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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_WM_RESIZE_SHADOW_CONTROLLER_H_
6 #define ASH_WM_RESIZE_SHADOW_CONTROLLER_H_
7 
8 #include <map>
9 
10 #include "ash/ash_export.h"
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "base/memory/linked_ptr.h"
14 #include "ui/aura/window_observer.h"
15 
16 namespace aura {
17 class Window;
18 }
19 
20 namespace ash {
21 namespace internal {
22 
23 class ResizeShadow;
24 
25 // ResizeShadowController observes changes to resizable windows and shows
26 // a resize handle visual effect when the cursor is near the edges.
27 class ASH_EXPORT ResizeShadowController : public aura::WindowObserver {
28  public:
29   ResizeShadowController();
30   virtual ~ResizeShadowController();
31 
32   // Shows the appropriate shadow for a given |window| and |hit_test| location.
33   void ShowShadow(aura::Window* window, int hit_test);
34 
35   // Hides the shadow for a |window|, if it has one.
36   void HideShadow(aura::Window* window);
37 
38   ResizeShadow* GetShadowForWindowForTest(aura::Window* window);
39 
40   // aura::WindowObserver overrides:
41   virtual void OnWindowBoundsChanged(
42       aura::Window* window,
43       const gfx::Rect& old_bounds,
44       const gfx::Rect& new_bounds) OVERRIDE;
45   virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
46 
47  private:
48   typedef std::map<aura::Window*, linked_ptr<ResizeShadow> > WindowShadowMap;
49 
50   // Creates a shadow for a given window and returns it.  |window_shadows_|
51   // owns the memory.
52   ResizeShadow* CreateShadow(aura::Window* window);
53 
54   // Returns the resize shadow for |window| or NULL if no shadow exists.
55   ResizeShadow* GetShadowForWindow(aura::Window* window);
56 
57   WindowShadowMap window_shadows_;
58 
59   DISALLOW_COPY_AND_ASSIGN(ResizeShadowController);
60 };
61 
62 }  // namespace internal
63 }  // namespace ash
64 
65 #endif  // ASH_WM_RESIZE_SHADOW_CONTROLLER_H_
66