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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_RUN_LOOP_H_
6 #define BASE_RUN_LOOP_H_
7 
8 #include "base/base_export.h"
9 #include "base/callback.h"
10 #include "base/memory/weak_ptr.h"
11 #include "base/message_loop/message_loop.h"
12 
13 namespace base {
14 #if defined(OS_ANDROID)
15 class MessagePumpForUI;
16 #endif
17 
18 #if defined(OS_IOS)
19 class MessagePumpUIApplication;
20 #endif
21 
22 // Helper class to Run a nested MessageLoop. Please do not use nested
23 // MessageLoops in production code! If you must, use this class instead of
24 // calling MessageLoop::Run/Quit directly. RunLoop::Run can only be called once
25 // per RunLoop lifetime. Create a RunLoop on the stack and call Run/Quit to run
26 // a nested MessageLoop.
27 class BASE_EXPORT RunLoop {
28  public:
29   RunLoop();
30 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
31     !defined(USE_GTK_MESSAGE_PUMP)
32   explicit RunLoop(MessageLoop::Dispatcher* dispatcher);
33 #endif
34   ~RunLoop();
35 
36 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
37     !defined(USE_GTK_MESSAGE_PUMP)
set_dispatcher(MessageLoop::Dispatcher * dispatcher)38   void set_dispatcher(MessageLoop::Dispatcher* dispatcher) {
39     dispatcher_ = dispatcher;
40   }
41 #endif
42 
43   // Run the current MessageLoop. This blocks until Quit is called. Before
44   // calling Run, be sure to grab an AsWeakPtr or the QuitClosure in order to
45   // stop the MessageLoop asynchronously. MessageLoop::Quit and QuitNow will
46   // also trigger a return from Run, but those are deprecated.
47   void Run();
48 
49   // Run the current MessageLoop until it doesn't find any tasks or messages in
50   // the queue (it goes idle). WARNING: This may never return! Only use this
51   // when repeating tasks such as animated web pages have been shut down.
52   void RunUntilIdle();
53 
running()54   bool running() const { return running_; }
55 
56   // Quit an earlier call to Run(). There can be other nested RunLoops servicing
57   // the same task queue (MessageLoop); Quitting one RunLoop has no bearing on
58   // the others. Quit can be called before, during or after Run. If called
59   // before Run, Run will return immediately when called. Calling Quit after the
60   // RunLoop has already finished running has no effect.
61   //
62   // WARNING: You must NEVER assume that a call to Quit will terminate the
63   // targetted message loop. If a nested message loop continues running, the
64   // target may NEVER terminate. It is very easy to livelock (run forever) in
65   // such a case.
66   void Quit();
67 
68   // Convenience method to get a closure that safely calls Quit (has no effect
69   // if the RunLoop instance is gone).
70   //
71   // Example:
72   //   RunLoop run_loop;
73   //   PostTask(run_loop.QuitClosure());
74   //   run_loop.Run();
75   base::Closure QuitClosure();
76 
77  private:
78   friend class MessageLoop;
79 #if defined(OS_ANDROID)
80   // Android doesn't support the blocking MessageLoop::Run, so it calls
81   // BeforeRun and AfterRun directly.
82   friend class base::MessagePumpForUI;
83 #endif
84 
85 #if defined(OS_IOS)
86   // iOS doesn't support the blocking MessageLoop::Run, so it calls
87   // BeforeRun directly.
88   friend class base::MessagePumpUIApplication;
89 #endif
90 
91   // Return false to abort the Run.
92   bool BeforeRun();
93   void AfterRun();
94 
95   MessageLoop* loop_;
96 
97   // Parent RunLoop or NULL if this is the top-most RunLoop.
98   RunLoop* previous_run_loop_;
99 
100 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
101     !defined(USE_GTK_MESSAGE_PUMP)
102   MessageLoop::Dispatcher* dispatcher_;
103 #endif
104 
105   // Used to count how many nested Run() invocations are on the stack.
106   int run_depth_;
107 
108   bool run_called_;
109   bool quit_called_;
110   bool running_;
111 
112   // Used to record that QuitWhenIdle() was called on the MessageLoop, meaning
113   // that we should quit Run once it becomes idle.
114   bool quit_when_idle_received_;
115 
116   // WeakPtrFactory for QuitClosure safety.
117   base::WeakPtrFactory<RunLoop> weak_factory_;
118 
119   DISALLOW_COPY_AND_ASSIGN(RunLoop);
120 };
121 
122 }  // namespace base
123 
124 #endif  // BASE_RUN_LOOP_H_
125