kHeaderContentSeparatorSize;
413 }
414
PaintTitleBar(gfx::Canvas * canvas,const gfx::Font & title_font)415 void HeaderPainter::PaintTitleBar(gfx::Canvas* canvas,
416 const gfx::Font& title_font) {
417 // The window icon is painted by its own views::View.
418 views::WidgetDelegate* delegate = frame_->widget_delegate();
419 if (delegate && delegate->ShouldShowWindowTitle()) {
420 gfx::Rect title_bounds = GetTitleBounds(title_font);
421 SkColor title_color = (frame_->IsMaximized() || frame_->IsFullscreen()) ?
422 kMaximizedWindowTitleTextColor : kNonMaximizedWindowTitleTextColor;
423 canvas->DrawStringInt(delegate->GetWindowTitle(),
424 title_font,
425 title_color,
426 header_view_->GetMirroredXForRect(title_bounds),
427 title_bounds.y(),
428 title_bounds.width(),
429 title_bounds.height(),
430 gfx::Canvas::NO_SUBPIXEL_RENDERING);
431 }
432 }
433
LayoutHeader(bool shorter_layout)434 void HeaderPainter::LayoutHeader(bool shorter_layout) {
435 caption_button_container_->set_header_style(shorter_layout ?
436 FrameCaptionButtonContainerView::HEADER_STYLE_SHORT :
437 FrameCaptionButtonContainerView::HEADER_STYLE_TALL);
438 caption_button_container_->Layout();
439
440 gfx::Size caption_button_container_size =
441 caption_button_container_->GetPreferredSize();
442 caption_button_container_->SetBounds(
443 header_view_->width() - caption_button_container_size.width(),
444 0,
445 caption_button_container_size.width(),
446 caption_button_container_size.height());
447
448 if (window_icon_) {
449 // Vertically center the window icon with respect to the caption button
450 // container.
451 int icon_offset_y =
452 GetCaptionButtonContainerCenterY() - window_icon_->height() / 2;
453 window_icon_->SetBounds(kIconOffsetX, icon_offset_y, kIconSize, kIconSize);
454 }
455 }
456
SchedulePaintForTitle(const gfx::Font & title_font)457 void HeaderPainter::SchedulePaintForTitle(const gfx::Font& title_font) {
458 header_view_->SchedulePaintInRect(GetTitleBounds(title_font));
459 }
460
OnThemeChanged()461 void HeaderPainter::OnThemeChanged() {
462 // We do not cache the images for |previous_theme_frame_id_| and
463 // |previous_theme_frame_overlay_id_|. Changing the theme changes the images
464 // returned from ui::ThemeProvider for |previous_theme_frame_id_|
465 // and |previous_theme_frame_overlay_id_|. Reset the image ids to prevent
466 // starting a crossfade animation with these images.
467 previous_theme_frame_id_ = 0;
468 previous_theme_frame_overlay_id_ = 0;
469
470 if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
471 crossfade_animation_.reset();
472 header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
473 }
474 }
475
476 ///////////////////////////////////////////////////////////////////////////////
477 // aura::WindowObserver overrides:
478
OnWindowDestroying(aura::Window * destroying)479 void HeaderPainter::OnWindowDestroying(aura::Window* destroying) {
480 DCHECK_EQ(window_, destroying);
481
482 // Must be removed here and not in the destructor, as the aura::Window is
483 // already destroyed when our destructor runs.
484 window_->RemoveObserver(this);
485
486 window_ = NULL;
487 }
488
OnWindowBoundsChanged(aura::Window * window,const gfx::Rect & old_bounds,const gfx::Rect & new_bounds)489 void HeaderPainter::OnWindowBoundsChanged(aura::Window* window,
490 const gfx::Rect& old_bounds,
491 const gfx::Rect& new_bounds) {
492 // TODO(sky): this isn't quite right. What we really want is a method that
493 // returns bounds ignoring transforms on certain windows (such as workspaces).
494 if ((!frame_->IsMaximized() && !frame_->IsFullscreen()) &&
495 ((old_bounds.y() == 0 && new_bounds.y() != 0) ||
496 (old_bounds.y() != 0 && new_bounds.y() == 0))) {
497 SchedulePaintForHeader();
498 }
499 }
500
501 ///////////////////////////////////////////////////////////////////////////////
502 // gfx::AnimationDelegate overrides:
503
AnimationProgressed(const gfx::Animation * animation)504 void HeaderPainter::AnimationProgressed(const gfx::Animation* animation) {
505 header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
506 }
507
508 ///////////////////////////////////////////////////////////////////////////////
509 // HeaderPainter, private:
510
GetHeaderLocalBounds() const511 gfx::Rect HeaderPainter::GetHeaderLocalBounds() const {
512 return gfx::Rect(header_view_->width(), header_height_);
513 }
514
GetTitleOffsetX() const515 int HeaderPainter::GetTitleOffsetX() const {
516 return window_icon_ ?
517 window_icon_->bounds().right() + kTitleIconOffsetX :
518 kTitleNoIconOffsetX;
519 }
520
GetCaptionButtonContainerCenterY() const521 int HeaderPainter::GetCaptionButtonContainerCenterY() const {
522 return caption_button_container_->y() +
523 caption_button_container_->height() / 2;
524 }
525
GetHeaderCornerRadius() const526 int HeaderPainter::GetHeaderCornerRadius() const {
527 bool square_corners = (frame_->IsMaximized() || frame_->IsFullscreen());
528 const int kCornerRadius = 2;
529 return square_corners ? 0 : kCornerRadius;
530 }
531
GetHeaderOpacity(HeaderMode header_mode,int theme_frame_id,int theme_frame_overlay_id) const532 int HeaderPainter::GetHeaderOpacity(
533 HeaderMode header_mode,
534 int theme_frame_id,
535 int theme_frame_overlay_id) const {
536 // User-provided themes are painted fully opaque.
537 ui::ThemeProvider* theme_provider = frame_->GetThemeProvider();
538 if (theme_provider->HasCustomImage(theme_frame_id) ||
539 (theme_frame_overlay_id != 0 &&
540 theme_provider->HasCustomImage(theme_frame_overlay_id))) {
541 return kFullyOpaque;
542 }
543
544 // Maximized and fullscreen windows are fully opaque.
545 if (frame_->IsMaximized() || frame_->IsFullscreen())
546 return kFullyOpaque;
547
548 // Solo header is very transparent.
549 ash::SoloWindowTracker* solo_window_tracker =
550 internal::RootWindowController::ForWindow(window_)->solo_window_tracker();
551 if (solo_window_tracker &&
552 solo_window_tracker->GetWindowWithSoloHeader() == window_) {
553 return kSoloWindowOpacity;
554 }
555
556 // Otherwise, change transparency based on window activation status.
557 if (header_mode == ACTIVE)
558 return kActiveWindowOpacity;
559 return kInactiveWindowOpacity;
560 }
561
SchedulePaintForHeader()562 void HeaderPainter::SchedulePaintForHeader() {
563 int top_left_height = top_left_corner_->height();
564 int top_right_height = top_right_corner_->height();
565 header_view_->SchedulePaintInRect(
566 gfx::Rect(0, 0, header_view_->width(),
567 std::max(top_left_height, top_right_height)));
568 }
569
GetTitleBounds(const gfx::Font & title_font)570 gfx::Rect HeaderPainter::GetTitleBounds(const gfx::Font& title_font) {
571 int title_x = GetTitleOffsetX();
572 // Center the text with respect to the caption button container. This way it
573 // adapts to the caption button height and aligns exactly with the window
574 // icon. Don't use |window_icon_| for this computation as it may be NULL.
575 int title_y = GetCaptionButtonContainerCenterY() - title_font.GetHeight() / 2;
576 return gfx::Rect(
577 title_x,
578 std::max(0, title_y),
579 std::max(0, caption_button_container_->x() - kTitleLogoSpacing - title_x),
580 title_font.GetHeight());
581 }
582
583 } // namespace ash
584