1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/toplevel_window_event_handler.h"
6
7 #include "ash/shell.h"
8 #include "ash/wm/resize_shadow_controller.h"
9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_state.h"
11 #include "ash/wm/window_state_observer.h"
12 #include "ash/wm/window_util.h"
13 #include "ash/wm/workspace/snap_sizer.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/run_loop.h"
16 #include "ui/aura/client/cursor_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/aura/window.h"
20 #include "ui/aura/window_delegate.h"
21 #include "ui/aura/window_observer.h"
22 #include "ui/base/cursor/cursor.h"
23 #include "ui/base/hit_test.h"
24 #include "ui/base/ui_base_types.h"
25 #include "ui/compositor/layer.h"
26 #include "ui/compositor/scoped_layer_animation_settings.h"
27 #include "ui/events/event.h"
28 #include "ui/events/event_utils.h"
29 #include "ui/events/gestures/gesture_recognizer.h"
30 #include "ui/gfx/screen.h"
31
32 namespace {
33 const double kMinHorizVelocityForWindowSwipe = 1100;
34 const double kMinVertVelocityForWindowMinimize = 1000;
35 }
36
37 namespace ash {
38
39 namespace {
40
ConvertPointToParent(aura::Window * window,const gfx::Point & point)41 gfx::Point ConvertPointToParent(aura::Window* window,
42 const gfx::Point& point) {
43 gfx::Point result(point);
44 aura::Window::ConvertPointToTarget(window, window->parent(), &result);
45 return result;
46 }
47
48 } // namespace
49
50 // ScopedWindowResizer ---------------------------------------------------------
51
52 // Wraps a WindowResizer and installs an observer on its target window. When
53 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
54 // ToplevelWindowEventHandler to clean up.
55 class ToplevelWindowEventHandler::ScopedWindowResizer
56 : public aura::WindowObserver,
57 public wm::WindowStateObserver {
58 public:
59 ScopedWindowResizer(ToplevelWindowEventHandler* handler,
60 WindowResizer* resizer);
61 virtual ~ScopedWindowResizer();
62
resizer()63 WindowResizer* resizer() { return resizer_.get(); }
64
65 // WindowObserver overrides:
66 virtual void OnWindowHierarchyChanging(
67 const HierarchyChangeParams& params) OVERRIDE;
68 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
69
70 // WindowStateObserver overrides:
71 virtual void OnWindowShowTypeChanged(wm::WindowState* window_state,
72 wm::WindowShowType type) OVERRIDE;
73
74 private:
75 void AddHandlers(aura::Window* container);
76 void RemoveHandlers();
77
78 ToplevelWindowEventHandler* handler_;
79 scoped_ptr<WindowResizer> resizer_;
80
81 // If not NULL, this is an additional container that the dragged window has
82 // moved to which ScopedWindowResizer has temporarily added observers on.
83 aura::Window* target_container_;
84
85 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
86 };
87
ScopedWindowResizer(ToplevelWindowEventHandler * handler,WindowResizer * resizer)88 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
89 ToplevelWindowEventHandler* handler,
90 WindowResizer* resizer)
91 : handler_(handler),
92 resizer_(resizer),
93 target_container_(NULL) {
94 if (resizer_) {
95 resizer_->GetTarget()->AddObserver(this);
96 wm::GetWindowState(resizer_->GetTarget())->AddObserver(this);
97 }
98 }
99
~ScopedWindowResizer()100 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
101 RemoveHandlers();
102 if (resizer_) {
103 resizer_->GetTarget()->RemoveObserver(this);
104 wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this);
105 }
106 }
107
OnWindowHierarchyChanging(const HierarchyChangeParams & params)108 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowHierarchyChanging(
109 const HierarchyChangeParams& params) {
110 if (params.receiver != resizer_->GetTarget())
111 return;
112 wm::WindowState* state = wm::GetWindowState(params.receiver);
113 if (state->continue_drag_after_reparent()) {
114 state->set_continue_drag_after_reparent(false);
115 AddHandlers(params.new_parent);
116 } else {
117 handler_->CompleteDrag(DRAG_COMPLETE, 0);
118 }
119 }
120
OnWindowShowTypeChanged(wm::WindowState * window_state,wm::WindowShowType old)121 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowShowTypeChanged(
122 wm::WindowState* window_state,
123 wm::WindowShowType old) {
124 if (!window_state->IsNormalShowState())
125 handler_->CompleteDrag(DRAG_COMPLETE, 0);
126 }
127
OnWindowDestroying(aura::Window * window)128 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
129 aura::Window* window) {
130 DCHECK(resizer_.get());
131 DCHECK_EQ(resizer_->GetTarget(), window);
132 handler_->ResizerWindowDestroyed();
133 }
134
AddHandlers(aura::Window * container)135 void ToplevelWindowEventHandler::ScopedWindowResizer::AddHandlers(
136 aura::Window* container) {
137 RemoveHandlers();
138 if (!handler_->owner()->Contains(container)) {
139 container->AddPreTargetHandler(handler_);
140 container->AddPostTargetHandler(handler_);
141 target_container_ = container;
142 }
143 }
144
RemoveHandlers()145 void ToplevelWindowEventHandler::ScopedWindowResizer::RemoveHandlers() {
146 if (target_container_) {
147 target_container_->RemovePreTargetHandler(handler_);
148 target_container_->RemovePostTargetHandler(handler_);
149 target_container_ = NULL;
150 }
151 }
152
153
154 // ToplevelWindowEventHandler --------------------------------------------------
155
ToplevelWindowEventHandler(aura::Window * owner)156 ToplevelWindowEventHandler::ToplevelWindowEventHandler(aura::Window* owner)
157 : owner_(owner),
158 in_move_loop_(false),
159 move_cancelled_(false),
160 in_gesture_drag_(false),
161 destroyed_(NULL) {
162 aura::client::SetWindowMoveClient(owner, this);
163 Shell::GetInstance()->display_controller()->AddObserver(this);
164 owner->AddPreTargetHandler(this);
165 owner->AddPostTargetHandler(this);
166 }
167
~ToplevelWindowEventHandler()168 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
169 Shell::GetInstance()->display_controller()->RemoveObserver(this);
170 if (destroyed_)
171 *destroyed_ = true;
172 }
173
OnKeyEvent(ui::KeyEvent * event)174 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
175 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
176 event->key_code() == ui::VKEY_ESCAPE) {
177 CompleteDrag(DRAG_REVERT, event->flags());
178 }
179 }
180
OnMouseEvent(ui::MouseEvent * event)181 void ToplevelWindowEventHandler::OnMouseEvent(
182 ui::MouseEvent* event) {
183 if ((event->flags() &
184 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
185 return;
186
187 if (in_gesture_drag_)
188 return;
189
190 aura::Window* target = static_cast<aura::Window*>(event->target());
191 switch (event->type()) {
192 case ui::ET_MOUSE_PRESSED:
193 HandleMousePressed(target, event);
194 break;
195 case ui::ET_MOUSE_DRAGGED:
196 HandleDrag(target, event);
197 break;
198 case ui::ET_MOUSE_CAPTURE_CHANGED:
199 case ui::ET_MOUSE_RELEASED:
200 HandleMouseReleased(target, event);
201 break;
202 case ui::ET_MOUSE_MOVED:
203 HandleMouseMoved(target, event);
204 break;
205 case ui::ET_MOUSE_EXITED:
206 HandleMouseExited(target, event);
207 break;
208 default:
209 break;
210 }
211 }
212
OnGestureEvent(ui::GestureEvent * event)213 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
214 aura::Window* target = static_cast<aura::Window*>(event->target());
215 if (!target->delegate())
216 return;
217
218 if (in_move_loop_ && !in_gesture_drag_)
219 return;
220
221 switch (event->type()) {
222 case ui::ET_GESTURE_TAP_DOWN: {
223 int component =
224 target->delegate()->GetNonClientComponent(event->location());
225 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
226 WindowResizer::kBoundsChange_Resizes))
227 return;
228 internal::ResizeShadowController* controller =
229 Shell::GetInstance()->resize_shadow_controller();
230 if (controller)
231 controller->ShowShadow(target, component);
232 return;
233 }
234 case ui::ET_GESTURE_END: {
235 internal::ResizeShadowController* controller =
236 Shell::GetInstance()->resize_shadow_controller();
237 if (controller)
238 controller->HideShadow(target);
239 return;
240 }
241 case ui::ET_GESTURE_SCROLL_BEGIN: {
242 if (in_gesture_drag_)
243 return;
244 int component =
245 target->delegate()->GetNonClientComponent(event->location());
246 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) {
247 window_resizer_.reset();
248 return;
249 }
250 in_gesture_drag_ = true;
251 pre_drag_window_bounds_ = target->bounds();
252 gfx::Point location_in_parent(
253 ConvertPointToParent(target, event->location()));
254 CreateScopedWindowResizer(target, location_in_parent, component,
255 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
256 break;
257 }
258 case ui::ET_GESTURE_SCROLL_UPDATE: {
259 if (!in_gesture_drag_)
260 return;
261 if (window_resizer_.get() &&
262 window_resizer_->resizer()->GetTarget() != target) {
263 return;
264 }
265 HandleDrag(target, event);
266 break;
267 }
268 case ui::ET_GESTURE_SCROLL_END:
269 case ui::ET_SCROLL_FLING_START: {
270 if (!in_gesture_drag_)
271 return;
272 if (window_resizer_.get() &&
273 window_resizer_->resizer()->GetTarget() != target) {
274 return;
275 }
276
277 CompleteDrag(DRAG_COMPLETE, event->flags());
278 if (in_move_loop_) {
279 quit_closure_.Run();
280 in_move_loop_ = false;
281 }
282 in_gesture_drag_ = false;
283
284 if (event->type() == ui::ET_GESTURE_SCROLL_END) {
285 event->StopPropagation();
286 return;
287 }
288
289 int component =
290 target->delegate()->GetNonClientComponent(event->location());
291 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0)
292 return;
293
294 wm::WindowState* window_state = wm::GetWindowState(target);
295 if (!window_state->IsNormalShowState())
296 return;
297
298 if (fabs(event->details().velocity_y()) >
299 kMinVertVelocityForWindowMinimize) {
300 // Minimize/maximize.
301 if (event->details().velocity_y() > 0 &&
302 window_state->CanMinimize()) {
303 window_state->Minimize();
304 window_state->set_always_restores_to_restore_bounds(true);
305 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
306 } else if (window_state->CanMaximize()) {
307 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
308 window_state->Maximize();
309 }
310 } else if (window_state->CanSnap() &&
311 fabs(event->details().velocity_x()) >
312 kMinHorizVelocityForWindowSwipe) {
313 // Snap left/right.
314 ui::ScopedLayerAnimationSettings scoped_setter(
315 target->layer()->GetAnimator());
316 scoped_setter.SetPreemptionStrategy(
317 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
318 internal::SnapSizer::SnapWindow(window_state,
319 event->details().velocity_x() < 0 ?
320 internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE);
321 }
322 break;
323 }
324 default:
325 return;
326 }
327
328 event->StopPropagation();
329 }
330
RunMoveLoop(aura::Window * source,const gfx::Vector2d & drag_offset,aura::client::WindowMoveSource move_source)331 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
332 aura::Window* source,
333 const gfx::Vector2d& drag_offset,
334 aura::client::WindowMoveSource move_source) {
335 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
336 in_move_loop_ = true;
337 move_cancelled_ = false;
338 aura::Window* root_window = source->GetRootWindow();
339 DCHECK(root_window);
340 gfx::Point drag_location;
341 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
342 aura::Env::GetInstance()->is_touch_down()) {
343 in_gesture_drag_ = true;
344 bool has_point = ui::GestureRecognizer::Get()->
345 GetLastTouchPointForTarget(source, &drag_location);
346 DCHECK(has_point);
347 } else {
348 drag_location = root_window->GetDispatcher()->GetLastMouseLocationInRoot();
349 aura::Window::ConvertPointToTarget(
350 root_window, source->parent(), &drag_location);
351 }
352 // Set the cursor before calling CreateScopedWindowResizer(), as that will
353 // eventually call LockCursor() and prevent the cursor from changing.
354 aura::client::CursorClient* cursor_client =
355 aura::client::GetCursorClient(root_window);
356 if (cursor_client)
357 cursor_client->SetCursor(ui::kCursorPointer);
358 CreateScopedWindowResizer(source, drag_location, HTCAPTION, move_source);
359 bool destroyed = false;
360 destroyed_ = &destroyed;
361 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
362 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
363 base::RunLoop run_loop(aura::Env::GetInstance()->GetDispatcher());
364 quit_closure_ = run_loop.QuitClosure();
365 run_loop.Run();
366 if (destroyed)
367 return aura::client::MOVE_CANCELED;
368 destroyed_ = NULL;
369 in_gesture_drag_ = in_move_loop_ = false;
370 return move_cancelled_ ? aura::client::MOVE_CANCELED :
371 aura::client::MOVE_SUCCESSFUL;
372 }
373
EndMoveLoop()374 void ToplevelWindowEventHandler::EndMoveLoop() {
375 if (!in_move_loop_)
376 return;
377
378 in_move_loop_ = false;
379 CompleteDrag(DRAG_REVERT, 0);
380 quit_closure_.Run();
381 }
382
OnDisplayConfigurationChanging()383 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
384 if (in_move_loop_) {
385 move_cancelled_ = true;
386 EndMoveLoop();
387 } else {
388 CompleteDrag(DRAG_REVERT, 0);
389 }
390 }
391
CreateScopedWindowResizer(aura::Window * window,const gfx::Point & point_in_parent,int window_component,aura::client::WindowMoveSource source)392 void ToplevelWindowEventHandler::CreateScopedWindowResizer(
393 aura::Window* window,
394 const gfx::Point& point_in_parent,
395 int window_component,
396 aura::client::WindowMoveSource source) {
397 window_resizer_.reset();
398 WindowResizer* resizer =
399 CreateWindowResizer(window, point_in_parent, window_component,
400 source).release();
401 if (resizer)
402 window_resizer_.reset(new ScopedWindowResizer(this, resizer));
403 }
404
CompleteDrag(DragCompletionStatus status,int event_flags)405 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status,
406 int event_flags) {
407 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
408 if (resizer) {
409 if (status == DRAG_COMPLETE)
410 resizer->resizer()->CompleteDrag(event_flags);
411 else
412 resizer->resizer()->RevertDrag();
413 }
414 }
415
HandleMousePressed(aura::Window * target,ui::MouseEvent * event)416 void ToplevelWindowEventHandler::HandleMousePressed(
417 aura::Window* target,
418 ui::MouseEvent* event) {
419 // Move/size operations are initiated post-target handling to give the target
420 // an opportunity to cancel this default behavior by returning ER_HANDLED.
421 if (ui::EventCanceledDefaultHandling(*event))
422 return;
423
424 // We also update the current window component here because for the
425 // mouse-drag-release-press case, where the mouse is released and
426 // pressed without mouse move event.
427 int component =
428 target->delegate()->GetNonClientComponent(event->location());
429 if ((event->flags() &
430 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
431 WindowResizer::GetBoundsChangeForWindowComponent(component)) {
432 gfx::Point location_in_parent(
433 ConvertPointToParent(target, event->location()));
434 CreateScopedWindowResizer(target, location_in_parent, component,
435 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
436 } else {
437 window_resizer_.reset();
438 }
439 if (WindowResizer::GetBoundsChangeForWindowComponent(component) != 0)
440 event->StopPropagation();
441 }
442
HandleMouseReleased(aura::Window * target,ui::MouseEvent * event)443 void ToplevelWindowEventHandler::HandleMouseReleased(
444 aura::Window* target,
445 ui::MouseEvent* event) {
446 if (event->phase() != ui::EP_PRETARGET)
447 return;
448
449 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
450 DRAG_COMPLETE : DRAG_REVERT,
451 event->flags());
452 if (in_move_loop_) {
453 quit_closure_.Run();
454 in_move_loop_ = false;
455 }
456 // Completing the drag may result in hiding the window. If this happens
457 // return true so no other handlers/observers see the event. Otherwise
458 // they see the event on a hidden window.
459 if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED &&
460 !target->IsVisible()) {
461 event->StopPropagation();
462 }
463 }
464
HandleDrag(aura::Window * target,ui::LocatedEvent * event)465 void ToplevelWindowEventHandler::HandleDrag(
466 aura::Window* target,
467 ui::LocatedEvent* event) {
468 // This function only be triggered to move window
469 // by mouse drag or touch move event.
470 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
471 event->type() == ui::ET_TOUCH_MOVED ||
472 event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
473
474 // Drag actions are performed pre-target handling to prevent spurious mouse
475 // moves from the move/size operation from being sent to the target.
476 if (event->phase() != ui::EP_PRETARGET)
477 return;
478
479 if (!window_resizer_)
480 return;
481 window_resizer_->resizer()->Drag(
482 ConvertPointToParent(target, event->location()), event->flags());
483 event->StopPropagation();
484 }
485
HandleMouseMoved(aura::Window * target,ui::LocatedEvent * event)486 void ToplevelWindowEventHandler::HandleMouseMoved(
487 aura::Window* target,
488 ui::LocatedEvent* event) {
489 // Shadow effects are applied after target handling. Note that we don't
490 // respect ER_HANDLED here right now since we have not had a reason to allow
491 // the target to cancel shadow rendering.
492 if (event->phase() != ui::EP_POSTTARGET)
493 return;
494
495 // TODO(jamescook): Move the resize cursor update code into here from
496 // CompoundEventFilter?
497 internal::ResizeShadowController* controller =
498 Shell::GetInstance()->resize_shadow_controller();
499 if (controller) {
500 if (event->flags() & ui::EF_IS_NON_CLIENT) {
501 int component =
502 target->delegate()->GetNonClientComponent(event->location());
503 controller->ShowShadow(target, component);
504 } else {
505 controller->HideShadow(target);
506 }
507 }
508 }
509
HandleMouseExited(aura::Window * target,ui::LocatedEvent * event)510 void ToplevelWindowEventHandler::HandleMouseExited(
511 aura::Window* target,
512 ui::LocatedEvent* event) {
513 // Shadow effects are applied after target handling. Note that we don't
514 // respect ER_HANDLED here right now since we have not had a reason to allow
515 // the target to cancel shadow rendering.
516 if (event->phase() != ui::EP_POSTTARGET)
517 return;
518
519 internal::ResizeShadowController* controller =
520 Shell::GetInstance()->resize_shadow_controller();
521 if (controller)
522 controller->HideShadow(target);
523 }
524
ResizerWindowDestroyed()525 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
526 // We explicitly don't invoke RevertDrag() since that may do things to window.
527 // Instead we destroy the resizer.
528 window_resizer_.reset();
529
530 // End the move loop. This does nothing if we're not in a move loop.
531 EndMoveLoop();
532 }
533
534 } // namespace ash
535